Player Matchup

Nu Wa
Nu Wa
Gold III
Awsome Singer22
Nu Wa
Gold III
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 56L
1,477 MMR
Solo
Surtr
Surtr
Gold V
ChickenNoogy
Surtr
Gold V
Level 98
God Stats
14W - 5L
1,681 SR
Queue Stats
52W - 48L
1,449 MMR
Solo
Cerberus
Cerberus
Silver I
Delta NobleFB
Cerberus
Silver I
Level 157
God Stats
3W - 5L
1,336 SR
Queue Stats
17W - 29L
1,436 MMR
Solo
Odin
Odin
Bronze III
JoJo2twotime
Odin
Bronze III
Level 143
God Stats
0W - 1L
1,475 SR
Queue Stats
0W - 1L
1,500 MMR
Solo
Jing Wei
Jing Wei
Silver III
Lanxeared
Jing Wei
Silver III
Level 114
God Stats
7W - 5L
1,671 SR
Queue Stats
18W - 17L
1,459 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 128
1,533 SR
1,464 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 107
1,521 SR
1,464 MMR
Achilles
Achilles
Silver I
CosbySleeper
Achilles
Silver I
Level 148
God Stats
2W - 0L
1,577 SR
Queue Stats
17W - 17L
1,464 MMR
Solo
Xing Tian
Xing Tian
Gold IV
HunterBiden5714
Xing Tian
Gold IV
Level 98
God Stats
48W - 61L
1,507 SR
Queue Stats
470W - 482L
1,427 MMR
Solo
Ganesha
Ganesha
Gold III
Mystical-Sun-Tzu
Ganesha
Gold III
Level 158
God Stats
37W - 34L
1,536 SR
Queue Stats
406W - 416L
1,488 MMR
Solo
Loki
Loki
Gold II
WHYrMEXSbad
Loki
Gold II
Level 67
God Stats
1W - 4L
1,448 SR
Queue Stats
124W - 133L
1,452 MMR
Solo
Janus
Janus
Gold III
Zurgo
Janus
Gold III
Level 65
God Stats
18W - 15L
1,536 SR
Queue Stats
55W - 56L
1,492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
2
0 / 2 / 0
2,985
426
112
1,412
383
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

9
1 / 2 / 0
4,821
689
4,688
7,356
3,153
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
Delta NobleFB
Cerberus
6
2 / 1 / 2
4,482
640
1,969
7,258
3,484
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 2 / 0
3,738
534
2,069
4,936
2,762
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jing Wei
Lanxeared
Jing Wei
7
1 / 2 / 0
4,286
612
2,329
5,741
1,572
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bans
AwilixSun WukongChernobogKukulkan

VS

Bans
AgniMaman BrigitteNikeAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CosbySleeper
Achilles
9
2 / 0 / 1
5,541
792
3,208
5,721
3,500
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Xing Tian
HunterBiden5714
Xing Tian
8
2 / 2 / 2
5,273
753
2,670
7,572
3,336
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 1 / 4
4,765
681
2,999
4,573
2,670
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

8
2 / 1 / 2
4,869
696
5,853
4,734
1,687
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Janus
Zurgo
Janus
9
3 / 0 / 1
5,523
789
2,816
2,001
586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
19
4
Kills
9
9
Deaths
4
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
L
1
2
0
0.5
W
Achilles
CosbySleeper
Achilles
2
0
1
2.5
L
Cerberus
Delta NobleFB
Cerberus
2
1
2
3
W
Xing Tian
HunterBiden5714
Xing Tian
2
2
2
1.5
L
0
2
0
0
L
Jing Wei
Lanxeared
Jing Wei
1
2
0
0.5
W
0
1
4
2
W
2
1
2
3
W
Janus
Zurgo
Janus
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,167
Damage
17,546
26,703
Taken
24,601
11,354
Mitigated
11,779
5,903
Healing
9,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
112
41
0
0
1,412
383
0
1,112
258
2,262
0
L
4,688
2,030
0
1,176
7,356
3,153
0
3,042
4,138
703
33,405
W
Achilles
CosbySleeper
Achilles
3,208
803
0
3,422
5,721
3,500
0
44
5,677
0
31,061
L
Cerberus
Delta NobleFB
Cerberus
1,969
426
0
2,299
7,258
3,484
0
2,463
4,795
9,021
0
W
Xing Tian
HunterBiden5714
Xing Tian
2,670
158
27
2,590
7,572
3,336
0
554
7,018
25,342
60
L
2,069
510
0
250
4,936
2,762
0
384
4,074
0
13,730
L
Jing Wei
Lanxeared
Jing Wei
2,329
1,718
0
2,178
5,741
1,572
0
1,222
4,519
0
22,937
W
2,999
863
0
1,504
4,573
2,670
9
501
4,072
9,329
0
W
5,853
2,170
0
812
4,734
1,687
0
1,202
3,532
0
22,955
W
Janus
Zurgo
Janus
2,816
407
0
750
2,001
586
118
112
1,889
34,711
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,312
Gold Earned
25,971
146
Minions Killed
225
0
Camps Cleared
0
653,101
Distance Traveled
793,428
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
2,985
426
0
0
0
40,985
0
L
Surtr
4,821
689
58
8
0
159,068
0
W
Achilles
5,541
792
54
8
0
151,259
0
L
Cerberus
4,482
640
23
3
0
146,211
1
W
Xing Tian
5,273
753
52
7
0
153,517
0
L
Odin
3,738
534
16
2
0
159,071
0
L
Jing Wei
4,286
612
49
7
0
147,766
0
W
Ganesha
4,765
681
1
0
0
172,559
2
W
Loki
4,869
696
38
5
0
172,725
0
W
Janus
5,523
789
80
11
0
143,368
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role