Player Matchup

Neith
Neith
 
Neith
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Beserko Mode
Bacchus
Level 78
God Stats
5W - 2L
1,740 SR
Queue Stats
121W - 108L
1,424 Elo+
Solo
Lancelot
Lancelot
Musician0069
Lancelot
Level 81
God Stats
17W - 8L
1,574 SR
Queue Stats
216W - 219L
1,404 Elo+
Party 1
Tyr
Tyr
ThaRuler760
Tyr
Level 48
God Stats
1W - 4L
1,263 SR
Queue Stats
96W - 123L
1,357 Elo+
Solo
Scylla
Scylla
zpm2006
Scylla
Level 60
God Stats
2W - 6L
1,274 SR
Queue Stats
116W - 96L
1,427 Elo+
Party 1
Team Averages
Level 66
1,470 SR
1,422 Elo+

VS

Team Averages
Level 62
1,566 SR
1,337 Elo+
Cthulhu
Cthulhu
LoKi34080
Cthulhu
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 27L
1,167 Elo+
Party 2
Zhong Kui
Zhong Kui
X6 JJG
Zhong Kui
Level 67
God Stats
9W - 0L
1,993 SR
Queue Stats
49W - 47L
1,403 Elo+
Solo
Neith
Neith
chucky--del--34
Neith
Level 54
God Stats
1W - 1L
1,273 SR
Queue Stats
58W - 81L
1,326 Elo+
Party 2
Kukulkan
Kukulkan
churkopte
Kukulkan
Level 43
God Stats
6W - 3L
1,530 SR
Queue Stats
8W - 13L
1,344 Elo+
Solo
Arachne
Arachne
lxX-R6-XxI
Arachne
Level 84
God Stats
52W - 46L
1,536 SR
Queue Stats
257W - 274L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
13
4 / 3 / 1
8,169
454
11,071
12,449
4,776
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bacchus
Beserko Mode
Bacchus
11
2 / 2 / 5
7,677
427
6,241
13,801
17,723
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lancelot
Musician0069
Lancelot
12
1 / 7 / 1
7,066
393
6,680
16,720
7,314
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
0 / 4 / 0
7,400
411
3,307
17,343
10,393
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
zpm2006
Scylla
16
1 / 4 / 0
9,166
509
9,467
10,141
4,214
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
LoKi34080
Cthulhu
13
1 / 4 / 5
7,645
425
4,352
10,602
9,757
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Zhong Kui
X6 JJG
Zhong Kui
17
6 / 0 / 2
11,075
615
15,749
11,448
13,060
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 3 / 3
8,215
456
7,928
9,285
3,909
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kukulkan
churkopte
Kukulkan
16
2 / 1 / 3
10,309
573
6,785
10,319
3,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
lxX-R6-XxI
Arachne
17
7 / 0 / 5
10,589
588
12,271
15,988
8,504
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
8
Kills
20
20
Deaths
8
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
4
3
1
1.5
L
Bacchus
Beserko Mode
Bacchus
2
2
5
2.25
W
Cthulhu
LoKi34080
Cthulhu
1
4
5
0.88
L
Lancelot
Musician0069
Lancelot
1
7
1
0.21
L
0
4
0
0
W
Zhong Kui
X6 JJG
Zhong Kui
6
0
2
7
W
4
3
3
1.83
W
Kukulkan
churkopte
Kukulkan
2
1
3
3.5
W
Arachne
lxX-R6-XxI
Arachne
7
0
5
9.5
L
Scylla
zpm2006
Scylla
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,766
Damage
47,085
70,454
Taken
57,642
44,420
Mitigated
38,706
17,731
Healing
17,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
11,071
3,968
0
4,299
12,449
4,776
306
1,982
10,467
0
70,560
L
Bacchus
Beserko Mode
Bacchus
6,241
1,313
486
4,103
13,801
17,723
90
3,365
10,436
21,820
0
W
Cthulhu
LoKi34080
Cthulhu
4,352
839
64
0
10,602
9,757
262
3,163
7,399
21,192
0
L
Lancelot
Musician0069
Lancelot
6,680
1,866
0
3,999
16,720
7,314
352
5,200
11,520
0
39,791
L
3,307
1,404
0
2,868
17,343
10,393
0
10,151
7,192
0
38,287
W
Zhong Kui
X6 JJG
Zhong Kui
15,749
3,772
0
9,666
11,448
13,060
3,701
296
11,152
96,643
0
W
7,928
3,922
0
2,375
9,285
3,909
795
2,336
6,949
0
40,000
W
Kukulkan
churkopte
Kukulkan
6,785
1,007
0
2,363
10,319
3,476
382
7,970
2,025
79,526
0
W
Arachne
lxX-R6-XxI
Arachne
12,271
8,884
0
3,063
15,988
8,504
0
1,523
14,409
0
102,007
L
Scylla
zpm2006
Scylla
9,467
1,912
0
1,976
10,141
4,214
0
6,188
3,953
80,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,478
Gold Earned
47,833
398
Minions Killed
507
0
Camps Cleared
0
1,672,274
Distance Traveled
1,578,052
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,169
454
97
5
0
294,989
2
L
Bacchus
7,677
427
26
1
0
331,123
9
W
Cthulhu
7,645
425
28
2
0
300,242
4
L
Lancelot
7,066
393
61
3
0
363,795
0
L
Tyr
7,400
411
67
4
0
343,925
0
W
Zhong Kui
11,075
615
154
9
0
257,772
0
W
Neith
8,215
456
51
3
0
270,148
3
W
Kukulkan
10,309
573
154
9
0
336,998
0
W
Arachne
10,589
588
120
7
0
412,892
0
L
Scylla
9,166
509
147
8
0
338,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role