Player Matchup

Izanami
Izanami
CaptainClooch
Izanami
Level 98
God Stats
4W - 1L
1,511 SR
Queue Stats
65W - 95L
1,477 Elo+
Party 1
Ao Kuang
Ao Kuang
FatChickLyfe
Ao Kuang
Level 119
God Stats
7W - 7L
1,526 SR
Queue Stats
394W - 542L
1,462 Elo+
Party 1
Aphrodite
Aphrodite
MyPlotArmor
Aphrodite
Level 28
God Stats
1W - 1L
1,567 SR
Queue Stats
1W - 2L
1,195 Elo+
Party 1
Chang'e
Chang'e
Spaghetti_Lord__
Chang'e
Level 159
God Stats
2W - 3L
1,669 SR
Queue Stats
162W - 148L
1,515 Elo+
Party 1
Cu Chulainn
Cu Chulainn
trumpmoney417
Cu Chulainn
Level 47
God Stats
3W - 1L
1,648 SR
Queue Stats
63W - 65L
1,434 Elo+
Solo
Team Averages
Level 90
1,584 SR
1,416 Elo+

VS

Team Averages
Level 78
1,584 SR
1,481 Elo+
Discordia
Discordia
APDK9
Discordia
Level 47
God Stats
2W - 1L
1,648 SR
Queue Stats
67W - 77L
1,484 Elo+
Party 2
Sun Wukong
Sun Wukong
Dextery2410
Sun Wukong
Level 61
God Stats
5W - 5L
1,508 SR
Queue Stats
140W - 150L
1,509 Elo+
Solo
Arachne
Arachne
Eolo02
Arachne
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 21L
1,430 Elo+
Solo
Hachiman
Hachiman
Xenos__13
Hachiman
Level 147
God Stats
7W - 3L
1,676 SR
Queue Stats
134W - 144L
1,523 Elo+
Solo
Izanami
Izanami
notacop383
Izanami
Level 28
God Stats
1W - 2L
1,589 SR
Queue Stats
59W - 70L
1,458 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
15
1 / 1 / 2
8,400
525
6,662
10,683
4,519
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ao Kuang
FatChickLyfe
Ao Kuang
14
3 / 2 / 4
8,331
521
6,972
14,223
5,807
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Aphrodite
MyPlotArmor
Aphrodite
13
0 / 0 / 4
7,553
472
3,004
7,885
5,688
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
6 / 0 / 1
10,067
629
10,353
10,128
4,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cu Chulainn
trumpmoney417
Cu Chulainn
14
1 / 2 / 4
8,316
520
12,666
15,334
16,145
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
APDK9
Discordia
13
0 / 2 / 0
7,605
475
1,604
8,701
3,175
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
Dextery2410
Sun Wukong
14
1 / 2 / 2
8,982
561
11,258
14,929
11,139
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

Arachne
Eolo02
Arachne
12
2 / 4 / 2
7,283
455
3,803
11,501
3,719
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Hachiman
Xenos__13
Hachiman
14
1 / 3 / 1
8,722
545
10,599
14,703
4,819
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
notacop383
Izanami
14
1 / 0 / 2
8,657
541
7,813
9,723
3,726
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
12
11
Kills
5
5
Deaths
11
15
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Discordia
APDK9
Discordia
0
2
0
0
W
Izanami
1
1
2
2
L
Sun Wukong
Dextery2410
Sun Wukong
1
2
2
1
L
Arachne
Eolo02
Arachne
2
4
2
0.75
W
Ao Kuang
FatChickLyfe
Ao Kuang
3
2
4
2.5
W
Aphrodite
MyPlotArmor
Aphrodite
0
0
4
2
W
6
0
1
6.5
L
Hachiman
Xenos__13
Hachiman
1
3
1
0.5
L
Izanami
notacop383
Izanami
1
0
2
2
W
Cu Chulainn
trumpmoney417
Cu Chulainn
1
2
4
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,657
Damage
35,077
58,253
Taken
59,557
36,679
Mitigated
26,578
26,716
Healing
16,190
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
APDK9
Discordia
1,604
46
0
2,497
8,701
3,175
95
3,744
4,957
61,419
0
W
Izanami
6,662
4,371
0
3,749
10,683
4,519
536
0
10,683
0
77,965
L
Sun Wukong
Dextery2410
Sun Wukong
11,258
2,141
0
4,927
14,929
11,139
276
5,787
8,285
0
74,505
L
Arachne
Eolo02
Arachne
3,803
2,464
0
1,466
11,501
3,719
0
5,107
6,248
0
36,250
W
Ao Kuang
FatChickLyfe
Ao Kuang
6,972
1,521
0
2,217
14,223
5,807
442
22
14,201
74,890
0
W
Aphrodite
MyPlotArmor
Aphrodite
3,004
343
4,549
5,010
7,885
5,688
0
36
7,849
23,038
0
W
10,353
166
567
5,092
10,128
4,520
0
1,546
8,582
100,726
0
L
Hachiman
Xenos__13
Hachiman
10,599
6,883
0
4,279
14,703
4,819
0
5,162
9,541
0
68,954
L
Izanami
notacop383
Izanami
7,813
5,653
0
3,021
9,723
3,726
1,274
2,819
6,662
0
82,162
W
Cu Chulainn
trumpmoney417
Cu Chulainn
12,666
1,956
80
5,452
15,334
16,145
46
0
15,334
10,225
60,807

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,667
Gold Earned
41,249
551
Minions Killed
539
0
Camps Cleared
0
1,608,376
Distance Traveled
1,488,048
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,605
475
94
6
0
281,502
2
W
Izanami
8,400
525
131
8
0
297,755
7
L
Sun Wukong
8,982
561
125
8
0
314,608
3
L
Arachne
7,283
455
56
4
0
330,202
8
W
Ao Kuang
8,331
521
95
6
0
352,046
0
W
Aphrodite
7,553
472
30
2
0
327,927
0
W
Chang'e
10,067
629
180
11
0
334,880
2
L
Hachiman
8,722
545
123
8
0
279,412
2
L
Izanami
8,657
541
141
9
0
282,324
5
W
Cu Chulainn
8,316
520
115
7
0
295,768
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role