Player Matchup

Hun Batz
Hun Batz
Chazuru02
Hun Batz
Level 117
God Stats
3W - 2L
1,519 SR
Queue Stats
120W - 135L
1,518 Elo+
Party 2
Anhur
Anhur
CzGery
Anhur
Level 89
God Stats
2W - 2L
1,698 SR
Queue Stats
165W - 196L
1,490 Elo+
Party 2
Poseidon
Poseidon
Stabbinu
Poseidon
Level 126
God Stats
2W - 2L
1,602 SR
Queue Stats
139W - 138L
1,489 Elo+
Party 3
Vulcan
Vulcan
Teanshi
Vulcan
Level 109
God Stats
3W - 8L
1,526 SR
Queue Stats
179W - 161L
1,537 Elo+
Party 2
Cerberus
Cerberus
obdevin
Cerberus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
262W - 223L
1,483 Elo+
Party 3
Team Averages
Level 110
1,569 SR
1,504 Elo+

VS

Team Averages
Level 156
1,549 SR
1,515 Elo+
Neith
Neith
 
Neith
Level 181
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Strudel7598
Kukulkan
Level 157
God Stats
17W - 10L
1,639 SR
Queue Stats
308W - 299L
1,553 Elo+
Solo
Fenrir
Fenrir
mateØhz
Fenrir
Level 158
God Stats
2W - 1L
1,503 SR
Queue Stats
41W - 39L
1,535 Elo+
Party 1
Thor
Thor
temp-7616564799
Thor
Level 159
God Stats
31W - 24L
1,603 SR
Queue Stats
366W - 354L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Chazuru02
Hun Batz
15
5 / 3 / 4
8,731
582
12,662
16,210
6,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
CzGery
Anhur
13
1 / 4 / 2
7,353
490
5,547
12,313
4,863
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
Stabbinu
Poseidon
13
0 / 7 / 0
7,716
514
4,914
12,514
5,772
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vulcan
Teanshi
Vulcan
14
4 / 5 / 1
8,562
571
10,882
9,473
3,394
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cerberus
obdevin
Cerberus
11
1 / 3 / 4
7,155
477
6,105
18,712
17,811
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
9 / 1 / 2
10,154
677
16,537
11,357
3,673
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cerberus
 
Cerberus
15
7 / 0 / 2
9,638
643
11,427
15,156
9,535
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Strudel7598
Kukulkan
14
2 / 2 / 1
8,658
577
6,168
8,469
3,250
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Fenrir
mateØhz
Fenrir
13
2 / 4 / 8
8,581
572
7,458
18,079
10,504
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
2 / 4 / 4
8,455
564
9,981
14,610
5,296
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
39
11
Kills
22
22
Deaths
11
11
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
9
1
2
10
W
Cerberus
 
Cerberus
7
0
2
8
L
Hun Batz
Chazuru02
Hun Batz
5
3
4
2.33
L
Anhur
CzGery
Anhur
1
4
2
0.5
L
Poseidon
Stabbinu
Poseidon
0
7
0
0
W
Kukulkan
Strudel7598
Kukulkan
2
2
1
1.25
L
Vulcan
Teanshi
Vulcan
4
5
1
0.9
W
Fenrir
mateØhz
Fenrir
2
4
8
1.5
L
Cerberus
obdevin
Cerberus
1
3
4
1
W
2
4
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,110
Damage
51,571
69,222
Taken
67,671
38,371
Mitigated
32,258
15,143
Healing
17,821
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
16,537
7,051
0
3,708
11,357
3,673
922
3,847
7,510
0
73,258
W
Cerberus
 
Cerberus
11,427
814
0
6,841
15,156
9,535
60
6,088
9,068
63,359
0
L
Hun Batz
Chazuru02
Hun Batz
12,662
3,749
0
5,629
16,210
6,531
0
2,266
13,944
0
82,995
L
Anhur
CzGery
Anhur
5,547
3,689
0
2,581
12,313
4,863
616
279
12,034
0
61,064
L
Poseidon
Stabbinu
Poseidon
4,914
1,283
0
2,910
12,514
5,772
0
7,953
4,561
58,472
0
W
Kukulkan
Strudel7598
Kukulkan
6,168
916
0
320
8,469
3,250
335
6,037
2,432
66,786
0
L
Vulcan
Teanshi
Vulcan
10,882
2,811
0
445
9,473
3,394
472
4,283
5,190
69,362
0
W
Fenrir
mateØhz
Fenrir
7,458
2,053
1,273
5,166
18,079
10,504
124
4,295
13,784
0
25,968
L
Cerberus
obdevin
Cerberus
6,105
1,637
0
3,578
18,712
17,811
0
2,814
15,898
25,813
0
W
9,981
2,999
0
513
14,610
5,296
0
1,634
12,976
0
69,522

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,517
Gold Earned
45,486
469
Minions Killed
485
0
Camps Cleared
0
1,506,653
Distance Traveled
1,538,086
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,154
677
114
8
0
301,491
0
W
Cerberus
9,638
643
132
9
0
294,862
6
L
Hun Batz
8,731
582
112
7
0
358,265
0
L
Anhur
7,353
490
83
6
0
277,184
0
L
Poseidon
7,716
514
101
7
0
283,444
0
W
Kukulkan
8,658
577
124
8
0
308,247
0
L
Vulcan
8,562
571
119
8
0
277,482
0
W
Fenrir
8,581
572
27
2
0
328,685
2
L
Cerberus
7,155
477
54
4
0
310,278
1
W
Thor
8,455
564
88
6
0
304,801
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role