Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
CriminelJohnn59
Jormungandr
Level 129
God Stats
0W - 2L
1,219 SR
Queue Stats
238W - 234L
1,510 Elo+
Party 1
Baron Samedi
Baron Samedi
LeoLite
Baron Samedi
Level 69
God Stats
0W - 3L
1,148 SR
Queue Stats
12W - 14L
1,426 Elo+
Solo
Ne Zha
Ne Zha
MajinSully
Ne Zha
Level 143
God Stats
6W - 10L
1,458 SR
Queue Stats
342W - 338L
1,532 Elo+
Party 1
Odin
Odin
rutenpitt
Odin
Level 178
God Stats
2W - 3L
1,436 SR
Queue Stats
150W - 155L
1,502 Elo+
Solo
Team Averages
Level 117
1,352 SR
1,494 Elo+

VS

Team Averages
Level 128
1,489 SR
1,399 Elo+
Ah Muzen Cab
Ah Muzen Cab
NebuccatNezzar
Ah Muzen Cab
Level 154
God Stats
5W - 4L
1,473 SR
Queue Stats
554W - 533L
1,467 Elo+
Solo
Chaac
Chaac
SPL1T x SW1FT
Chaac
Level 172
God Stats
2W - 2L
1,382 SR
Queue Stats
143W - 155L
1,502 Elo+
Solo
Ares
Ares
darkkiller661076
Ares
Level 97
God Stats
1W - 1L
1,346 SR
Queue Stats
8W - 17L
1,285 Elo+
Party 2
Bake Kujira
Bake Kujira
heroes1984
Bake Kujira
Level 159
God Stats
1W - 0L
1,500 SR
Queue Stats
907W - 917L
1,440 Elo+
Solo
Baron Samedi
Baron Samedi
prototipe-59560
Baron Samedi
Level 58
God Stats
2W - 0L
1,742 SR
Queue Stats
18W - 42L
1,301 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
11
0 / 6 / 5
6,869
687
8,062
11,882
13,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Jormungandr
CriminelJohnn59
Jormungandr
13
3 / 3 / 3
7,561
756
6,921
10,718
10,991
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Baron Samedi
LeoLite
Baron Samedi
14
3 / 5 / 5
7,606
761
11,909
9,413
4,703
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ne Zha
MajinSully
Ne Zha
16
2 / 2 / 4
7,780
778
16,004
7,538
3,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Odin
12
1 / 2 / 7
7,214
721
5,172
9,622
7,336
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
NebuccatNezzar
Ah Muzen Cab
14
4 / 1 / 13
8,603
860
14,158
9,096
4,517
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

16
6 / 2 / 10
9,306
931
10,665
16,383
19,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 2 / 16
7,691
769
5,896
13,579
15,498
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Bake Kujira
heroes1984
Bake Kujira
14
3 / 3 / 13
8,781
878
7,388
15,650
18,997
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baron Samedi
prototipe-59560
Baron Samedi
14
4 / 2 / 9
8,248
825
7,996
9,247
5,164
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
79
9
Kills
18
18
Deaths
10
24
Assists
61
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
6
5
0.42
L
Jormungandr
CriminelJohnn59
Jormungandr
3
3
3
1.5
L
Baron Samedi
LeoLite
Baron Samedi
3
5
5
1.1
L
Ne Zha
MajinSully
Ne Zha
2
2
4
2
W
Ah Muzen Cab
NebuccatNezzar
Ah Muzen Cab
4
1
13
10.5
W
6
2
10
5.5
W
1
2
16
4.5
W
Bake Kujira
heroes1984
Bake Kujira
3
3
13
3.17
W
Baron Samedi
prototipe-59560
Baron Samedi
4
2
9
4.25
L
Odin
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,068
Damage
46,103
49,173
Taken
63,955
40,484
Mitigated
63,913
12,101
Healing
21,257
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
8,062
985
0
472
11,882
13,663
0
6,212
5,670
194
11,687
L
Jormungandr
CriminelJohnn59
Jormungandr
6,921
381
159
1,759
10,718
10,991
0
5,473
5,245
15,666
0
L
Baron Samedi
LeoLite
Baron Samedi
11,909
1,721
2,196
1,691
9,413
4,703
0
3,803
5,610
19,193
0
L
Ne Zha
MajinSully
Ne Zha
16,004
1,624
1,068
1,500
7,538
3,791
0
2,552
4,986
0
30,484
W
Ah Muzen Cab
NebuccatNezzar
Ah Muzen Cab
14,158
3,731
722
284
9,096
4,517
662
2,936
6,160
0
25,416
W
10,665
902
1,876
6,754
16,383
19,737
0
4,854
11,529
0
29,069
W
5,896
435
1,472
2,002
13,579
15,498
172
4,372
9,207
10,967
0
W
Bake Kujira
heroes1984
Bake Kujira
7,388
3,845
750
2,659
15,650
18,997
0
4,842
10,808
13,049
0
W
Baron Samedi
prototipe-59560
Baron Samedi
7,996
915
3,006
1,732
9,247
5,164
235
2,020
7,227
11,874
0
L
Odin
5,172
524
906
2,350
9,622
7,336
0
3,240
6,382
0
8,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,030
Gold Earned
42,629
110
Minions Killed
109
0
Camps Cleared
0
924,525
Distance Traveled
964,115
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
6,869
687
17
2
0
174,184
0
L
Jormungandr
7,561
756
26
3
0
198,709
0
L
Baron Samedi
7,606
761
25
3
0
133,308
0
L
Ne Zha
7,780
778
32
3
0
216,840
0
W
Ah Muzen Cab
8,603
860
46
5
0
182,642
0
W
Chaac
9,306
931
39
4
0
213,980
0
W
Ares
7,691
769
8
1
0
198,425
0
W
Bake Kujira
8,781
878
10
1
0
179,295
0
W
Baron Samedi
8,248
825
6
1
0
189,773
0
L
Odin
7,214
721
10
1
0
201,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role