Player Matchup

Bacchus
Bacchus
Platinum II
 
Bacchus
Platinum II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Loki
Loki
Gold I
ChillyRibs
Loki
Gold I
Level 116
God Stats
3W - 2L
1,771 SR
Queue Stats
76W - 74L
1,899 MMR
Solo
Medusa
Medusa
Gold III
DeathSilence17
Medusa
Gold III
Level 89
God Stats
2W - 5L
1,607 SR
Queue Stats
20W - 18L
1,764 MMR
Solo
Kukulkan
Kukulkan
Platinum III
GiveJunglePlz
Kukulkan
Platinum III
Level 105
God Stats
2W - 1L
1,935 SR
Queue Stats
162W - 153L
1,726 MMR
Party 1
Nike
Nike
Platinum II
Support0rTr0ll
Nike
Platinum II
Level 67
God Stats
2W - 3L
1,525 SR
Queue Stats
132W - 116L
1,988 MMR
Party 1
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 107
1,667 SR
1,775 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 149
1,553 SR
1,874 MMR
Ullr
Ullr
Diamond V
RingOfZaturn
Ullr
Diamond V
Level 158
God Stats
26W - 32L
1,593 SR
Queue Stats
194W - 219L
2,092 MMR
Solo
Thor
Thor
Platinum I
RogerioSkylab
Thor
Platinum I
Level 83
God Stats
20W - 13L
1,710 SR
Queue Stats
274W - 271L
1,842 MMR
Solo
King Arthur
King Arthur
Gold II
Skri11s
King Arthur
Gold II
Level 186
God Stats
2W - 6L
1,208 SR
Queue Stats
600W - 596L
1,740 MMR
Solo
Janus
Janus
Platinum II
Twbasin
Janus
Platinum II
Level 129
God Stats
1W - 1L
1,507 SR
Queue Stats
34W - 26L
1,950 MMR
Solo
Geb
Geb
Platinum III
javaa757
Geb
Platinum III
Level 190
God Stats
28W - 11L
1,748 SR
Queue Stats
158W - 144L
1,745 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
5
1 / 1 / 0
3,596
719
1,747
5,437
4,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

6
0 / 0 / 1
3,495
699
1,421
3,872
1,065
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
0 / 1 / 0
3,107
621
2,253
3,481
1,023
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Kukulkan
GiveJunglePlz
Kukulkan
7
0 / 2 / 0
3,627
725
648
2,498
712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

1
0 / 0 / 0
2,509
502
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
Ao KuangMaman Brigitte

VS

Bans
AthenaArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
1 / 0 / 1
3,723
745
2,718
2,934
948
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

6
2 / 1 / 1
4,038
808
1,445
4,192
1,320
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Skri11s
King Arthur
7
0 / 0 / 0
3,865
773
1,039
2,145
1,448
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Janus
Twbasin
Janus
8
0 / 0 / 0
4,080
816
204
1,515
374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

5
0 / 0 / 1
3,508
702
1,678
3,917
1,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
6
1
Kills
3
4
Deaths
1
1
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
1
1
0
1
L
0
0
1
0.5
L
0
1
0
0
L
Kukulkan
GiveJunglePlz
Kukulkan
0
2
0
0
W
1
0
1
1.5
W
2
1
1
2.5
W
King Arthur
Skri11s
King Arthur
0
0
0
0
L
0
0
0
0
W
Janus
Twbasin
Janus
0
0
0
0
W
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,069
Damage
7,084
15,288
Taken
14,703
7,012
Mitigated
5,881
4,561
Healing
4,307
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,747
252
0
1,863
5,437
4,212
7
592
4,773
8,021
0
L
1,421
161
0
740
3,872
1,065
0
544
3,299
0
17,439
L
2,253
1,061
0
1,458
3,481
1,023
0
587
2,894
0
14,401
L
Kukulkan
GiveJunglePlz
Kukulkan
648
0
0
500
2,498
712
0
135
2,339
27,616
0
W
2,718
1,201
0
420
2,934
948
0
733
2,201
0
21,002
W
1,445
386
0
750
4,192
1,320
0
653
3,539
0
18,902
W
King Arthur
Skri11s
King Arthur
1,039
283
0
710
2,145
1,448
0
305
1,840
0
19,361
L
0
0
0
0
0
0
0
0
0
0
0
W
Janus
Twbasin
Janus
204
45
0
750
1,515
374
0
280
1,235
28,405
0
W
1,678
294
477
1,200
3,917
1,791
0
424
3,493
9,412
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,334
Gold Earned
19,214
117
Minions Killed
169
0
Camps Cleared
0
489,328
Distance Traveled
568,572
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
3,596
719
13
3
0
126,798
0
L
Loki
3,495
699
34
7
0
133,951
0
L
Medusa
3,107
621
18
4
0
110,244
2
L
Kukulkan
3,627
725
52
10
0
106,659
0
W
Ullr
3,723
745
36
7
0
112,479
0
W
Thor
4,038
808
36
7
0
114,138
0
W
King Arthur
3,865
773
24
5
0
112,720
0
L
Nike
2,509
502
0
0
0
11,676
0
W
Janus
4,080
816
61
12
0
111,013
0
W
Geb
3,508
702
12
2
0
118,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role