Player Matchup

Osiris
Osiris
BaalOkami
Osiris
Level 65
God Stats
2W - 0L
1,658 SR
Queue Stats
182W - 192L
1,401 Elo+
Solo
Ix Chel
Ix Chel
Silverpala
Ix Chel
Level 105
God Stats
1W - 1L
1,471 SR
Queue Stats
10W - 3L
1,600 Elo+
Solo
Cernunnos
Cernunnos
chrissttiiaann_
Cernunnos
Level 68
God Stats
2W - 3L
1,277 SR
Queue Stats
84W - 80L
1,373 Elo+
Party 1
Ymir
Ymir
dejnos
Ymir
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 0L
1,804 Elo+
Solo
Thanatos
Thanatos
enmece
Thanatos
Level 67
God Stats
2W - 3L
1,348 SR
Queue Stats
82W - 87L
1,378 Elo+
Party 1
Team Averages
Level 80
1,451 SR
1,511 Elo+

VS

Team Averages
Level 75
1,366 SR
1,389 Elo+
Hou Yi
Hou Yi
Cptbaldshaft
Hou Yi
Level 125
God Stats
1W - 2L
1,583 SR
Queue Stats
630W - 632L
1,400 Elo+
Solo
King Arthur
King Arthur
Crow2304
King Arthur
Level 41
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 31L
1,383 Elo+
Solo
Chang'e
Chang'e
OKHAL22
Chang'e
Level 62
God Stats
2W - 5L
1,379 SR
Queue Stats
103W - 120L
1,371 Elo+
Solo
Achilles
Achilles
ZukoEA7
Achilles
Level 60
God Stats
0W - 3L
1,170 SR
Queue Stats
63W - 86L
1,395 Elo+
Solo
Kuzenbo
Kuzenbo
pearly_smudge2
Kuzenbo
Level 89
God Stats
0W - 1L
1,199 SR
Queue Stats
242W - 283L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
BaalOkami
Osiris
5
1 / 2 / 0
3,985
498
1,208
4,193
2,613
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
Silverpala
Ix Chel
8
2 / 0 / 3
5,353
669
5,560
4,012
1,358
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
chrissttiiaann_
Cernunnos
8
2 / 0 / 2
4,785
598
2,203
3,248
1,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ymir
dejnos
Ymir
7
1 / 0 / 3
4,776
597
1,613
5,564
3,099
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate

Breastplate

+20
Physical Protection

Thanatos
enmece
Thanatos
9
5 / 0 / 0
5,762
720
4,038
7,881
2,793
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
7
0 / 1 / 0
4,137
517
2,395
3,512
965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

King Arthur
Crow2304
King Arthur
4
0 / 3 / 0
3,436
430
1,765
5,201
2,802
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chang'e
OKHAL22
Chang'e
8
0 / 2 / 0
4,272
534
1,708
5,735
1,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
ZukoEA7
Achilles
8
2 / 2 / 0
4,790
599
4,105
6,848
4,281
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

6
0 / 3 / 0
3,645
456
1,753
6,294
4,492
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
2
11
Kills
2
2
Deaths
11
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Osiris
BaalOkami
Osiris
1
2
0
0.5
L
Hou Yi
0
1
0
0
L
King Arthur
Crow2304
King Arthur
0
3
0
0
L
Chang'e
OKHAL22
Chang'e
0
2
0
0
W
Ix Chel
Silverpala
Ix Chel
2
0
3
3.5
L
Achilles
ZukoEA7
Achilles
2
2
0
1
W
Cernunnos
chrissttiiaann_
Cernunnos
2
0
2
3
W
Ymir
dejnos
Ymir
1
0
3
2.5
W
Thanatos
enmece
Thanatos
5
0
0
5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,622
Damage
11,726
24,898
Taken
27,590
10,869
Mitigated
13,973
11,828
Healing
4,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Osiris
BaalOkami
Osiris
1,208
703
0
1,281
4,193
2,613
0
93
3,821
0
10,012
L
Hou Yi
2,395
832
0
462
3,512
965
0
474
3,038
0
19,616
L
King Arthur
Crow2304
King Arthur
1,765
408
0
250
5,201
2,802
0
987
4,214
0
9,745
L
Chang'e
OKHAL22
Chang'e
1,708
330
80
1,711
5,735
1,433
0
872
4,863
22,974
0
W
Ix Chel
Silverpala
Ix Chel
5,560
1,550
417
1,500
4,012
1,358
235
1,697
2,231
26,057
0
L
Achilles
ZukoEA7
Achilles
4,105
1,558
0
2,310
6,848
4,281
190
1,094
5,754
0
24,170
W
Cernunnos
chrissttiiaann_
Cernunnos
2,203
1,293
0
1,543
3,248
1,006
435
135
3,113
0
26,517
W
Ymir
dejnos
Ymir
1,613
565
140
2,264
5,564
3,099
250
0
5,564
12,473
0
W
Thanatos
enmece
Thanatos
4,038
1,416
0
4,683
7,881
2,793
0
1,536
6,309
0
35,810
L
1,753
1,214
0
0
6,294
4,492
32
3,746
2,548
9,965
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,661
Gold Earned
20,280
173
Minions Killed
133
0
Camps Cleared
0
713,805
Distance Traveled
745,012
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Osiris
3,985
498
13
2
0
94,874
1
L
Hou Yi
4,137
517
40
5
0
124,279
2
L
King Arthur
3,436
430
7
1
0
145,399
0
L
Chang'e
4,272
534
44
6
0
156,252
0
W
Ix Chel
5,353
669
42
5
0
135,839
0
L
Achilles
4,790
599
37
5
0
149,117
0
W
Cernunnos
4,785
598
51
6
0
151,392
0
W
Ymir
4,776
597
10
1
0
148,590
0
W
Thanatos
5,762
720
57
7
0
183,110
0
L
Kuzenbo
3,645
456
5
1
0
169,965
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role