Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
BOOMFRENCHTOAST
King Arthur
Level 163
God Stats
22W - 21L
1,496 SR
Queue Stats
1,540W - 1,585L
1,545 Elo+
Solo
Yemoja
Yemoja
Cade777
Yemoja
Level 54
God Stats
47W - 64L
1,333 SR
Queue Stats
66W - 82L
1,413 Elo+
Solo
Arachne
Arachne
Greygoos23
Arachne
Level 149
God Stats
4W - 5L
1,415 SR
Queue Stats
129W - 147L
1,490 Elo+
Solo
Tiamat
Tiamat
Luxernus
Tiamat
Level 130
God Stats
1W - 1L
1,502 SR
Queue Stats
7W - 9L
1,447 Elo+
Solo
Team Averages
Level 119
1,449 SR
1,479 Elo+

VS

Team Averages
Level 98
1,513 SR
1,468 Elo+
Nox
Nox
 
Nox
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
JESUISUNBEAR
Ix Chel
Level 42
God Stats
22W - 25L
1,490 SR
Queue Stats
55W - 79L
1,373 Elo+
Solo
Apollo
Apollo
KenTheReaper_
Apollo
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 6L
1,508 Elo+
Solo
Mercury
Mercury
Krypteex
Mercury
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 127L
1,477 Elo+
Solo
Ratatoskr
Ratatoskr
LwNd1Nutwndr
Ratatoskr
Level 67
God Stats
15W - 9L
1,577 SR
Queue Stats
78W - 78L
1,483 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
0 / 1 / 4
5,825
1,165
2,711
6,452
5,607
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

King Arthur
BOOMFRENCHTOAST
King Arthur
11
2 / 0 / 3
6,569
1,314
2,751
3,773
3,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Cade777
Yemoja
11
1 / 0 / 4
6,538
1,308
1,520
4,361
2,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Arachne
Greygoos23
Arachne
11
1 / 1 / 2
5,863
1,173
3,368
4,624
2,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tiamat
Luxernus
Tiamat
11
2 / 0 / 3
6,420
1,284
4,270
2,616
1,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Team 1 Tickets

443

VS

Team 2 Tickets

306

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
9
0 / 0 / 0
3,617
723
0
0
0
Ix Chel
JESUISUNBEAR
Ix Chel
10
1 / 3 / 1
5,982
1,196
8,429
8,035
3,214
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

10
1 / 0 / 1
5,719
1,144
2,279
586
202
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mercury
Krypteex
Mercury
10
0 / 3 / 2
5,831
1,166
4,803
8,855
3,923
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ratatoskr
LwNd1Nutwndr
Ratatoskr
9
0 / 0 / 0
5,108
1,022
0
0
0
Magic Acorn

Magic Acorn

+2%
Movement Speed

This item can be upgraded from anywhere. Ratatoskr can only have 1 Acorn item.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
6
Kills
2
2
Deaths
6
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
0
1
4
2
L
Nox
 
Nox
0
0
0
0
W
King Arthur
BOOMFRENCHTOAST
King Arthur
2
0
3
3.5
W
Yemoja
Cade777
Yemoja
1
0
4
3
W
Arachne
Greygoos23
Arachne
1
1
2
2
L
Ix Chel
JESUISUNBEAR
Ix Chel
1
3
1
0.5
L
1
0
1
1.5
L
Mercury
Krypteex
Mercury
0
3
2
0.33
W
Tiamat
Luxernus
Tiamat
2
0
3
3.5
L
Ratatoskr
LwNd1Nutwndr
Ratatoskr
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,620
Damage
15,511
21,826
Taken
17,476
15,870
Mitigated
7,339
8,579
Healing
710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
2,711
150
0
2,160
6,452
5,607
0
1,996
4,456
20,399
0
L
Nox
 
Nox
0
0
0
0
0
0
0
0
0
0
0
W
King Arthur
BOOMFRENCHTOAST
King Arthur
2,751
177
0
110
3,773
3,139
0
1,325
2,448
0
9,545
W
Yemoja
Cade777
Yemoja
1,520
442
2,660
2,145
4,361
2,355
0
2,540
1,821
2,628
0
W
Arachne
Greygoos23
Arachne
3,368
2,695
0
881
4,624
2,912
0
1,784
2,840
0
10,669
L
Ix Chel
JESUISUNBEAR
Ix Chel
8,429
1,324
390
237
8,035
3,214
0
3,939
3,844
18,207
0
L
2,279
1,151
0
23
586
202
0
426
79
0
4,947
L
Mercury
Krypteex
Mercury
4,803
2,002
0
60
8,855
3,923
0
3,803
5,052
0
18,479
W
Tiamat
Luxernus
Tiamat
4,270
134
0
623
2,616
1,857
0
784
1,832
15,224
0
L
Ratatoskr
LwNd1Nutwndr
Ratatoskr
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,215
Gold Earned
26,257
112
Minions Killed
64
6
Camps Cleared
3
463,663
Distance Traveled
267,918
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
5,825
1,165
33
7
0
74,209
0
L
Nox
3,617
723
0
0
0
0
0
W
King Arthur
6,569
1,314
20
4
3
92,726
0
W
Yemoja
6,538
1,308
3
1
0
99,818
0
W
Arachne
5,863
1,173
13
3
3
85,909
0
L
Ix Chel
5,982
1,196
26
5
0
82,963
0
L
Apollo
5,719
1,144
8
2
0
79,115
0
L
Mercury
5,831
1,166
30
6
3
105,840
0
W
Tiamat
6,420
1,284
43
9
0
111,001
0
L
Ratatoskr
5,108
1,022
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role