Player Matchup

Zeus
Zeus
AAAninjaman
Zeus
Level 124
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,258 Elo+
Solo
Zhong Kui
Zhong Kui
Cubsfan_282
Zhong Kui
Level 44
God Stats
7W - 3L
1,660 SR
Queue Stats
173W - 178L
1,471 Elo+
Solo
Freya
Freya
Ermacaco 22
Freya
Level 97
God Stats
1W - 0L
1,717 SR
Queue Stats
6W - 3L
1,563 Elo+
Solo
Loki
Loki
HixCom9
Loki
Level 131
God Stats
1W - 0L
1,645 SR
Queue Stats
59W - 44L
1,511 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
JohnCross9
Morgan Le Fay
Level 109
God Stats
1W - 1L
1,526 SR
Queue Stats
68W - 60L
1,516 Elo+
Party 1
Team Averages
Level 101
1,610 SR
1,464 Elo+

VS

Team Averages
Level 101
1,664 SR
1,444 Elo+
Cabrakan
Cabrakan
Atemosha
Cabrakan
Level 119
God Stats
8W - 7L
1,614 SR
Queue Stats
807W - 797L
1,519 Elo+
Solo
Chronos
Chronos
ImPancho
Chronos
Level 129
God Stats
5W - 2L
1,746 SR
Queue Stats
554W - 556L
1,465 Elo+
Solo
Ganesha
Ganesha
Meleeman843
Ganesha
Level 99
God Stats
3W - 3L
1,623 SR
Queue Stats
135W - 133L
1,417 Elo+
Solo
Sol
Sol
sadbihour
Sol
Level 127
God Stats
2W - 1L
1,839 SR
Queue Stats
37W - 38L
1,418 Elo+
Solo
Ishtar
Ishtar
sniperalvarado
Ishtar
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 38L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 2 / 16
10,941
842
24,574
6,670
3,551
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Zhong Kui
Cubsfan_282
Zhong Kui
18
10 / 2 / 11
11,474
883
18,231
13,590
14,316
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
8 / 5 / 10
11,462
882
16,040
14,859
8,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Loki
HixCom9
Loki
16
2 / 4 / 18
10,007
770
7,465
15,743
15,399
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Morgan Le Fay
JohnCross9
Morgan Le Fay
17
3 / 3 / 16
10,428
802
11,589
12,066
6,066
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Atemosha
Cabrakan
15
3 / 7 / 7
9,733
749
7,619
26,187
35,817
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chronos
ImPancho
Chronos
16
3 / 5 / 6
9,895
761
8,939
14,561
7,423
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ganesha
Meleeman843
Ganesha
17
0 / 4 / 12
9,636
741
6,606
19,499
30,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
6 / 6 / 3
9,880
760
14,689
15,297
7,960
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 6 / 7
9,732
749
9,565
13,592
7,135
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
50
28
Kills
15
16
Deaths
28
71
Assists
35
Player
Kills
Deaths
Assists
KDA
W
5
2
16
6.5
L
Cabrakan
Atemosha
Cabrakan
3
7
7
0.93
W
Zhong Kui
Cubsfan_282
Zhong Kui
10
2
11
7.75
W
8
5
10
2.6
W
Loki
HixCom9
Loki
2
4
18
2.75
L
Chronos
ImPancho
Chronos
3
5
6
1.2
W
Morgan Le Fay
JohnCross9
Morgan Le Fay
3
3
16
3.67
L
Ganesha
Meleeman843
Ganesha
0
4
12
1.5
L
6
6
3
1.25
L
3
6
7
1.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,899
Damage
47,418
62,928
Taken
89,136
47,753
Mitigated
88,764
24,209
Healing
24,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,574
1,406
753
1,240
6,670
3,551
315
3,758
2,912
40,207
0
L
Cabrakan
Atemosha
Cabrakan
7,619
924
935
6,402
26,187
35,817
0
19,365
6,822
11,934
0
W
Zhong Kui
Cubsfan_282
Zhong Kui
18,231
1,123
1,006
4,691
13,590
14,316
2,951
7,881
5,709
35,101
0
W
16,040
4,526
565
4,092
14,859
8,421
2,349
8,902
5,957
38,638
644
W
Loki
HixCom9
Loki
7,465
1,230
3,831
4,043
15,743
15,399
407
8,891
6,852
0
13,590
L
Chronos
ImPancho
Chronos
8,939
1,403
1,293
1,528
14,561
7,423
0
11,954
2,607
28,290
0
W
Morgan Le Fay
JohnCross9
Morgan Le Fay
11,589
631
444
3,544
12,066
6,066
2,138
8,421
3,645
22,159
0
L
Ganesha
Meleeman843
Ganesha
6,606
454
1,938
4,651
19,499
30,429
0
14,567
4,932
18,269
0
L
14,689
3,008
1,740
3,908
15,297
7,960
0
12,629
2,668
27,651
0
L
9,565
5,440
764
1,161
13,592
7,135
102
11,728
1,864
0
17,715

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,312
Gold Earned
48,876
163
Minions Killed
124
0
Camps Cleared
0
1,220,507
Distance Traveled
1,151,488
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
10,941
842
42
3
0
245,317
0
L
Cabrakan
9,733
749
11
1
0
224,411
0
W
Zhong Kui
11,474
883
38
3
0
255,065
0
W
Freya
11,462
882
52
4
0
224,671
0
W
Loki
10,007
770
9
1
0
239,339
0
L
Chronos
9,895
761
55
4
0
251,062
0
W
Morgan Le Fay
10,428
802
22
2
0
256,115
0
L
Ganesha
9,636
741
0
0
0
240,678
0
L
Sol
9,880
760
33
3
0
205,580
0
L
Ishtar
9,732
749
25
2
0
229,757
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role