Player Matchup

Bellona
Bellona
Crown_Clown07
Bellona
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,631 Elo+
Solo
Scylla
Scylla
Gods Wisdom
Scylla
Level 158
God Stats
749W - 785L
1,553 SR
Queue Stats
779W - 832L
1,529 Elo+
Solo
Agni
Agni
Greenleaf15
Agni
Level 147
God Stats
36W - 45L
1,464 SR
Queue Stats
897W - 954L
1,388 Elo+
Solo
Heimdallr
Heimdallr
Loriannn
Heimdallr
Level 125
God Stats
2W - 2L
1,659 SR
Queue Stats
42W - 33L
1,533 Elo+
Solo
Artio
Artio
SquatchyDude
Artio
Level 70
God Stats
4W - 0L
1,733 SR
Queue Stats
44W - 37L
1,538 Elo+
Solo
Team Averages
Level 126
1,582 SR
1,524 Elo+

VS

Team Averages
Level 102
1,597 SR
1,510 Elo+
Hades
Hades
AL3X 180492
Hades
Level 105
God Stats
10W - 16L
1,503 SR
Queue Stats
61W - 67L
1,476 Elo+
Solo
Nike
Nike
FlanxZero
Nike
Level 49
God Stats
1W - 4L
1,369 SR
Queue Stats
26W - 24L
1,503 Elo+
Solo
Anubis
Anubis
Masto115
Anubis
Level 114
God Stats
3W - 2L
1,905 SR
Queue Stats
66W - 69L
1,505 Elo+
Solo
Chang'e
Chang'e
Ripti
Chang'e
Level 158
God Stats
8W - 7L
1,661 SR
Queue Stats
83W - 74L
1,522 Elo+
Solo
Pele
Pele
i take no baths
Pele
Level 86
God Stats
2W - 3L
1,545 SR
Queue Stats
301W - 278L
1,543 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
15
3 / 1 / 8
9,609
1,201
7,209
9,343
9,686
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
15
3 / 0 / 3
9,232
1,154
5,252
3,506
1,132
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
0 / 4 / 11
9,730
1,216
3,689
11,788
7,781
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Heimdallr
Loriannn
Heimdallr
16
7 / 3 / 8
11,012
1,377
22,807
11,011
4,780
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

15
3 / 1 / 11
10,023
1,253
5,687
10,833
10,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Team 1 Tickets

289

VS

Team 2 Tickets

219

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 5
8,416
1,052
5,522
9,291
5,278
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
15
1 / 1 / 7
9,213
1,152
9,248
10,120
4,115
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
Masto115
Anubis
14
2 / 2 / 7
9,070
1,134
9,469
7,406
3,797
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chang'e
Ripti
Chang'e
14
2 / 3 / 6
9,124
1,141
7,369
9,379
3,732
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
3 / 6 / 5
9,146
1,143
11,554
11,648
4,986
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
39
16
Kills
9
9
Deaths
16
41
Assists
30
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
W
Bellona
3
1
8
7
L
Nike
1
1
7
4.5
W
Scylla
3
0
3
4.5
W
0
4
11
1.38
W
Heimdallr
Loriannn
Heimdallr
7
3
8
3.67
L
Anubis
Masto115
Anubis
2
2
7
2.75
L
Chang'e
Ripti
Chang'e
2
3
6
1.67
W
3
1
11
8.5
L
3
6
5
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,644
Damage
43,162
46,481
Taken
47,844
34,042
Mitigated
21,908
5,963
Healing
5,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,522
82
365
1,492
9,291
5,278
0
2,272
6,939
14,826
0
W
Bellona
7,209
1,875
0
818
9,343
9,686
0
5,170
4,015
0
15,771
L
Nike
9,248
727
0
0
10,120
4,115
0
4,989
4,994
0
23,939
W
Scylla
5,252
165
0
46
3,506
1,132
0
1,731
1,711
24,326
0
W
3,689
741
170
2,213
11,788
7,781
0
5,030
6,648
22,737
0
W
Heimdallr
Loriannn
Heimdallr
22,807
15,673
0
314
11,011
4,780
0
5,607
5,278
0
40,542
L
Anubis
Masto115
Anubis
9,469
217
0
17
7,406
3,797
0
2,173
5,148
18,766
0
L
Chang'e
Ripti
Chang'e
7,369
314
1,136
1,912
9,379
3,732
0
2,450
6,748
28,950
0
W
5,687
1,315
737
1,665
10,833
10,663
0
4,300
6,469
10,619
0
L
11,554
3,320
0
201
11,648
4,986
0
2,744
8,766
0
17,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,606
Gold Earned
44,969
164
Minions Killed
153
10
Camps Cleared
5
835,833
Distance Traveled
818,089
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
8,416
1,052
29
4
1
147,537
0
W
Bellona
9,609
1,201
24
3
2
167,036
0
L
Nike
9,213
1,152
34
4
1
172,486
0
W
Scylla
9,232
1,154
30
4
2
179,516
1
W
Agni
9,730
1,216
44
6
2
144,665
0
W
Heimdallr
11,012
1,377
53
7
4
172,928
0
L
Anubis
9,070
1,134
24
3
1
181,233
0
L
Chang'e
9,124
1,141
57
7
0
160,042
0
W
Artio
10,023
1,253
13
2
0
171,688
0
L
Pele
9,146
1,143
9
1
2
156,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role