Player Matchup

Ra
Ra
 
Ra
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
GecQueen
Anhur
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,552 Elo+
Solo
Nu Wa
Nu Wa
SteepWorld
Nu Wa
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
127W - 134L
1,511 Elo+
Party 1
Discordia
Discordia
namechanged1155
Discordia
Level 120
God Stats
6W - 12L
1,366 SR
Queue Stats
1,014W - 1,046L
1,496 Elo+
Party 2
Medusa
Medusa
xClutchReborn
Medusa
Level 81
God Stats
6W - 4L
1,741 SR
Queue Stats
516W - 558L
1,505 Elo+
Party 2
Team Averages
Level 104
1,521 SR
1,513 Elo+

VS

Team Averages
Level 120
1,544 SR
1,500 Elo+
Nemesis
Nemesis
Justin1199
Nemesis
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
36W - 27L
1,568 Elo+
Solo
Sol
Sol
Rackster15
Sol
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,383 Elo+
Solo
Kukulkan
Kukulkan
SxXGerardoXxS
Kukulkan
Level 145
God Stats
41W - 22L
1,660 SR
Queue Stats
41W - 23L
1,594 Elo+
Solo
Izanami
Izanami
TheDocTrax
Izanami
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 108L
1,413 Elo+
Solo
Cthulhu
Cthulhu
zerodes2809
Cthulhu
Level 143
God Stats
28W - 29L
1,558 SR
Queue Stats
1,525W - 1,482L
1,541 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 1 / 3
6,792
1,358
3,572
3,221
1,279
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Anhur
GecQueen
Anhur
11
2 / 1 / 4
6,708
1,342
4,323
6,296
2,503
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nu Wa
11
0 / 1 / 4
6,010
1,202
3,776
3,399
1,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Discordia
namechanged1155
Discordia
12
3 / 0 / 4
7,285
1,457
7,554
1,756
642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
2 / 0 / 7
7,030
1,406
7,981
4,090
1,570
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

377

VS

Team 2 Tickets

337

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Justin1199
Nemesis
10
0 / 1 / 0
5,569
1,114
1,233
2,263
927
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

11
0 / 1 / 0
6,035
1,207
2,458
4,903
1,994
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Kukulkan
SxXGerardoXxS
Kukulkan
11
3 / 4 / 0
6,803
1,361
6,364
6,111
2,280
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
TheDocTrax
Izanami
11
0 / 3 / 0
6,072
1,214
1,645
6,821
2,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
zerodes2809
Cthulhu
12
0 / 0 / 3
6,488
1,298
5,762
8,660
6,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
9
Kills
3
3
Deaths
9
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
2
1
3
3.5
W
Anhur
GecQueen
Anhur
2
1
4
4
L
Nemesis
Justin1199
Nemesis
0
1
0
0
L
0
1
0
0
W
Nu Wa
0
1
4
2
L
Kukulkan
SxXGerardoXxS
Kukulkan
3
4
0
0.75
L
Izanami
TheDocTrax
Izanami
0
3
0
0
W
Discordia
namechanged1155
Discordia
3
0
4
5
W
2
0
7
5.5
L
Cthulhu
zerodes2809
Cthulhu
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,206
Damage
17,462
18,762
Taken
28,758
7,243
Mitigated
14,250
1,941
Healing
1,693
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
3,572
364
367
144
3,221
1,279
0
2,482
739
26,789
0
W
Anhur
GecQueen
Anhur
4,323
2,692
0
942
6,296
2,503
0
4,818
1,107
0
10,011
L
Nemesis
Justin1199
Nemesis
1,233
211
0
111
2,263
927
0
988
1,275
0
2,338
L
2,458
964
0
220
4,903
1,994
0
2,435
2,412
12,738
1,359
W
Nu Wa
3,776
1,079
0
0
3,399
1,249
0
2,850
474
5,746
0
L
Kukulkan
SxXGerardoXxS
Kukulkan
6,364
490
0
377
6,111
2,280
0
4,019
2,092
22,919
0
L
Izanami
TheDocTrax
Izanami
1,645
946
0
468
6,821
2,473
0
3,205
3,616
0
14,319
W
Discordia
namechanged1155
Discordia
7,554
110
65
145
1,756
642
0
1,315
441
16,216
0
W
7,981
4,924
0
278
4,090
1,570
0
2,360
1,603
0
13,624
L
Cthulhu
zerodes2809
Cthulhu
5,762
0
0
517
8,660
6,576
0
4,199
4,461
10,984
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,825
Gold Earned
30,967
109
Minions Killed
93
7
Camps Cleared
4
582,872
Distance Traveled
496,538
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
6,792
1,358
63
13
0
120,448
0
W
Anhur
6,708
1,342
13
3
4
113,693
0
L
Nemesis
5,569
1,114
3
1
1
46,806
0
L
Sol
6,035
1,207
23
5
2
106,765
0
W
Nu Wa
6,010
1,202
3
1
1
104,919
0
L
Kukulkan
6,803
1,361
25
5
0
103,032
0
L
Izanami
6,072
1,214
32
6
1
111,057
0
W
Discordia
7,285
1,457
22
4
0
129,536
0
W
Medusa
7,030
1,406
8
2
2
114,276
0
L
Cthulhu
6,488
1,298
10
2
0
128,878
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role