Player Matchup

Hel
Hel
 
Hel
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Surtr
Surtr
 
Surtr
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ao Kuang
Ao Kuang
Freddie523
Ao Kuang
Level 128
God Stats
2W - 1L
1,534 SR
Queue Stats
32W - 32L
1,497 Elo+
Party 1
Sobek
Sobek
ImBlindBruh-
Sobek
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 14L
1,447 Elo+
Party 1
Artemis
Artemis
Lyonka
Artemis
Level 125
God Stats
9W - 6L
1,549 SR
Queue Stats
401W - 399L
1,458 Elo+
Solo
Team Averages
Level 99
1,517 SR
1,480 Elo+

VS

Team Averages
Level 97
1,485 SR
1,480 Elo+
Yemoja
Yemoja
BarbroRyggmås
Yemoja
Level 29
God Stats
0W - 2L
1,307 SR
Queue Stats
73W - 74L
1,485 Elo+
Solo
Ishtar
Ishtar
Esdeaŧh
Ishtar
Level 109
God Stats
3W - 7L
1,501 SR
Queue Stats
284W - 246L
1,521 Elo+
Party 2
Raijin
Raijin
OFFLINEnot
Raijin
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 89L
1,501 Elo+
Party 2
Amaterasu
Amaterasu
WhiteGuy88
Amaterasu
Level 138
God Stats
4W - 2L
1,593 SR
Queue Stats
72W - 84L
1,497 Elo+
Party 2
Bakasura
Bakasura
dirtydan1409
Bakasura
Level 98
God Stats
0W - 3L
1,526 SR
Queue Stats
447W - 456L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
17
2 / 0 / 16
10,207
928
14,261
11,345
8,016
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Surtr
 
Surtr
16
5 / 2 / 13
9,490
863
12,131
15,474
13,523
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ao Kuang
Freddie523
Ao Kuang
14
7 / 5 / 7
9,386
853
7,954
14,973
11,934
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
1 / 2 / 14
8,044
731
5,112
19,879
15,901
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
Lyonka
Artemis
15
4 / 2 / 12
9,211
837
17,391
11,571
5,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 3 / 9
8,478
771
9,061
13,118
11,571
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Restoring Wand

Restoring Wand

+15
Magical Power
+50
Health
+50
Mana

Ishtar
Esdeaŧh
Ishtar
15
3 / 2 / 6
7,801
709
22,065
9,099
4,174
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
OFFLINEnot
Raijin
13
0 / 6 / 11
7,506
682
15,197
12,551
5,242
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Amaterasu
WhiteGuy88
Amaterasu
14
5 / 3 / 5
7,917
720
10,705
16,821
14,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Bakasura
dirtydan1409
Bakasura
13
1 / 5 / 8
7,264
660
5,631
12,258
10,293
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
50
19
Kills
11
11
Deaths
19
62
Assists
39
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
0
16
10
W
Surtr
 
Surtr
5
2
13
5.75
L
2
3
9
2.17
L
Ishtar
Esdeaŧh
Ishtar
3
2
6
3
W
Ao Kuang
Freddie523
Ao Kuang
7
5
7
2.1
W
1
2
14
4
W
Artemis
Lyonka
Artemis
4
2
12
5
L
Raijin
OFFLINEnot
Raijin
0
6
11
0.92
L
Amaterasu
WhiteGuy88
Amaterasu
5
3
5
2.5
L
Bakasura
dirtydan1409
Bakasura
1
5
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,849
Damage
62,659
73,242
Taken
63,847
55,091
Mitigated
46,083
40,066
Healing
21,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
14,261
879
13,580
7,984
11,345
8,016
421
3,555
7,463
26,329
0
W
Surtr
 
Surtr
12,131
3,096
1,201
2,168
15,474
13,523
259
2,929
11,956
302
19,238
L
9,061
2,107
6,370
2,319
13,118
11,571
0
4,489
8,486
17,214
0
L
Ishtar
Esdeaŧh
Ishtar
22,065
15,407
1,246
2,963
9,099
4,174
0
3,817
5,206
0
43,120
W
Ao Kuang
Freddie523
Ao Kuang
7,954
2,481
1,601
3,594
14,973
11,934
34
6,129
8,559
13,337
0
W
5,112
193
547
6,863
19,879
15,901
192
6,907
12,367
11,333
0
W
Artemis
Lyonka
Artemis
17,391
7,625
613
1,915
11,571
5,717
1,312
4,738
6,469
0
38,688
L
Raijin
OFFLINEnot
Raijin
15,197
1,837
81
2,073
12,551
5,242
38
5,916
6,402
30,118
0
L
Amaterasu
WhiteGuy88
Amaterasu
10,705
2,911
354
4,034
16,821
14,803
0
7,986
8,412
0
13,721
L
Bakasura
dirtydan1409
Bakasura
5,631
3,454
492
1,811
12,258
10,293
0
4,144
7,749
0
5,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,338
Gold Earned
38,966
123
Minions Killed
123
0
Camps Cleared
0
1,078,463
Distance Traveled
910,655
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,207
928
30
3
0
248,515
0
W
Surtr
9,490
863
10
1
0
232,376
0
L
Yemoja
8,478
771
21
2
0
173,781
0
L
Ishtar
7,801
709
49
4
0
195,842
0
W
Ao Kuang
9,386
853
21
2
0
193,865
0
W
Sobek
8,044
731
13
1
0
232,881
0
W
Artemis
9,211
837
49
4
0
170,826
0
L
Raijin
7,506
682
29
3
0
160,637
0
L
Amaterasu
7,917
720
10
1
0
199,073
0
L
Bakasura
7,264
660
14
1
0
181,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role