Player Matchup

Neith
Neith
HondaG
Neith
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Bake Kujira
Bake Kujira
Mohamed-Abusaif
Bake Kujira
Level 129
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,159 Elo+
Party 1
Anubis
Anubis
Mr_McFiletOfish
Anubis
Level 124
God Stats
0W - 1L
1,344 SR
Queue Stats
0W - 4L
1,159 Elo+
Party 1
Team Averages
Level 90
1,448 SR
1,273 Elo+

VS

Team Averages
Level 120
1,389 SR
1,452 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ishtar
Ishtar
 
Ishtar
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Baron Samedi
Baron Samedi
Grizzlly420
Baron Samedi
Level 65
God Stats
1W - 3L
1,167 SR
Queue Stats
3W - 5L
1,357 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
HondaG
Neith
8
0 / 3 / 1
6,362
636
1,718
5,744
2,120
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Bake Kujira
Mohamed-Abusaif
Bake Kujira
9
1 / 7 / 0
7,180
718
6,727
12,395
11,750
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 6 / 1
6,463
646
3,731
8,554
3,563
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
7 / 1 / 7
8,921
892
7,453
11,418
9,207
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Ishtar
 
Ishtar
12
8 / 0 / 6
8,863
886
10,768
8,636
3,937
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Baron Samedi
Grizzlly420
Baron Samedi
11
1 / 0 / 13
7,825
783
5,758
4,779
1,984
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
42
1
Kills
16
16
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
1
7
10.5
W
Ishtar
 
Ishtar
8
0
6
11
W
Baron Samedi
Grizzlly420
Baron Samedi
1
0
13
7.5
L
Neith
HondaG
Neith
0
3
1
0.17
L
Bake Kujira
Mohamed-Abusaif
Bake Kujira
1
7
0
0.14
L
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,176
Damage
23,979
26,693
Taken
24,833
17,433
Mitigated
15,128
1,131
Healing
10,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,453
821
113
3,552
11,418
9,207
242
4,241
7,177
23,722
0
W
Ishtar
 
Ishtar
10,768
6,414
0
4,911
8,636
3,937
881
3,049
5,587
0
37,605
W
Baron Samedi
Grizzlly420
Baron Samedi
5,758
351
792
1,061
4,779
1,984
368
4,017
762
26,511
0
L
Neith
HondaG
Neith
1,718
440
0
0
5,744
2,120
0
2,577
2,999
0
6,655
L
Bake Kujira
Mohamed-Abusaif
Bake Kujira
6,727
3,635
75
127
12,395
11,750
0
5,944
6,089
17,913
0
L
3,731
22
0
929
8,554
3,563
0
4,124
4,240
20,312
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,005
Gold Earned
25,609
55
Minions Killed
110
0
Camps Cleared
0
435,230
Distance Traveled
522,317
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,921
892
31
3
0
193,234
1
W
Ishtar
8,863
886
40
4
0
159,373
0
W
Baron Samedi
7,825
783
39
4
0
169,710
0
L
Neith
6,362
636
18
2
0
127,861
0
L
Bake Kujira
7,180
718
19
2
0
158,293
0
L
Anubis
6,463
646
18
2
0
149,076
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role