Player Matchup

Rama
Rama
 
Rama
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
Just4Action
Medusa
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,379 Elo+
Party 2
Xbalanque
Xbalanque
Killx06
Xbalanque
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,185 Elo+
Party 2
Cerberus
Cerberus
berlin3iq
Cerberus
Level 84
God Stats
1W - 3L
1,404 SR
Queue Stats
283W - 276L
1,425 Elo+
Solo
Kuzenbo
Kuzenbo
kikibazooki
Kuzenbo
Level 154
God Stats
8W - 6L
1,570 SR
Queue Stats
169W - 192L
1,443 Elo+
Solo
Team Averages
Level 97
1,495 SR
1,386 Elo+

VS

Team Averages
Level 120
1,494 SR
1,449 Elo+
Hachiman
Hachiman
 
Hachiman
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ganesha
Ganesha
DarkSYA88
Ganesha
Level 156
God Stats
2W - 0L
1,547 SR
Queue Stats
56W - 51L
1,512 Elo+
Party 1
Janus
Janus
KingKarl35
Janus
Level 199
God Stats
6W - 14L
1,261 SR
Queue Stats
708W - 708L
1,446 Elo+
Solo
Cliodhna
Cliodhna
PassPartouuu
Cliodhna
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
58W - 78L
1,364 Elo+
Solo
Ah Puch
Ah Puch
yemapale
Ah Puch
Level 105
God Stats
10W - 4L
1,664 SR
Queue Stats
542W - 581L
1,425 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
15
1 / 3 / 6
7,323
732
5,282
9,784
4,572
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Medusa
14
5 / 6 / 0
7,909
791
10,259
12,080
5,478
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Xbalanque
Killx06
Xbalanque
11
0 / 8 / 3
6,775
678
4,437
13,184
5,456
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cerberus
berlin3iq
Cerberus
13
2 / 4 / 7
7,492
749
6,728
12,799
12,765
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kuzenbo
kikibazooki
Kuzenbo
13
2 / 5 / 1
7,438
744
5,793
13,048
13,780
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
15
8 / 2 / 11
9,214
921
8,120
9,467
5,301
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ganesha
DarkSYA88
Ganesha
14
0 / 2 / 19
8,679
868
5,927
14,493
17,372
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Janus
16
8 / 2 / 10
9,558
956
15,923
7,949
4,414
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cliodhna
PassPartouuu
Cliodhna
13
2 / 2 / 11
8,244
824
4,277
8,149
4,457
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ah Puch
yemapale
Ah Puch
17
8 / 2 / 14
9,621
962
22,489
7,362
3,830
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
91
10
Kills
26
26
Deaths
10
17
Assists
65
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
1
3
6
1.33
W
Hachiman
 
Hachiman
8
2
11
6.75
W
Ganesha
DarkSYA88
Ganesha
0
2
19
4.75
L
Medusa
5
6
0
0.83
L
Xbalanque
Killx06
Xbalanque
0
8
3
0.19
W
Janus
8
2
10
6.5
W
Cliodhna
PassPartouuu
Cliodhna
2
2
11
3.75
L
Cerberus
berlin3iq
Cerberus
2
4
7
1.38
L
Kuzenbo
kikibazooki
Kuzenbo
2
5
1
0.5
W
Ah Puch
yemapale
Ah Puch
8
2
14
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,499
Damage
56,736
60,895
Taken
47,420
42,051
Mitigated
35,374
12,091
Healing
14,851
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,282
3,564
1,199
2,255
9,784
4,572
0
8,005
1,631
0
15,621
W
Hachiman
 
Hachiman
8,120
2,918
2,240
2,993
9,467
5,301
831
1,200
8,267
0
15,923
W
Ganesha
DarkSYA88
Ganesha
5,927
335
479
3,022
14,493
17,372
291
4,291
10,202
11,119
0
L
Medusa
10,259
4,537
437
841
12,080
5,478
0
7,974
3,905
0
16,672
L
Xbalanque
Killx06
Xbalanque
4,437
3,001
36
1,087
13,184
5,456
0
9,556
3,504
0
10,773
W
Janus
15,923
1,687
428
759
7,949
4,414
1,347
2,452
5,497
31,349
0
W
Cliodhna
PassPartouuu
Cliodhna
4,277
437
805
1,465
8,149
4,457
102
2,476
5,673
0
9,424
L
Cerberus
berlin3iq
Cerberus
6,728
191
929
2,921
12,799
12,765
0
8,933
3,653
14,312
0
L
Kuzenbo
kikibazooki
Kuzenbo
5,793
1,945
1,438
948
13,048
13,780
0
9,131
3,863
10,278
0
W
Ah Puch
yemapale
Ah Puch
22,489
821
490
2,170
7,362
3,830
727
2,102
5,260
37,449
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,937
Gold Earned
45,316
99
Minions Killed
127
0
Camps Cleared
0
841,422
Distance Traveled
971,913
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,323
732
37
4
0
180,252
0
W
Hachiman
9,214
921
26
3
0
204,438
0
W
Ganesha
8,679
868
0
0
0
209,751
0
L
Medusa
7,909
791
11
1
0
158,542
0
L
Xbalanque
6,775
678
21
2
0
147,398
1
W
Janus
9,558
956
42
4
0
154,019
0
W
Cliodhna
8,244
824
20
2
0
205,468
0
L
Cerberus
7,492
749
21
2
0
196,829
0
L
Kuzenbo
7,438
744
9
1
0
158,401
0
W
Ah Puch
9,621
962
39
4
0
198,237
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role