Player Matchup

Neith
Neith
LokiiSolar
Neith
Level 12
God Stats
1W - 5L
1,288 SR
Queue Stats
6W - 11L
1,372 Elo+
Party 1
Danzaburou
Danzaburou
Smugumin-Legend
Danzaburou
Level 92
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 61L
1,490 Elo+
Party 3
Baron Samedi
Baron Samedi
Spwan0
Baron Samedi
Level 46
God Stats
12W - 4L
1,691 SR
Queue Stats
51W - 50L
1,476 Elo+
Party 3
Bacchus
Bacchus
WAMAGONDO
Bacchus
Level 89
God Stats
5W - 8L
1,501 SR
Queue Stats
262W - 260L
1,483 Elo+
Party 1
Bellona
Bellona
ethanpc06
Bellona
Level 56
God Stats
1W - 2L
1,214 SR
Queue Stats
29W - 22L
1,482 Elo+
Party 3
Team Averages
Level 59
1,439 SR
1,461 Elo+

VS

Team Averages
Level 56
1,525 SR
1,409 Elo+
Sun Wukong
Sun Wukong
Alejo010604
Sun Wukong
Level 28
God Stats
4W - 8L
1,473 SR
Queue Stats
6W - 16L
1,360 Elo+
Party 4
Charybdis
Charybdis
El Creaturo
Charybdis
Level 44
God Stats
4W - 8L
1,353 SR
Queue Stats
86W - 126L
1,477 Elo+
Solo
Arachne
Arachne
Intrisi
Arachne
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 50L
1,317 Elo+
Party 2
Chronos
Chronos
NotNewB
Chronos
Level 77
God Stats
2W - 2L
1,802 SR
Queue Stats
195W - 198L
1,505 Elo+
Party 2
Athena
Athena
mmdmoc
Athena
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,384 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
8
0 / 0 / 0
4,171
596
2,202
3,782
1,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Smugumin-Legend
Danzaburou
7
1 / 1 / 0
4,510
644
2,434
4,222
1,333
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
Spwan0
Baron Samedi
7
0 / 2 / 1
4,441
634
1,564
3,135
1,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bacchus
WAMAGONDO
Bacchus
7
0 / 1 / 0
4,400
629
1,621
3,853
3,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bellona
ethanpc06
Bellona
7
0 / 1 / 0
4,322
617
2,121
5,360
3,536
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Alejo010604
Sun Wukong
7
2 / 0 / 1
4,447
635
4,527
6,052
3,838
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Charybdis
El Creaturo
Charybdis
8
1 / 0 / 1
4,386
627
3,461
3,510
1,080
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Intrisi
Arachne
2
0 / 0 / 0
2,989
427
0
792
263
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
NotNewB
Chronos
2
0 / 0 / 0
2,905
415
0
275
48
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Athena
mmdmoc
Athena
7
2 / 1 / 1
4,489
641
2,430
6,302
3,516
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
8
1
Kills
5
5
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
Alejo010604
Sun Wukong
2
0
1
2.5
L
Charybdis
El Creaturo
Charybdis
1
0
1
1.5
L
Arachne
Intrisi
Arachne
0
0
0
0
W
Neith
0
0
0
0
L
Chronos
NotNewB
Chronos
0
0
0
0
W
Danzaburou
Smugumin-Legend
Danzaburou
1
1
0
1
W
Baron Samedi
Spwan0
Baron Samedi
0
2
1
0.25
W
Bacchus
WAMAGONDO
Bacchus
0
1
0
0
W
Bellona
ethanpc06
Bellona
0
1
0
0
L
Athena
mmdmoc
Athena
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,942
Damage
10,418
20,352
Taken
16,931
10,391
Mitigated
8,745
5,590
Healing
4,568
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
Alejo010604
Sun Wukong
4,527
970
0
1,801
6,052
3,838
0
1,406
4,646
0
18,156
L
Charybdis
El Creaturo
Charybdis
3,461
1,753
0
981
3,510
1,080
0
842
2,668
0
32,900
L
Arachne
Intrisi
Arachne
0
0
0
75
792
263
0
0
792
0
3,338
W
Neith
2,202
1,020
0
1,246
3,782
1,202
0
636
3,146
0
28,384
L
Chronos
NotNewB
Chronos
0
0
0
125
275
48
0
0
275
1,103
0
W
Danzaburou
Smugumin-Legend
Danzaburou
2,434
803
0
385
4,222
1,333
0
273
3,836
0
17,678
W
Baron Samedi
Spwan0
Baron Samedi
1,564
0
74
548
3,135
1,202
842
289
2,690
23,201
0
W
Bacchus
WAMAGONDO
Bacchus
1,621
126
48
1,554
3,853
3,118
0
484
3,369
13,824
0
W
Bellona
ethanpc06
Bellona
2,121
622
0
1,735
5,360
3,536
0
748
4,389
0
24,128
L
Athena
mmdmoc
Athena
2,430
361
0
1,586
6,302
3,516
0
937
5,365
11,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,844
Gold Earned
19,216
189
Minions Killed
106
0
Camps Cleared
0
648,744
Distance Traveled
479,246
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
4,447
635
30
4
0
145,855
1
L
Charybdis
4,386
627
48
7
0
121,666
0
L
Arachne
2,989
427
6
1
0
46,346
0
W
Neith
4,171
596
45
6
0
132,079
0
L
Chronos
2,905
415
5
1
0
27,243
0
W
Danzaburou
4,510
644
39
6
0
126,246
0
W
Baron Samedi
4,441
634
41
6
0
102,516
0
W
Bacchus
4,400
629
27
4
0
155,169
4
W
Bellona
4,322
617
37
5
0
132,734
1
L
Athena
4,489
641
17
2
0
138,136
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role