Player Matchup

Neith
Neith
PetroWolf
Neith
Level 30
God Stats
1W - 3L
1,363 SR
Queue Stats
1W - 3L
1,291 Elo+
Solo
Hercules
Hercules
Riilz
Hercules
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,355 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
jibsavage
Morgan Le Fay
Level 52
God Stats
1W - 2L
1,490 SR
Queue Stats
38W - 33L
1,415 Elo+
Party 1
Team Averages
Level 31
1,451 SR
1,354 Elo+

VS

Team Averages
Level 46
1,534 SR
1,412 Elo+
Cernunnos
Cernunnos
DanielMCr
Cernunnos
Level 36
God Stats
6W - 3L
1,383 SR
Queue Stats
23W - 23L
1,398 Elo+
Solo
Ah Puch
Ah Puch
PipeDxwn
Ah Puch
Level 49
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 56L
1,376 Elo+
Solo
Yemoja
Yemoja
Serkish
Yemoja
Level 53
God Stats
1W - 0L
1,719 SR
Queue Stats
10W - 6L
1,462 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
PetroWolf
Neith
14
0 / 5 / 0
11,162
657
5,195
17,124
7,453
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
Riilz
Hercules
14
2 / 5 / 1
11,405
671
7,942
21,623
21,737
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Heavy Mace

Heavy Mace

+30
Physical Power

Morgan Le Fay
jibsavage
Morgan Le Fay
14
2 / 9 / 2
11,880
699
13,269
17,234
7,736
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DanielMCr
Cernunnos
17
11 / 2 / 8
14,552
856
22,453
14,081
9,855
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Ah Puch
PipeDxwn
Ah Puch
17
6 / 2 / 13
13,949
821
17,433
9,167
4,970
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
Serkish
Yemoja
16
2 / 0 / 15
13,006
765
9,263
10,651
12,405
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
55
4
Kills
19
19
Deaths
4
3
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DanielMCr
Cernunnos
11
2
8
7.5
L
Neith
PetroWolf
Neith
0
5
0
0
W
Ah Puch
PipeDxwn
Ah Puch
6
2
13
6.25
L
Hercules
Riilz
Hercules
2
5
1
0.5
W
Yemoja
Serkish
Yemoja
2
0
15
9.5
L
Morgan Le Fay
jibsavage
Morgan Le Fay
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,406
Damage
49,149
55,981
Taken
33,899
36,926
Mitigated
27,230
6,076
Healing
7,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DanielMCr
Cernunnos
22,453
12,331
0
1,464
14,081
9,855
1,711
5,026
9,055
0
72,491
L
Neith
PetroWolf
Neith
5,195
1,271
0
2,063
17,124
7,453
0
8,972
7,714
0
53,270
W
Ah Puch
PipeDxwn
Ah Puch
17,433
499
0
2,364
9,167
4,970
874
4,282
4,885
67,517
0
L
Hercules
Riilz
Hercules
7,942
1,290
250
1,823
21,623
21,737
0
9,647
11,405
0
22,404
W
Yemoja
Serkish
Yemoja
9,263
1,047
2,571
1,156
10,651
12,405
102
4,212
6,439
37,280
0
L
Morgan Le Fay
jibsavage
Morgan Le Fay
13,269
1,219
230
1,710
17,234
7,736
0
8,373
8,585
53,695
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,447
Gold Earned
41,507
205
Minions Killed
188
0
Camps Cleared
0
831,517
Distance Traveled
896,988
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,552
856
54
3
0
287,539
1
L
Neith
11,162
657
98
6
0
273,865
0
W
Ah Puch
13,949
821
83
5
0
323,479
0
L
Hercules
11,405
671
36
2
0
291,508
0
W
Yemoja
13,006
765
51
3
0
285,970
0
L
Morgan Le Fay
11,880
699
71
4
0
266,144
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role