Player Matchup

Olorun
Olorun
 
Olorun
Level 243
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
ChrisundKira
Khepri
Level 167
God Stats
11W - 5L
1,646 SR
Queue Stats
824W - 826L
1,457 Elo+
Solo
Bastet
Bastet
Quintinus
Bastet
Level 165
God Stats
1W - 0L
1,514 SR
Queue Stats
3W - 0L
1,727 Elo+
Solo
Ah Puch
Ah Puch
REAL Vicious
Ah Puch
Level 167
God Stats
2W - 2L
1,387 SR
Queue Stats
109W - 111L
1,505 Elo+
Solo
Bellona
Bellona
SBBeast
Bellona
Level 156
God Stats
1W - 4L
1,072 SR
Queue Stats
250W - 233L
1,509 Elo+
Solo
Team Averages
Level 180
1,424 SR
1,540 Elo+

VS

Team Averages
Level 157
1,507 SR
1,517 Elo+
Camazotz
Camazotz
 
Camazotz
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Bellona
Bellona
Giancana
Bellona
Level 178
God Stats
4W - 3L
1,650 SR
Queue Stats
176W - 179L
1,524 Elo+
Party 1
Sobek
Sobek
LumpyMDS
Sobek
Level 140
God Stats
2W - 4L
1,390 SR
Queue Stats
92W - 98L
1,543 Elo+
Party 1
Baron Samedi
Baron Samedi
STUtheWARRIOR
Baron Samedi
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 47L
1,469 Elo+
Solo
Ishtar
Ishtar
Sofiqq
Ishtar
Level 154
God Stats
3W - 2L
1,497 SR
Queue Stats
90W - 99L
1,548 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
16
3 / 1 / 13
9,329
933
9,402
9,459
5,779
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Khepri
15
4 / 2 / 10
9,251
925
2,436
12,198
12,923
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bastet
Quintinus
Bastet
16
6 / 2 / 12
9,450
945
15,089
8,096
4,838
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
REAL Vicious
Ah Puch
15
4 / 1 / 11
9,021
902
12,984
5,913
3,295
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
SBBeast
Bellona
15
3 / 1 / 13
9,702
970
7,451
12,897
16,973
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
 
Camazotz
13
0 / 5 / 4
7,245
725
5,383
13,943
5,810
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bellona
Giancana
Bellona
14
3 / 3 / 3
8,133
813
7,144
11,971
12,588
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Sobek
LumpyMDS
Sobek
13
1 / 4 / 6
7,944
794
3,007
15,142
17,094
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
STUtheWARRIOR
Baron Samedi
15
1 / 3 / 5
8,071
807
7,164
6,397
5,280
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ishtar
Sofiqq
Ishtar
14
2 / 5 / 5
7,957
796
8,736
10,173
4,702
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
30
20
Kills
7
7
Deaths
20
59
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
3
1
13
9.5
L
Camazotz
 
Camazotz
0
5
4
0.4
W
Khepri
4
2
10
4.5
L
Bellona
Giancana
Bellona
3
3
3
1.5
L
Sobek
LumpyMDS
Sobek
1
4
6
1
W
Bastet
Quintinus
Bastet
6
2
12
6
W
Ah Puch
REAL Vicious
Ah Puch
4
1
11
9.5
W
Bellona
SBBeast
Bellona
3
1
13
9.5
L
Baron Samedi
STUtheWARRIOR
Baron Samedi
1
3
5
1.17
L
Ishtar
Sofiqq
Ishtar
2
5
5
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,362
Damage
31,434
48,563
Taken
57,626
43,808
Mitigated
45,474
20,024
Healing
19,511
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
9,402
2,954
4,612
2,919
9,459
5,779
2,746
2,007
7,377
27,260
0
L
Camazotz
 
Camazotz
5,383
1,178
277
3,690
13,943
5,810
297
5,780
8,163
0
16,190
W
Khepri
2,436
233
2,876
2,103
12,198
12,923
260
3,269
8,750
10,577
0
L
Bellona
Giancana
Bellona
7,144
1,199
1,903
3,320
11,971
12,588
336
4,737
7,234
0
10,799
L
Sobek
LumpyMDS
Sobek
3,007
58
343
3,748
15,142
17,094
271
6,543
8,599
8,647
0
W
Bastet
Quintinus
Bastet
15,089
2,498
1,920
1,685
8,096
4,838
530
1,552
6,450
0
23,595
W
Ah Puch
REAL Vicious
Ah Puch
12,984
447
1,102
1,087
5,913
3,295
855
1,697
4,130
26,518
0
W
Bellona
SBBeast
Bellona
7,451
469
169
1,551
12,897
16,973
151
1,646
10,953
545
13,039
L
Baron Samedi
STUtheWARRIOR
Baron Samedi
7,164
568
3,119
1,204
6,397
5,280
435
2,866
3,531
20,198
0
L
Ishtar
Sofiqq
Ishtar
8,736
5,507
805
1,102
10,173
4,702
1,153
5,441
4,732
0
19,378

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,753
Gold Earned
39,350
128
Minions Killed
112
0
Camps Cleared
0
1,085,500
Distance Traveled
943,114
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
9,329
933
38
4
0
204,106
0
L
Camazotz
7,245
725
24
2
0
206,286
0
W
Khepri
9,251
925
19
2
0
201,041
0
L
Bellona
8,133
813
15
2
0
207,453
0
L
Sobek
7,944
794
10
1
0
192,776
0
W
Bastet
9,450
945
23
2
0
240,935
0
W
Ah Puch
9,021
902
42
4
0
203,744
0
W
Bellona
9,702
970
6
1
0
235,674
0
L
Baron Samedi
8,071
807
26
3
0
184,490
0
L
Ishtar
7,957
796
37
4
0
152,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role