Player Matchup

Shiva
Shiva
Goetiasra
Shiva
Level 68
God Stats
4W - 3L
1,560 SR
Queue Stats
204W - 219L
1,427 Elo+
Solo
Heimdallr
Heimdallr
RowdyPanda123
Heimdallr
Level 85
God Stats
18W - 22L
1,481 SR
Queue Stats
631W - 648L
1,422 Elo+
Solo
Anubis
Anubis
jomalaca
Anubis
Level 105
God Stats
2W - 2L
1,645 SR
Queue Stats
19W - 13L
1,527 Elo+
Solo
Team Averages
Level 86
1,562 SR
1,458 Elo+

VS

Team Averages
Level 110
1,510 SR
1,441 Elo+
Sobek
Sobek
DesmosD
Sobek
Level 141
God Stats
2W - 2L
1,137 SR
Queue Stats
74W - 68L
1,463 Elo+
Solo
Chiron
Chiron
Hidatsa N8V
Chiron
Level 101
God Stats
5W - 0L
1,878 SR
Queue Stats
40W - 41L
1,421 Elo+
Solo
Janus
Janus
decentcontent
Janus
Level 88
God Stats
1W - 0L
1,516 SR
Queue Stats
16W - 18L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
Goetiasra
Shiva
8
0 / 3 / 1
5,969
663
5,344
7,280
4,189
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Heimdallr
RowdyPanda123
Heimdallr
8
1 / 2 / 0
6,097
677
4,749
5,338
1,799
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
jomalaca
Anubis
7
0 / 2 / 1
5,904
656
2,632
3,161
1,395
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
DesmosD
Sobek
10
2 / 1 / 5
7,367
819
3,783
8,609
8,338
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chiron
9
1 / 0 / 6
7,038
782
3,722
7,428
2,206
Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

11
4 / 0 / 2
7,893
877
6,874
4,723
1,558
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
20
1
Kills
7
7
Deaths
1
2
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Sobek
DesmosD
Sobek
2
1
5
4.5
L
Shiva
Goetiasra
Shiva
0
3
1
0.17
W
Chiron
1
0
6
4
L
Heimdallr
RowdyPanda123
Heimdallr
1
2
0
0.5
W
4
0
2
5
L
Anubis
jomalaca
Anubis
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,725
Damage
14,379
15,779
Taken
20,760
7,383
Mitigated
12,102
1,483
Healing
4,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
DesmosD
Sobek
3,783
0
0
2,466
8,609
8,338
84
1,289
7,320
13,066
0
L
Shiva
Goetiasra
Shiva
5,344
585
59
925
7,280
4,189
0
3,969
3,126
266
11,162
W
Chiron
3,722
1,053
508
1,730
7,428
2,206
1,526
1,150
6,278
0
22,980
L
Heimdallr
RowdyPanda123
Heimdallr
4,749
3,195
0
324
5,338
1,799
0
3,902
1,436
29
18,576
W
6,874
515
0
0
4,723
1,558
1,026
1,033
3,690
38,378
0
L
Anubis
jomalaca
Anubis
2,632
0
66
109
3,161
1,395
0
2,601
560
13,459
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,970
Gold Earned
22,298
51
Minions Killed
93
0
Camps Cleared
0
358,827
Distance Traveled
520,297
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
7,367
819
17
2
0
174,999
0
L
Shiva
5,969
663
10
1
0
140,391
0
W
Chiron
7,038
782
31
3
0
187,538
0
L
Heimdallr
6,097
677
21
2
0
113,284
0
W
Janus
7,893
877
45
5
0
157,760
1
L
Anubis
5,904
656
20
2
0
105,152
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role