Player Matchup

Bastet
Bastet
MackMej
Bastet
Level 71
God Stats
2W - 3L
1,586 SR
Queue Stats
398W - 389L
1,496 Elo+
Solo
Ganesha
Ganesha
phoenixwing12
Ganesha
Level 88
God Stats
2W - 2L
1,722 SR
Queue Stats
5W - 4L
1,534 Elo+
Solo
Osiris
Osiris
yBigo-
Osiris
Level 45
God Stats
0W - 4L
1,158 SR
Queue Stats
57W - 86L
1,405 Elo+
Party 1
Vulcan
Vulcan
yRapha-_-
Vulcan
Level 65
God Stats
0W - 2L
1,329 SR
Queue Stats
58W - 73L
1,410 Elo+
Party 1
Ishtar
Ishtar
zSPEED_L_0_W-_
Ishtar
Level 24
God Stats
2W - 4L
1,448 SR
Queue Stats
27W - 27L
1,417 Elo+
Party 1
Team Averages
Level 59
1,449 SR
1,452 Elo+

VS

Team Averages
Level 80
1,610 SR
1,402 Elo+
Ymir
Ymir
GuncMan
Ymir
Level 104
God Stats
2W - 0L
1,718 SR
Queue Stats
74W - 93L
1,404 Elo+
Party 2
Charon
Charon
PipiKakaLord
Charon
Level 76
God Stats
3W - 1L
1,848 SR
Queue Stats
10W - 10L
1,484 Elo+
Party 3
Xbalanque
Xbalanque
Snatyy
Xbalanque
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 20L
1,232 Elo+
Party 2
Nu Wa
Nu Wa
SnowStormSan
Nu Wa
Level 122
God Stats
5W - 3L
1,607 SR
Queue Stats
78W - 84L
1,409 Elo+
Solo
Gilgamesh
Gilgamesh
abcq1
Gilgamesh
Level 79
God Stats
2W - 2L
1,380 SR
Queue Stats
15W - 16L
1,482 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
MackMej
Bastet
14
3 / 1 / 0
8,775
488
5,673
11,923
4,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ganesha
12
0 / 1 / 1
8,055
448
2,833
10,017
8,587
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Osiris
yBigo-
Osiris
13
0 / 2 / 0
7,963
442
5,841
17,187
15,642
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Vulcan
yRapha-_-
Vulcan
15
0 / 4 / 2
8,992
500
4,217
10,009
3,151
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 2 / 0
8,160
453
7,477
8,993
3,989
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
GuncMan
Ymir
17
5 / 1 / 3
10,765
598
9,389
12,905
8,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charon
14
2 / 0 / 2
9,286
516
2,634
10,409
8,578
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
Snatyy
Xbalanque
14
0 / 2 / 4
7,961
442
3,400
9,156
3,311
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

16
1 / 1 / 3
9,701
539
9,834
7,040
2,004
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
abcq1
Gilgamesh
16
2 / 0 / 0
10,219
568
9,396
12,733
10,990
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
10
10
Deaths
4
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Ymir
GuncMan
Ymir
5
1
3
6.5
L
Bastet
MackMej
Bastet
3
1
0
3
W
Charon
2
0
2
3
W
Xbalanque
Snatyy
Xbalanque
0
2
4
1
W
1
1
3
2.5
W
Gilgamesh
abcq1
Gilgamesh
2
0
0
2
L
Ganesha
0
1
1
0.5
L
Osiris
yBigo-
Osiris
0
2
0
0
L
Vulcan
yRapha-_-
Vulcan
0
4
2
0.25
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,041
Damage
34,653
58,129
Taken
52,243
35,947
Mitigated
33,083
15,234
Healing
22,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
GuncMan
Ymir
9,389
2,694
0
9,405
12,905
8,200
0
636
12,269
110,955
1,984
L
Bastet
MackMej
Bastet
5,673
913
0
4,946
11,923
4,578
0
2,441
9,346
0
77,274
W
Charon
2,634
123
173
4,478
10,409
8,578
271
1,604
8,805
31,410
0
W
Xbalanque
Snatyy
Xbalanque
3,400
2,094
0
2,588
9,156
3,311
133
1,044
8,112
0
48,939
W
9,834
2,698
0
2,266
7,040
2,004
919
3,871
3,169
70,014
0
W
Gilgamesh
abcq1
Gilgamesh
9,396
2,636
0
3,392
12,733
10,990
476
0
12,733
0
76,806
L
Ganesha
2,833
70
177
2,103
10,017
8,587
0
4,467
5,474
20,137
0
L
Osiris
yBigo-
Osiris
5,841
2,157
0
4,110
17,187
15,642
0
2,962
12,846
0
45,432
L
Vulcan
yRapha-_-
Vulcan
4,217
1,462
0
1,599
10,009
3,151
0
7,328
2,437
64,049
0
L
7,477
3,719
0
2,299
8,993
3,989
800
3,906
5,051
0
69,689

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,945
Gold Earned
47,932
430
Minions Killed
540
0
Camps Cleared
0
1,698,430
Distance Traveled
1,779,744
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
10,765
598
152
8
0
381,376
1
L
Bastet
8,775
488
117
7
0
371,727
0
W
Charon
9,286
516
37
2
0
376,946
5
W
Xbalanque
7,961
442
88
5
0
343,552
0
W
Nu Wa
9,701
539
136
8
0
336,833
2
W
Gilgamesh
10,219
568
127
7
0
341,037
2
L
Ganesha
8,055
448
3
0
0
367,699
5
L
Osiris
7,963
442
59
3
0
304,360
0
L
Vulcan
8,992
500
132
7
0
341,366
0
L
Ishtar
8,160
453
119
7
0
313,278
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role