Player Matchup

Chang'e
Chang'e
 
Chang'e
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baron Samedi
Baron Samedi
BurlyPT
Baron Samedi
Level 123
God Stats
1W - 1L
1,758 SR
Queue Stats
85W - 71L
1,572 Elo+
Party 1
Ravana
Ravana
MomonHD
Ravana
Level 108
God Stats
2W - 1L
1,789 SR
Queue Stats
124W - 139L
1,558 Elo+
Party 1
Hachiman
Hachiman
adribarro07
Hachiman
Level 156
God Stats
0W - 1L
1,642 SR
Queue Stats
352W - 332L
1,555 Elo+
Party 3
Sobek
Sobek
mikinmolina
Sobek
Level 101
God Stats
2W - 2L
1,539 SR
Queue Stats
120W - 120L
1,485 Elo+
Party 3
Team Averages
Level 119
1,646 SR
1,534 Elo+

VS

Team Averages
Level 81
1,439 SR
1,464 Elo+
Ra
Ra
 
Ra
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Hel
Hel
Nakvirr
Hel
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 43L
1,404 Elo+
Solo
Thanatos
Thanatos
a1507581
Thanatos
Level 54
God Stats
16W - 11L
1,550 SR
Queue Stats
164W - 130L
1,570 Elo+
Party 2
Hachiman
Hachiman
airgilpablo
Hachiman
Level 12
God Stats
1W - 2L
1,293 SR
Queue Stats
7W - 9L
1,416 Elo+
Party 2
Hades
Hades
超级龟仙人
Hades
Level 60
God Stats
11W - 15L
1,353 SR
Queue Stats
20W - 20L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
9
0 / 4 / 0
4,964
451
2,788
11,540
8,547
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Baron Samedi
BurlyPT
Baron Samedi
4
0 / 1 / 0
4,271
388
66
1,660
489
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ravana
MomonHD
Ravana
10
1 / 3 / 0
5,513
501
4,510
7,143
2,343
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Hachiman
adribarro07
Hachiman
9
0 / 1 / 1
5,350
486
3,797
6,295
2,094
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 2 / 1
5,020
456
2,192
8,133
5,014
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
3 / 0 / 4
8,088
735
3,949
3,272
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hel
9
0 / 0 / 3
6,082
553
1,988
5,831
2,350
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Thanatos
a1507581
Thanatos
12
4 / 0 / 2
6,980
635
4,664
8,119
3,346
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
airgilpablo
Hachiman
9
0 / 1 / 1
5,405
491
2,819
6,281
1,825
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
4 / 0 / 0
8,267
752
9,132
9,924
4,819
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
11
11
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
0
4
0
0
W
Ra
 
Ra
3
0
4
5
L
Baron Samedi
BurlyPT
Baron Samedi
0
1
0
0
L
Ravana
MomonHD
Ravana
1
3
0
0.33
W
Hel
0
0
3
1.5
W
Thanatos
a1507581
Thanatos
4
0
2
5
L
Hachiman
adribarro07
Hachiman
0
1
1
0.5
W
Hachiman
airgilpablo
Hachiman
0
1
1
0.5
L
0
2
1
0.25
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,353
Damage
22,552
34,771
Taken
33,427
18,487
Mitigated
13,769
11,014
Healing
26,831
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
2,788
374
450
3,965
11,540
8,547
0
8,702
2,806
25,182
0
W
Ra
 
Ra
3,949
644
519
1,654
3,272
1,429
0
460
2,806
69,461
0
L
Baron Samedi
BurlyPT
Baron Samedi
66
0
0
420
1,660
489
0
424
1,156
9,378
0
L
Ravana
MomonHD
Ravana
4,510
979
0
1,365
7,143
2,343
0
2,132
4,897
0
37,858
W
Hel
1,988
165
3,145
4,346
5,831
2,350
0
947
4,884
16,610
0
W
Thanatos
a1507581
Thanatos
4,664
550
0
6,927
8,119
3,346
87
0
8,119
0
40,521
L
Hachiman
adribarro07
Hachiman
3,797
1,839
0
2,377
6,295
2,094
0
994
5,281
0
42,964
W
Hachiman
airgilpablo
Hachiman
2,819
2,065
0
1,825
6,281
1,825
428
845
5,436
0
31,720
L
2,192
0
88
2,349
8,133
5,014
0
2,485
5,562
14,010
0
W
9,132
2,122
64
8,351
9,924
4,819
238
2,788
7,136
69,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,118
Gold Earned
34,822
207
Minions Killed
406
0
Camps Cleared
0
903,140
Distance Traveled
1,098,886
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,964
451
29
3
0
193,959
0
W
Ra
8,088
735
130
12
0
243,585
4
L
Baron Samedi
4,271
388
25
2
0
57,770
0
L
Ravana
5,513
501
58
5
0
246,021
0
W
Hel
6,082
553
26
2
0
211,196
4
W
Thanatos
6,980
635
71
6
0
259,186
0
L
Hachiman
5,350
486
69
6
0
191,175
2
W
Hachiman
5,405
491
53
5
0
191,374
0
L
Sobek
5,020
456
26
2
0
214,215
6
W
Hades
8,267
752
126
11
0
193,545
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role