Player Matchup

Horus
Horus
SterlingMot
Horus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 18L
1,440 Elo+
Party 1
Janus
Janus
Unique Smurf415
Janus
Level 86
God Stats
71W - 83L
1,455 SR
Queue Stats
341W - 323L
1,391 Elo+
Solo
Cliodhna
Cliodhna
daniel-justin
Cliodhna
Level 123
God Stats
1W - 0L
1,438 SR
Queue Stats
91W - 39L
1,554 Elo+
Party 1
Team Averages
Level 77
1,464 SR
1,462 Elo+

VS

Team Averages
Level 93
1,438 SR
1,335 Elo+
Ix Chel
Ix Chel
QurManC
Ix Chel
Level 103
God Stats
2W - 6L
1,348 SR
Queue Stats
315W - 330L
1,405 Elo+
Solo
Bellona
Bellona
Z-CROC-LA-MOI-Z
Bellona
Level 89
God Stats
0W - 1L
1,459 SR
Queue Stats
13W - 28L
1,249 Elo+
Party 2
Yemoja
Yemoja
jackmcphee72
Yemoja
Level 86
God Stats
1W - 1L
1,505 SR
Queue Stats
24W - 26L
1,352 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 7
9,116
760
3,768
10,846
10,613
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
5 / 3 / 4
10,107
842
15,796
8,496
3,443
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
daniel-justin
Cliodhna
14
8 / 0 / 5
10,787
899
14,341
11,400
5,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
QurManC
Ix Chel
11
3 / 7 / 1
8,850
738
7,012
11,384
3,264
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
1 / 4 / 2
8,233
686
7,405
16,257
15,029
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Abyssal Stone

Abyssal Stone

+35
Physical Protection
+40
Magical Protection
+250
Health

PASSIVE - Successful ability damage to an enemy god applies a debuff that afflicts them with 20% Negative CDR for 5s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Yemoja
10
0 / 4 / 2
7,779
648
3,510
10,027
4,736
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
9
15
Kills
4
4
Deaths
15
16
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
QurManC
Ix Chel
3
7
1
0.5
W
2
1
7
5.5
W
5
3
4
2.33
L
1
4
2
0.5
W
Cliodhna
daniel-justin
Cliodhna
8
0
5
10.5
L
Yemoja
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,905
Damage
17,927
30,742
Taken
37,668
19,169
Mitigated
23,029
6,610
Healing
5,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
QurManC
Ix Chel
7,012
734
667
1,176
11,384
3,264
0
6,723
4,661
34,101
0
W
3,768
1,937
1,080
1,766
10,846
10,613
0
4,517
6,329
0
13,104
W
15,796
509
0
0
8,496
3,443
841
4,131
4,365
50,346
0
L
7,405
1,486
192
495
16,257
15,029
0
6,496
9,761
0
17,053
W
Cliodhna
daniel-justin
Cliodhna
14,341
1,692
0
3,764
11,400
5,113
0
2,544
8,856
0
49,767
L
Yemoja
3,510
1,215
1,757
1,075
10,027
4,736
0
3,231
6,796
16,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,010
Gold Earned
24,862
134
Minions Killed
80
0
Camps Cleared
0
695,214
Distance Traveled
553,508
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
8,850
738
53
4
0
190,411
2
W
Horus
9,116
760
19
2
0
222,249
0
W
Janus
10,107
842
59
5
0
217,066
0
L
Bellona
8,233
686
10
1
0
213,460
0
W
Cliodhna
10,787
899
56
5
0
255,899
3
L
Yemoja
7,779
648
17
1
0
149,637
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role