Player Matchup

Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Xing Tian
Xing Tian
IIIVybzIII
Xing Tian
Level 147
God Stats
0W - 4L
1,417 SR
Queue Stats
144W - 344L
1,340 Elo+
Party 1
Charybdis
Charybdis
This_is_Flight
Charybdis
Level 99
God Stats
1W - 1L
1,647 SR
Queue Stats
41W - 88L
1,357 Elo+
Party 1
Nu Wa
Nu Wa
XeShift
Nu Wa
Level 128
God Stats
0W - 2L
1,287 SR
Queue Stats
77W - 205L
1,292 Elo+
Party 1
Ne Zha
Ne Zha
d_low153
Ne Zha
Level 123
God Stats
1W - 4L
1,385 SR
Queue Stats
85W - 222L
1,345 Elo+
Party 1
Team Averages
Level 123
1,447 SR
1,367 Elo+

VS

Team Averages
Level 130
1,513 SR
1,569 Elo+
King Arthur
King Arthur
ABushyStraw
King Arthur
Level 211
God Stats
9W - 4L
1,641 SR
Queue Stats
359W - 352L
1,524 Elo+
Solo
Ne Zha
Ne Zha
PapaCIvtch
Ne Zha
Level 123
God Stats
2W - 2L
1,391 SR
Queue Stats
60W - 75L
1,422 Elo+
Solo
Artemis
Artemis
dudhgidhgui
Artemis
Level 89
God Stats
1W - 1L
1,715 SR
Queue Stats
3W - 2L
1,727 Elo+
Solo
Awilix
Awilix
fam161718
Awilix
Level 151
God Stats
65W - 66L
1,610 SR
Queue Stats
116W - 121L
1,562 Elo+
Solo
Merlin
Merlin
noodlehead424
Merlin
Level 78
God Stats
1W - 1L
1,211 SR
Queue Stats
72W - 45L
1,610 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
4 / 4 / 2
8,335
521
11,115
19,363
18,204
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xing Tian
IIIVybzIII
Xing Tian
11
1 / 6 / 3
7,603
475
6,189
19,678
16,776
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Charybdis
This_is_Flight
Charybdis
13
1 / 7 / 0
7,531
471
6,412
12,204
3,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Nu Wa
XeShift
Nu Wa
13
2 / 7 / 5
8,064
504
10,799
12,521
3,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ne Zha
d_low153
Ne Zha
14
3 / 6 / 4
8,131
508
5,175
16,961
6,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ABushyStraw
King Arthur
14
0 / 4 / 4
8,538
534
5,398
14,892
14,760
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Ne Zha
PapaCIvtch
Ne Zha
15
6 / 3 / 12
9,089
568
7,140
13,765
6,377
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Artemis
dudhgidhgui
Artemis
14
8 / 0 / 6
8,986
562
12,443
7,688
3,049
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Awilix
fam161718
Awilix
13
7 / 3 / 8
8,393
525
13,091
17,333
9,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
9 / 1 / 9
10,188
637
24,739
11,147
4,335
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
69
11
Kills
30
30
Deaths
11
14
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
4
4
2
1.25
W
King Arthur
ABushyStraw
King Arthur
0
4
4
0.5
L
Xing Tian
IIIVybzIII
Xing Tian
1
6
3
0.42
W
Ne Zha
PapaCIvtch
Ne Zha
6
3
12
4
L
Charybdis
This_is_Flight
Charybdis
1
7
0
0.14
L
Nu Wa
XeShift
Nu Wa
2
7
5
0.64
L
Ne Zha
d_low153
Ne Zha
3
6
4
0.83
W
Artemis
dudhgidhgui
Artemis
8
0
6
11
W
Awilix
fam161718
Awilix
7
3
8
3.67
W
9
1
9
13.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,690
Damage
62,811
80,727
Taken
64,825
49,656
Mitigated
37,723
10,866
Healing
11,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
11,115
2,453
0
3,738
19,363
18,204
38
8,163
10,960
0
57,115
W
King Arthur
ABushyStraw
King Arthur
5,398
435
0
4,231
14,892
14,760
161
995
12,935
1,444
64,235
L
Xing Tian
IIIVybzIII
Xing Tian
6,189
618
0
1,106
19,678
16,776
115
4,585
14,955
20,686
577
W
Ne Zha
PapaCIvtch
Ne Zha
7,140
2,101
0
1,402
13,765
6,377
0
2,720
10,955
0
65,905
L
Charybdis
This_is_Flight
Charybdis
6,412
3,323
0
1,952
12,204
3,819
543
1,324
10,794
0
51,960
L
Nu Wa
XeShift
Nu Wa
10,799
1,668
0
1,109
12,521
3,968
112
6,767
5,354
49,025
0
L
Ne Zha
d_low153
Ne Zha
5,175
1,883
0
2,961
16,961
6,889
0
3,669
13,062
0
55,052
W
Artemis
dudhgidhgui
Artemis
12,443
3,752
0
1,067
7,688
3,049
608
2,790
4,898
0
52,265
W
Awilix
fam161718
Awilix
13,091
4,517
0
1,363
17,333
9,202
0
5,927
11,188
0
41,320
W
24,739
1,917
180
3,326
11,147
4,335
0
4,299
6,752
97,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,664
Gold Earned
45,194
336
Minions Killed
451
0
Camps Cleared
0
1,478,393
Distance Traveled
1,603,784
2
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
8,335
521
87
5
0
277,687
2
W
King Arthur
8,538
534
103
6
0
282,386
6
L
Xing Tian
7,603
475
29
2
0
293,223
0
W
Ne Zha
9,089
568
69
4
0
352,331
0
L
Charybdis
7,531
471
73
5
0
265,167
0
L
Nu Wa
8,064
504
79
5
0
297,729
0
L
Ne Zha
8,131
508
68
4
0
344,587
0
W
Artemis
8,986
562
80
5
0
302,049
0
W
Awilix
8,393
525
58
4
0
355,222
0
W
Merlin
10,188
637
141
9
0
311,796
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role