Player Matchup

Merlin
Merlin
AXtKill
Merlin
Level 49
God Stats
2W - 1L
1,789 SR
Queue Stats
72W - 84L
1,465 Elo+
Solo
Skadi
Skadi
CaptainHoFacker
Skadi
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,150 Elo+
Solo
Danzaburou
Danzaburou
Kyddnyght
Danzaburou
Level 158
God Stats
23W - 22L
1,564 SR
Queue Stats
244W - 241L
1,467 Elo+
Solo
Arachne
Arachne
Supree
Arachne
Level 67
God Stats
12W - 11L
1,462 SR
Queue Stats
49W - 53L
1,361 Elo+
Party 1
Anubis
Anubis
WadOfTrash
Anubis
Level 18
God Stats
0W - 2L
1,323 SR
Queue Stats
31W - 32L
1,375 Elo+
Party 1
Team Averages
Level 76
1,528 SR
1,364 Elo+

VS

Team Averages
Level 77
1,415 SR
1,463 Elo+
Tyr
Tyr
 
Tyr
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
 
Apollo
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
WolfUnchained
Hel
Level 62
God Stats
1W - 2L
1,235 SR
Queue Stats
53W - 54L
1,470 Elo+
Solo
Fenrir
Fenrir
skyldownlol
Fenrir
Level 71
God Stats
2W - 2L
1,234 SR
Queue Stats
92W - 108L
1,370 Elo+
Solo
Charybdis
Charybdis
temp-123928
Charybdis
Level 89
God Stats
10W - 3L
1,604 SR
Queue Stats
97W - 86L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
AXtKill
Merlin
10
0 / 7 / 0
5,060
506
2,754
9,237
3,068
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

3
0 / 0 / 0
3,523
352
17
2,058
373
Danzaburou
Kyddnyght
Danzaburou
9
2 / 5 / 0
5,018
502
4,485
8,511
2,929
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Supree
Arachne
6
0 / 2 / 1
4,333
433
3,748
7,933
2,487
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Anubis
WadOfTrash
Anubis
7
0 / 4 / 0
4,730
473
5,244
8,135
3,410
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
10
0 / 0 / 7
6,263
626
3,821
8,621
4,559
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Apollo
 
Apollo
10
3 / 0 / 1
5,993
599
4,169
4,554
1,933
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
3 / 0 / 4
6,936
694
4,951
5,515
1,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
11
9 / 0 / 1
7,029
703
5,994
6,503
2,531
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
temp-123928
Charybdis
10
2 / 2 / 2
6,189
619
5,046
7,318
2,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
32
2
Kills
17
18
Deaths
2
1
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
0
0
7
3.5
W
Apollo
 
Apollo
3
0
1
3.5
L
Merlin
AXtKill
Merlin
0
7
0
0
L
0
0
0
0
L
Danzaburou
Kyddnyght
Danzaburou
2
5
0
0.4
L
Arachne
Supree
Arachne
0
2
1
0.25
L
Anubis
WadOfTrash
Anubis
0
4
0
0
W
3
0
4
5
W
Fenrir
9
0
1
9.5
W
Charybdis
temp-123928
Charybdis
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,248
Damage
23,981
35,874
Taken
32,511
12,267
Mitigated
13,331
6,211
Healing
16,805
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
3,821
346
0
4,460
8,621
4,559
252
4,100
4,521
0
36,899
W
Apollo
 
Apollo
4,169
2,405
0
2,948
4,554
1,933
460
0
4,554
0
41,170
L
Merlin
AXtKill
Merlin
2,754
43
0
640
9,237
3,068
0
3,131
6,106
35,666
0
L
17
0
0
6
2,058
373
0
0
2,058
0
719
L
Danzaburou
Kyddnyght
Danzaburou
4,485
1,695
0
2,048
8,511
2,929
0
0
8,511
0
29,169
L
Arachne
Supree
Arachne
3,748
2,939
0
1,340
7,933
2,487
1
639
7,294
0
15,762
L
Anubis
WadOfTrash
Anubis
5,244
779
0
2,177
8,135
3,410
0
1,181
6,954
30,525
0
W
4,951
0
1,423
3,591
5,515
1,968
801
1,852
3,663
52,606
0
W
Fenrir
5,994
501
0
1,092
6,503
2,531
189
2,046
4,457
0
31,465
W
Charybdis
temp-123928
Charybdis
5,046
3,017
0
3,291
7,318
2,340
1,365
0
7,318
0
41,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,664
Gold Earned
32,410
176
Minions Killed
375
0
Camps Cleared
0
863,017
Distance Traveled
1,010,583
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
6,263
626
69
7
0
226,058
0
W
Apollo
5,993
599
80
8
0
202,009
2
L
Merlin
5,060
506
60
6
0
169,023
0
L
Skadi
3,523
352
1
0
0
133,391
0
L
Danzaburou
5,018
502
41
4
0
170,381
0
L
Arachne
4,333
433
30
3
0
219,157
5
L
Anubis
4,730
473
44
4
0
171,065
0
W
Hel
6,936
694
98
10
0
196,156
0
W
Fenrir
7,029
703
59
6
0
225,466
0
W
Charybdis
6,189
619
69
7
0
160,894
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role