Player Matchup

Neith
Neith
Gold IV
Carloslopram10
Neith
Gold IV
Level 95
God Stats
7W - 2L
1,740 SR
Queue Stats
43W - 41L
1,487 MMR
Solo
Xing Tian
Xing Tian
Gold IV
Rustablecross491
Xing Tian
Gold IV
Level 110
God Stats
10W - 2L
1,655 SR
Queue Stats
21W - 18L
1,484 MMR
Solo
Discordia
Discordia
Gold III
VoodooEndzU
Discordia
Gold III
Level 157
God Stats
103W - 69L
1,627 SR
Queue Stats
231W - 232L
1,487 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,674 SR
1,486 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 71
1,556 SR
1,485 MMR
Baron Samedi
Baron Samedi
Silver III
SlantedLeft
Baron Samedi
Silver III
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,468 MMR
Party 1
Apollo
Apollo
Silver III
tekoloco
Apollo
Silver III
Level 75
God Stats
7W - 8L
1,511 SR
Queue Stats
7W - 8L
1,504 MMR
Solo
Chaac
Chaac
Gold III
theyunglegend
Chaac
Gold III
Level 69
God Stats
16W - 11L
1,657 SR
Queue Stats
322W - 356L
1,481 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
5 / 2 / 6
14,021
779
13,612
12,201
6,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Xing Tian
16
2 / 2 / 9
13,310
739
13,232
17,290
17,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
VoodooEndzU
Discordia
17
6 / 1 / 7
14,354
797
30,965
6,718
2,905
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AchillesAh PuchNe ZhaHerculesThoth

VS

Bans
KukulkanAgniCupidPersephonePoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SlantedLeft
Baron Samedi
16
2 / 1 / 1
12,377
688
10,921
14,706
9,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Apollo
tekoloco
Apollo
14
2 / 7 / 0
12,599
700
6,400
22,112
9,755
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
0 / 5 / 4
11,943
664
9,662
26,768
31,495
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
9
13
Kills
4
5
Deaths
13
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
5
2
6
4
W
Xing Tian
2
2
9
3.25
L
Baron Samedi
SlantedLeft
Baron Samedi
2
1
1
2.5
W
Discordia
VoodooEndzU
Discordia
6
1
7
9.5
L
Apollo
tekoloco
Apollo
2
7
0
0.29
L
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,809
Damage
26,983
36,209
Taken
63,586
26,685
Mitigated
50,701
6,006
Healing
18,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,612
5,512
0
3,333
12,201
6,300
2,393
3,571
8,165
0
76,279
W
Xing Tian
13,232
478
0
450
17,290
17,480
155
5,557
11,085
45,487
266
L
Baron Samedi
SlantedLeft
Baron Samedi
10,921
227
1,017
3,623
14,706
9,451
0
10,182
4,296
53,426
0
W
Discordia
VoodooEndzU
Discordia
30,965
438
0
2,223
6,718
2,905
264
2,188
4,360
80,398
0
L
Apollo
tekoloco
Apollo
6,400
3,908
0
5,138
22,112
9,755
0
15,632
6,168
0
52,996
L
9,662
950
384
7,894
26,768
31,495
0
17,044
9,063
0
30,144

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,685
Gold Earned
36,919
244
Minions Killed
179
0
Camps Cleared
0
1,029,352
Distance Traveled
968,884
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
14,021
779
109
6
0
318,953
2
W
Xing Tian
13,310
739
57
3
0
344,927
0
L
Baron Samedi
12,377
688
75
4
0
325,370
3
W
Discordia
14,354
797
78
4
0
365,472
7
L
Apollo
12,599
700
77
4
0
291,926
0
L
Chaac
11,943
664
27
2
0
351,588
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role