Player Matchup

Skadi
Skadi
Fizistilos
Skadi
Level 45
God Stats
3W - 9L
1,322 SR
Queue Stats
12W - 30L
1,284 Elo+
Solo
Khepri
Khepri
NiceTryBrahh
Khepri
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 12L
1,478 Elo+
Party 2
Nu Wa
Nu Wa
ThePurplePain
Nu Wa
Level 119
God Stats
2W - 0L
1,703 SR
Queue Stats
28W - 30L
1,476 Elo+
Party 2
Camazotz
Camazotz
WhyMacBig
Camazotz
Level 51
God Stats
8W - 7L
1,395 SR
Queue Stats
73W - 65L
1,450 Elo+
Solo
Baron Samedi
Baron Samedi
Zendettaa-_-
Baron Samedi
Level 37
God Stats
1W - 1L
1,254 SR
Queue Stats
24W - 36L
1,354 Elo+
Solo
Team Averages
Level 69
1,435 SR
1,408 Elo+

VS

Team Averages
Level 83
1,476 SR
1,495 Elo+
Hachiman
Hachiman
DoZe_v9
Hachiman
Level 63
God Stats
2W - 6L
1,376 SR
Queue Stats
69W - 60L
1,475 Elo+
Solo
Thoth
Thoth
Fakinghart
Thoth
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Maui
Maui
Fitzert
Maui
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Thor
Thor
MichaelJP11
Thor
Level 101
God Stats
0W - 1L
1,726 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1
Achilles
Achilles
OsquirBoss
Achilles
Level 89
God Stats
0W - 1L
1,276 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
10
3 / 2 / 1
6,084
507
6,120
7,844
2,586
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Khepri
9
0 / 0 / 4
6,194
516
2,340
5,248
3,238
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

12
2 / 1 / 2
6,837
570
3,720
4,070
1,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
WhyMacBig
Camazotz
11
1 / 0 / 1
6,130
511
5,513
9,937
3,472
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Zendettaa-_-
Baron Samedi
13
3 / 0 / 1
7,545
629
7,124
7,798
3,548
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
DoZe_v9
Hachiman
10
2 / 4 / 0
6,108
509
4,749
8,161
2,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thoth
10
0 / 2 / 1
5,648
471
3,559
5,071
1,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
Fitzert
Maui
7
0 / 0 / 2
4,604
384
1,473
5,134
2,692
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 2 / 0
5,584
465
3,088
8,385
2,966
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Achilles
OsquirBoss
Achilles
10
0 / 1 / 0
5,019
418
3,691
9,400
7,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
9
Kills
3
3
Deaths
9
9
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hachiman
DoZe_v9
Hachiman
2
4
0
0.5
L
Thoth
0
2
1
0.25
L
Maui
Fitzert
Maui
0
0
2
1
W
Skadi
3
2
1
1.75
L
1
2
0
0.5
W
Khepri
0
0
4
2
L
Achilles
OsquirBoss
Achilles
0
1
0
0
W
2
1
2
3
W
Camazotz
WhyMacBig
Camazotz
1
0
1
1.5
W
Baron Samedi
Zendettaa-_-
Baron Samedi
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,817
Damage
16,560
34,897
Taken
36,151
14,124
Mitigated
17,722
14,499
Healing
5,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
DoZe_v9
Hachiman
4,749
3,304
0
1,750
8,161
2,774
0
1,500
6,661
0
39,306
L
Thoth
3,559
215
0
250
5,071
1,410
0
2,087
2,984
36,952
0
L
Maui
Fitzert
Maui
1,473
713
0
380
5,134
2,692
0
1,567
3,567
4,960
0
W
Skadi
6,120
2,515
0
1,105
7,844
2,586
0
441
7,403
0
33,565
L
3,088
528
0
625
8,385
2,966
0
1,624
6,761
0
42,796
W
Khepri
2,340
199
1,164
1,554
5,248
3,238
0
556
4,692
22,914
0
L
Achilles
OsquirBoss
Achilles
3,691
353
0
2,048
9,400
7,880
0
6,406
2,994
0
22,255
W
3,720
897
0
1,281
4,070
1,280
20
1,514
2,556
50,050
0
W
Camazotz
WhyMacBig
Camazotz
5,513
1,606
0
4,280
9,937
3,472
0
1,314
8,542
0
48,004
W
Baron Samedi
Zendettaa-_-
Baron Samedi
7,124
816
0
5,115
7,798
3,548
101
1,207
6,085
59,358
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,790
Gold Earned
26,963
319
Minions Killed
244
0
Camps Cleared
0
1,141,904
Distance Traveled
1,181,244
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
6,108
509
66
6
0
205,195
4
L
Thoth
5,648
471
67
6
0
209,912
0
L
Maui
4,604
384
5
0
0
254,160
1
W
Skadi
6,084
507
39
3
0
198,221
0
L
Thor
5,584
465
73
6
0
256,505
0
W
Khepri
6,194
516
29
2
0
240,163
0
L
Achilles
5,019
418
33
3
0
255,472
3
W
Nu Wa
6,837
570
92
8
0
224,178
0
W
Camazotz
6,130
511
64
5
0
259,625
0
W
Baron Samedi
7,545
629
95
8
0
219,717
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role