Player Matchup

Mulan
Mulan
 
Mulan
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Hol4Perr4s
Anhur
Level 157
God Stats
6W - 7L
1,572 SR
Queue Stats
87W - 76L
1,503 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Nicazuff
Cu Chulainn
Level 43
God Stats
1W - 2L
1,357 SR
Queue Stats
23W - 31L
1,330 Elo+
Solo
Medusa
Medusa
Pєrfєct
Medusa
Level 127
God Stats
2W - 0L
1,766 SR
Queue Stats
28W - 15L
1,599 Elo+
Party 1
Ra
Ra
Yuģy
Ra
Level 155
God Stats
6W - 2L
1,652 SR
Queue Stats
137W - 125L
1,487 Elo+
Party 1
Team Averages
Level 118
1,569 SR
1,484 Elo+

VS

Team Averages
Level 110
1,487 SR
1,521 Elo+
Mercury
Mercury
Circulitos
Mercury
Level 101
God Stats
2W - 1L
1,503 SR
Queue Stats
2W - 1L
1,705 Elo+
Solo
Nu Wa
Nu Wa
ReverendSmegma
Nu Wa
Level 76
God Stats
0W - 2L
1,296 SR
Queue Stats
288W - 272L
1,460 Elo+
Solo
Surtr
Surtr
SrArcangel
Surtr
Level 147
God Stats
7W - 5L
1,643 SR
Queue Stats
55W - 67L
1,420 Elo+
Solo
Ne Zha
Ne Zha
XBladersX
Ne Zha
Level 120
God Stats
2W - 3L
1,469 SR
Queue Stats
111W - 96L
1,529 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
samunhe
Morgan Le Fay
Level 107
God Stats
10W - 11L
1,523 SR
Queue Stats
133W - 115L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
1 / 5 / 4
7,571
541
3,620
12,830
8,161
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anhur
14
5 / 3 / 7
9,026
645
6,062
10,388
4,352
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Cu Chulainn
Nicazuff
Cu Chulainn
12
3 / 1 / 1
7,335
524
5,267
8,770
7,692
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 225% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Medusa
Pєrfєct
Medusa
14
7 / 2 / 3
9,450
675
9,451
12,071
5,162
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ra
13
1 / 2 / 3
7,979
570
3,618
6,316
2,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Circulitos
Mercury
15
6 / 5 / 3
8,753
625
11,201
15,103
6,428
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
2 / 7 / 0
6,583
470
4,531
7,781
2,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Magic Focus

Magic Focus

+20
Magical Power

Surtr
11
2 / 3 / 1
7,147
511
2,247
8,199
3,939
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ne Zha
XBladersX
Ne Zha
2
0 / 0 / 0
4,549
325
128
618
125
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
samunhe
Morgan Le Fay
13
3 / 2 / 4
7,778
556
7,668
8,828
3,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
21
17
Kills
13
13
Deaths
17
18
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
5
4
0.6
L
Mercury
Circulitos
Mercury
6
5
3
1.5
W
Anhur
5
3
7
2.83
W
Cu Chulainn
Nicazuff
Cu Chulainn
3
1
1
3.5
W
Medusa
Pєrfєct
Medusa
7
2
3
4.25
L
2
7
0
0.29
L
Surtr
2
3
1
0.83
L
Ne Zha
XBladersX
Ne Zha
0
0
0
0
W
Ra
1
2
3
1.25
L
Morgan Le Fay
samunhe
Morgan Le Fay
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,018
Damage
25,775
50,375
Taken
40,529
27,809
Mitigated
16,482
13,051
Healing
8,102
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
3,620
204
0
1,239
12,830
8,161
313
2,883
9,791
0
49,715
L
Mercury
Circulitos
Mercury
11,201
6,956
0
691
15,103
6,428
0
2,356
12,481
0
83,769
W
Anhur
6,062
2,938
0
1,473
10,388
4,352
250
3,020
7,292
0
54,787
W
Cu Chulainn
Nicazuff
Cu Chulainn
5,267
655
0
2,206
8,770
7,692
0
499
8,271
50
34,870
W
Medusa
Pєrfєct
Medusa
9,451
4,087
0
5,279
12,071
5,162
5,188
3,223
8,766
0
81,462
L
4,531
1,348
0
848
7,781
2,382
0
0
7,781
35,587
6,348
L
Surtr
2,247
853
0
2,930
8,199
3,939
0
0
7,825
659
31,792
L
Ne Zha
XBladersX
Ne Zha
128
0
0
492
618
125
0
0
618
0
2,417
W
Ra
3,618
61
758
2,096
6,316
2,442
144
2,330
3,828
59,034
0
L
Morgan Le Fay
samunhe
Morgan Le Fay
7,668
564
0
3,141
8,828
3,608
0
1,256
7,524
52,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,361
Gold Earned
34,810
434
Minions Killed
364
0
Camps Cleared
0
1,448,707
Distance Traveled
1,021,737
19
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
7,571
541
81
6
0
295,237
0
L
Mercury
8,753
625
132
9
0
339,355
0
W
Anhur
9,026
645
81
6
0
278,383
6
W
Cu Chulainn
7,335
524
50
4
0
291,248
5
W
Medusa
9,450
675
123
9
0
280,240
5
L
Nu Wa
6,583
470
84
6
0
182,216
0
L
Surtr
7,147
511
54
4
0
209,940
0
L
Ne Zha
4,549
325
8
1
0
37,968
0
W
Ra
7,979
570
99
7
0
303,599
3
L
Morgan Le Fay
7,778
556
86
6
0
252,258
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role