Player Matchup

Nemesis
Nemesis
 
Nemesis
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
DemonioDoCeu
Medusa
Level 121
God Stats
4W - 5L
1,524 SR
Queue Stats
41W - 35L
1,582 Elo+
Solo
Jormungandr
Jormungandr
KBM_X9
Jormungandr
Level 68
God Stats
3W - 11L
1,287 SR
Queue Stats
11W - 16L
1,348 Elo+
Solo
Nu Wa
Nu Wa
Orioka
Nu Wa
Level 146
God Stats
20W - 11L
1,630 SR
Queue Stats
118W - 75L
1,602 Elo+
Solo
Discordia
Discordia
ratodacoka
Discordia
Level 45
God Stats
11W - 6L
1,551 SR
Queue Stats
65W - 63L
1,471 Elo+
Solo
Team Averages
Level 102
1,498 SR
1,501 Elo+

VS

Team Averages
Level 73
1,515 SR
1,457 Elo+
Zeus
Zeus
 
Zeus
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Badcorto
Cliodhna
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
13W - 23L
1,336 Elo+
Party 1
Geb
Geb
BanSupremo
Geb
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,479 Elo+
Solo
Hades
Hades
DaviSmite2012
Hades
Level 104
God Stats
164W - 140L
1,550 SR
Queue Stats
250W - 263L
1,430 Elo+
Solo
Artemis
Artemis
TiroAplico
Artemis
Level 65
God Stats
8W - 7L
1,526 SR
Queue Stats
76W - 75L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
2 / 0 / 6
6,914
1,152
3,173
3,641
1,685
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
12
4 / 0 / 5
7,909
1,318
8,453
4,727
1,692
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Jormungandr
KBM_X9
Jormungandr
12
0 / 0 / 6
7,247
1,208
2,774
5,264
4,452
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Nu Wa
Orioka
Nu Wa
12
1 / 0 / 7
6,806
1,134
5,496
2,431
779
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
ratodacoka
Discordia
12
2 / 0 / 6
7,261
1,210
6,172
3,737
1,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

367

VS

Team 2 Tickets

318

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
11
0 / 0 / 0
6,478
1,080
8,220
4,819
1,531
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
Badcorto
Cliodhna
11
0 / 4 / 0
6,238
1,040
2,440
7,530
2,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

11
0 / 2 / 0
6,300
1,050
1,296
5,010
3,551
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

11
0 / 1 / 0
6,359
1,060
3,257
5,227
3,282
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Artemis
TiroAplico
Artemis
12
0 / 2 / 0
6,391
1,065
3,048
6,179
2,510
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
9
Kills
0
0
Deaths
9
30
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
2
0
6
5
L
Zeus
 
Zeus
0
0
0
0
L
Cliodhna
Badcorto
Cliodhna
0
4
0
0
L
0
2
0
0
L
0
1
0
0
W
Medusa
4
0
5
6.5
W
Jormungandr
KBM_X9
Jormungandr
0
0
6
3
W
Nu Wa
Orioka
Nu Wa
1
0
7
4.5
L
Artemis
TiroAplico
Artemis
0
2
0
0
W
Discordia
ratodacoka
Discordia
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,068
Damage
18,261
19,800
Taken
28,765
10,147
Mitigated
13,632
4,629
Healing
2,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
3,173
679
0
316
3,641
1,685
0
2,738
903
0
4,793
L
Zeus
 
Zeus
8,220
325
0
0
4,819
1,531
0
2,618
2,201
29,967
0
L
Cliodhna
Badcorto
Cliodhna
2,440
530
0
266
7,530
2,758
0
1,855
5,675
0
11,661
L
1,296
136
37
480
5,010
3,551
0
3,076
1,934
3,860
0
L
3,257
0
110
1,324
5,227
3,282
0
3,363
1,864
21,915
0
W
Medusa
8,453
4,696
0
1,185
4,727
1,692
0
2,748
1,979
0
27,635
W
Jormungandr
KBM_X9
Jormungandr
2,774
533
0
2,030
5,264
4,452
0
3,435
1,829
13,067
0
W
Nu Wa
Orioka
Nu Wa
5,496
2,819
0
537
2,431
779
0
1,282
1,149
16,502
0
L
Artemis
TiroAplico
Artemis
3,048
964
0
485
6,179
2,510
0
3,530
2,649
0
18,136
W
Discordia
ratodacoka
Discordia
6,172
225
164
397
3,737
1,539
0
2,570
1,167
18,076
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,137
Gold Earned
31,766
120
Minions Killed
159
6
Camps Cleared
6
612,731
Distance Traveled
530,415
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,914
1,152
8
1
2
123,879
0
L
Zeus
6,478
1,080
64
11
2
117,377
0
L
Cliodhna
6,238
1,040
25
4
1
121,948
0
L
Geb
6,300
1,050
3
1
0
61,473
0
L
Hades
6,359
1,060
46
8
2
108,478
0
W
Medusa
7,909
1,318
53
9
3
127,426
0
W
Jormungandr
7,247
1,208
12
2
0
117,363
0
W
Nu Wa
6,806
1,134
19
3
0
123,719
0
L
Artemis
6,391
1,065
21
4
1
121,139
0
W
Discordia
7,261
1,210
28
5
1
120,344
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role