Player Matchup

Da Ji
Da Ji
 
Da Ji
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
Baconpwr
Cabrakan
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,456 Elo+
Party 2
Achilles
Achilles
PointForMe
Achilles
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ra
Ra
sgn2000
Ra
Level 64
God Stats
0W - 1L
1,298 SR
Queue Stats
1W - 1L
1,665 Elo+
Party 2
Team Averages
Level 40
1,460 SR
1,524 Elo+

VS

Team Averages
Level 91
1,508 SR
1,462 Elo+
Thor
Thor
FiaArtis
Thor
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,433 Elo+
Party 1
Ymir
Ymir
Kn1ghtma73
Ymir
Level 107
God Stats
2W - 1L
1,539 SR
Queue Stats
37W - 31L
1,500 Elo+
Solo
Amaterasu
Amaterasu
MistressKarma
Amaterasu
Level 95
God Stats
4W - 0L
1,692 SR
Queue Stats
195W - 193L
1,447 Elo+
Party 1
Nox
Nox
SereneComfort
Nox
Level 100
God Stats
1W - 1L
1,290 SR
Queue Stats
90W - 82L
1,503 Elo+
Party 1
Horus
Horus
V1PERXCANNIBAL
Horus
Level 109
God Stats
5W - 7L
1,517 SR
Queue Stats
242W - 253L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
12
2 / 4 / 4
6,377
1,275
4,848
6,439
4,031
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
 
Sol
7
0 / 2 / 2
4,857
971
2,869
2,255
659
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cabrakan
Baconpwr
Cabrakan
9
3 / 4 / 2
5,777
1,155
3,741
7,226
7,910
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Achilles
PointForMe
Achilles
11
2 / 3 / 4
6,014
1,203
5,075
6,622
6,406
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
0 / 3 / 7
5,771
1,154
11,538
4,010
1,502
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
12
5 / 2 / 8
6,908
1,382
5,647
5,657
2,478
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
4 / 2 / 10
7,316
1,463
4,629
8,392
10,167
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
MistressKarma
Amaterasu
11
5 / 2 / 9
6,908
1,382
5,025
8,371
6,209
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
2 / 1 / 11
6,877
1,375
5,258
4,360
2,285
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
0 / 2 / 10
6,139
1,228
3,534
6,691
5,330
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
64
7
Kills
16
16
Deaths
9
19
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
2
4
4
1
L
Sol
 
Sol
0
2
2
0.5
L
Cabrakan
Baconpwr
Cabrakan
3
4
2
1
W
Thor
5
2
8
4.5
W
4
2
10
4.5
W
Amaterasu
MistressKarma
Amaterasu
5
2
9
4.75
L
Achilles
PointForMe
Achilles
2
3
4
1.33
W
2
1
11
7.5
W
0
2
10
2.5
L
0
3
7
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,071
Damage
24,093
26,552
Taken
33,471
20,508
Mitigated
26,469
3,536
Healing
12,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
4,848
1,044
121
171
6,439
4,031
0
2,807
3,555
0
10,514
L
Sol
 
Sol
2,869
892
64
154
2,255
659
0
495
1,716
5,145
0
L
Cabrakan
Baconpwr
Cabrakan
3,741
284
279
649
7,226
7,910
0
3,182
3,834
5,407
0
W
Thor
5,647
356
372
611
5,657
2,478
1,104
2,916
2,576
0
13,912
W
4,629
770
195
1,207
8,392
10,167
216
3,949
4,235
6,523
0
W
Amaterasu
MistressKarma
Amaterasu
5,025
2,545
566
2,762
8,371
6,209
1,153
4,890
3,303
0
8,097
L
Achilles
PointForMe
Achilles
5,075
983
161
893
6,622
6,406
0
2,016
4,473
0
6,606
W
5,258
226
822
1,359
4,360
2,285
1,033
2,712
1,379
13,801
0
W
3,534
1,780
2,362
2,040
6,691
5,330
633
3,156
3,315
0
7,513
L
11,538
827
720
324
4,010
1,502
0
1,387
2,581
20,499
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,796
Gold Earned
34,148
48
Minions Killed
66
0
Camps Cleared
0
420,144
Distance Traveled
528,286
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,377
1,275
18
4
0
95,495
0
L
Sol
4,857
971
3
1
0
41,348
0
L
Cabrakan
5,777
1,155
4
1
0
79,916
0
W
Thor
6,908
1,382
23
5
0
92,931
0
W
Ymir
7,316
1,463
6
1
0
94,979
0
W
Amaterasu
6,908
1,382
13
3
0
104,310
0
L
Achilles
6,014
1,203
5
1
0
102,702
0
W
Nox
6,877
1,375
15
3
0
109,559
0
W
Horus
6,139
1,228
9
2
0
126,507
0
L
Ra
5,771
1,154
18
4
0
100,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role