Player Matchup

Kuzenbo
Kuzenbo
 
Kuzenbo
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Jojouswriter264
Pele
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
394W - 391L
1,406 Elo+
Solo
Rama
Rama
Manowar666
Rama
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 13L
1,509 Elo+
Party 1
Aphrodite
Aphrodite
dantekratos
Aphrodite
Level 116
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,777 Elo+
Party 1
Bastet
Bastet
Волшебницa
Bastet
Level 199
God Stats
15W - 21L
1,441 SR
Queue Stats
1,096W - 1,121L
1,431 Elo+
Solo
Team Averages
Level 148
1,488 SR
1,524 Elo+

VS

Team Averages
Level 104
1,483 SR
1,399 Elo+
Maui
Maui
AnyaPrometeus
Maui
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 15L
1,390 Elo+
Solo
Yemoja
Yemoja
Majestik62
Yemoja
Level 87
God Stats
1W - 1L
1,292 SR
Queue Stats
128W - 138L
1,430 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
O_Ohayo_o
Morgan Le Fay
Level 149
God Stats
2W - 0L
1,703 SR
Queue Stats
33W - 42L
1,386 Elo+
Party 2
Xbalanque
Xbalanque
O_Oyasamy_y
Xbalanque
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 51L
1,396 Elo+
Party 2
Surtr
Surtr
StellaGOfficial
Surtr
Level 128
God Stats
1W - 0L
1,419 SR
Queue Stats
45W - 60L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
14
1 / 8 / 5
8,045
619
9,144
18,703
20,536
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
2 / 8 / 3
8,581
660
10,404
16,721
7,329
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

17
5 / 3 / 4
9,092
699
12,595
9,928
4,887
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Aphrodite
dantekratos
Aphrodite
15
1 / 6 / 7
8,722
671
10,810
15,065
8,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

13
2 / 6 / 4
8,104
623
10,669
13,117
5,525
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 23
10,901
839
5,904
14,886
17,504
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Yemoja
Majestik62
Yemoja
18
5 / 0 / 21
10,727
825
9,647
12,132
13,247
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Morgan Le Fay
O_Ohayo_o
Morgan Le Fay
18
6 / 3 / 19
11,290
868
21,086
12,702
8,455
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Xbalanque
O_Oyasamy_y
Xbalanque
18
12 / 3 / 11
11,364
874
20,468
15,768
10,354
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

16
6 / 3 / 14
10,532
810
12,497
21,123
27,997
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
119
11
Kills
31
31
Deaths
11
23
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
 
Kuzenbo
1
8
5
0.44
W
2
2
23
6.75
L
2
8
3
0.44
W
Yemoja
Majestik62
Yemoja
5
0
21
15.5
L
5
3
4
2.33
W
Morgan Le Fay
O_Ohayo_o
Morgan Le Fay
6
3
19
5.17
W
Xbalanque
O_Oyasamy_y
Xbalanque
12
3
11
5.83
W
6
3
14
4.33
L
Aphrodite
dantekratos
Aphrodite
1
6
7
0.75
L
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,622
Damage
69,602
73,534
Taken
76,611
46,885
Mitigated
77,557
19,104
Healing
30,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
 
Kuzenbo
9,144
2,364
11
1,460
18,703
20,536
0
11,144
7,559
19,697
0
W
5,904
861
900
2,222
14,886
17,504
464
2,786
12,100
9,002
0
L
10,404
1,304
401
1,316
16,721
7,329
0
8,719
8,002
0
21,593
W
Yemoja
Majestik62
Yemoja
9,647
1,404
11,665
4,478
12,132
13,247
1,067
4,478
7,654
20,947
0
L
12,595
5,519
512
1,230
9,928
4,887
0
4,029
5,899
0
24,752
W
Morgan Le Fay
O_Ohayo_o
Morgan Le Fay
21,086
2,840
1,160
1,228
12,702
8,455
1,781
3,445
9,257
54,160
0
W
Xbalanque
O_Oyasamy_y
Xbalanque
20,468
7,275
1,184
2,419
15,768
10,354
1,488
3,981
11,787
0
43,695
W
12,497
3,326
1,190
3,983
21,123
27,997
984
5,264
15,859
841
24,763
L
Aphrodite
dantekratos
Aphrodite
10,810
1,249
4,800
5,951
15,065
8,608
0
9,141
5,924
28,584
0
L
10,669
2,978
920
2,503
13,117
5,525
0
4,101
9,016
0
16,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,544
Gold Earned
54,814
138
Minions Killed
192
0
Camps Cleared
0
1,089,224
Distance Traveled
1,234,654
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
8,045
619
15
1
0
180,861
0
W
Maui
10,901
839
11
1
0
274,271
0
L
Pele
8,581
660
30
2
0
214,406
0
W
Yemoja
10,727
825
35
3
0
230,954
0
L
Rama
9,092
699
32
2
0
227,737
0
W
Morgan Le Fay
11,290
868
67
5
0
233,385
0
W
Xbalanque
11,364
874
47
4
0
243,771
1
W
Surtr
10,532
810
32
2
0
252,273
0
L
Aphrodite
8,722
671
44
3
0
224,104
0
L
Bastet
8,104
623
17
1
0
242,116
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role