Player Matchup

Morgan Le Fay
Morgan Le Fay
CrazyGhost5528
Morgan Le Fay
Level 110
God Stats
0W - 1L
1,279 SR
Queue Stats
236W - 232L
1,434 Elo+
Party 1
Tyr
Tyr
Dark7818
Tyr
Level 125
God Stats
5W - 9L
1,401 SR
Queue Stats
265W - 271L
1,442 Elo+
Party 1
Loki
Loki
Nokoido1
Loki
Level 98
God Stats
3W - 2L
1,748 SR
Queue Stats
18W - 24L
1,412 Elo+
Solo
Nu Wa
Nu Wa
sadrake666
Nu Wa
Level 114
God Stats
7W - 5L
1,541 SR
Queue Stats
90W - 81L
1,501 Elo+
Solo
Bacchus
Bacchus
samunhe
Bacchus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
133W - 115L
1,500 Elo+
Solo
Team Averages
Level 111
1,494 SR
1,458 Elo+

VS

Team Averages
Level 149
1,464 SR
1,463 Elo+
Poseidon
Poseidon
 
Poseidon
Level 177
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
 
Thor
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Brufael
Sol
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,296 Elo+
Solo
Tyr
Tyr
Gbsgab
Tyr
Level 165
God Stats
8W - 17L
1,313 SR
Queue Stats
442W - 435L
1,507 Elo+
Party 2
Hou Yi
Hou Yi
legnA663
Hou Yi
Level 137
God Stats
6W - 7L
1,508 SR
Queue Stats
40W - 37L
1,513 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CrazyGhost5528
Morgan Le Fay
10
0 / 2 / 3
5,747
575
1,531
4,664
1,859
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
1 / 0 / 0
6,215
622
4,861
10,767
8,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Loki
11
8 / 1 / 1
6,839
684
7,130
8,222
2,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Nu Wa
10
3 / 2 / 2
5,941
594
6,203
6,139
2,216
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bacchus
samunhe
Bacchus
9
0 / 1 / 6
5,827
583
4,436
8,471
7,029
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
 
Poseidon
13
4 / 1 / 1
7,300
730
5,261
4,653
1,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thor
 
Thor
9
0 / 5 / 2
5,249
525
4,168
10,923
3,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sol
11
0 / 2 / 0
6,222
622
7,335
8,107
3,223
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tyr
Gbsgab
Tyr
8
0 / 2 / 4
5,233
523
2,540
7,664
3,842
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hou Yi
legnA663
Hou Yi
10
2 / 2 / 1
6,041
604
4,768
7,511
2,780
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
14
12
Kills
6
6
Deaths
12
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Poseidon
 
Poseidon
4
1
1
4.5
W
Thor
 
Thor
0
5
2
0.2
W
Sol
0
2
0
0
L
Morgan Le Fay
CrazyGhost5528
Morgan Le Fay
0
2
3
0.75
L
1
0
0
1
W
Tyr
Gbsgab
Tyr
0
2
4
1
L
Loki
8
1
1
8.5
W
Hou Yi
legnA663
Hou Yi
2
2
1
1.25
L
Nu Wa
3
2
2
2
L
Bacchus
samunhe
Bacchus
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,161
Damage
24,072
38,263
Taken
38,858
22,781
Mitigated
14,445
14,972
Healing
11,201
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
 
Poseidon
5,261
1,043
0
1,060
4,653
1,295
0
1,609
2,912
69,861
0
W
Thor
 
Thor
4,168
1,098
0
1,560
10,923
3,305
0
2,303
8,614
0
35,352
W
Sol
7,335
3,445
0
4,442
8,107
3,223
0
178
7,929
40,346
7,649
L
Morgan Le Fay
CrazyGhost5528
Morgan Le Fay
1,531
0
0
298
4,664
1,859
0
2,568
2,096
31,042
0
L
4,861
495
0
6,269
10,767
8,954
0
6,554
4,213
0
40,945
W
Tyr
Gbsgab
Tyr
2,540
221
0
1,932
7,664
3,842
0
4,184
3,480
0
10,477
L
Loki
7,130
2,048
0
3,268
8,222
2,723
0
1,293
6,929
0
39,323
W
Hou Yi
legnA663
Hou Yi
4,768
2,717
0
2,207
7,511
2,780
702
3,351
4,160
0
43,602
L
Nu Wa
6,203
2,622
0
2,187
6,139
2,216
0
720
5,419
35,234
7,565
L
Bacchus
samunhe
Bacchus
4,436
943
0
2,950
8,471
7,029
0
680
7,791
20,763
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,569
Gold Earned
30,045
300
Minions Killed
348
0
Camps Cleared
0
1,086,197
Distance Traveled
1,016,020
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
7,300
730
128
13
0
229,110
0
W
Thor
5,249
525
52
5
0
207,638
0
W
Sol
6,222
622
86
9
0
177,753
3
L
Morgan Le Fay
5,747
575
75
8
0
202,795
1
L
Tyr
6,215
622
80
8
0
213,353
1
W
Tyr
5,233
523
12
1
0
209,117
0
L
Loki
6,839
684
62
6
0
243,613
2
W
Hou Yi
6,041
604
70
7
0
192,402
0
L
Nu Wa
5,941
594
72
7
0
203,196
0
L
Bacchus
5,827
583
11
1
0
223,240
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role