Player Matchup

Bacchus
Bacchus
CiosseDK8
Bacchus
Level 80
God Stats
1W - 0L
1,262 SR
Queue Stats
291W - 312L
1,418 Elo+
Solo
Skadi
Skadi
HyDrA_-SkyLaKe
Skadi
Level 60
God Stats
7W - 5L
1,538 SR
Queue Stats
40W - 42L
1,398 Elo+
Solo
Gilgamesh
Gilgamesh
Marissha
Gilgamesh
Level 35
God Stats
2W - 1L
1,595 SR
Queue Stats
9W - 12L
1,385 Elo+
Solo
Anubis
Anubis
Matsey_ToxWillin
Anubis
Level 44
God Stats
2W - 1L
1,699 SR
Queue Stats
39W - 57L
1,346 Elo+
Party 2
Da Ji
Da Ji
zim4ak
Da Ji
Level 44
God Stats
4W - 4L
1,562 SR
Queue Stats
35W - 54L
1,339 Elo+
Party 2
Team Averages
Level 53
1,531 SR
1,377 Elo+

VS

Team Averages
Level 57
1,492 SR
1,269 Elo+
Ra
Ra
Celtic_37rus
Ra
Level 60
God Stats
3W - 5L
1,431 SR
Queue Stats
140W - 163L
1,401 Elo+
Solo
Cerberus
Cerberus
ItsRosé
Cerberus
Level 18
God Stats
1W - 2L
1,460 SR
Queue Stats
5W - 11L
1,069 Elo+
Party 1
Anhur
Anhur
Sauroner
Anhur
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 16L
1,227 Elo+
Party 1
The Morrigan
The Morrigan
Terrakh97
The Morrigan
Level 80
God Stats
3W - 3L
1,705 SR
Queue Stats
13W - 20L
1,224 Elo+
Party 1
Anubis
Anubis
garo33440
Anubis
Level 111
God Stats
4W - 9L
1,364 SR
Queue Stats
172W - 159L
1,421 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
CiosseDK8
Bacchus
12
2 / 1 / 3
8,284
552
6,566
9,807
8,509
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
0 / 1 / 3
6,966
464
9,503
8,292
2,618
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gilgamesh
Marissha
Gilgamesh
14
1 / 1 / 1
8,341
556
4,402
11,492
6,731
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

15
5 / 2 / 5
9,812
654
4,925
7,765
3,709
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Da Ji
zim4ak
Da Ji
14
10 / 4 / 4
9,198
613
9,784
10,831
4,241
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 6 / 1
5,915
394
1,514
7,052
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cerberus
ItsRosé
Cerberus
11
3 / 1 / 1
7,225
482
6,256
13,488
10,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Anhur
Sauroner
Anhur
10
0 / 5 / 3
6,434
429
4,824
11,741
3,935
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
Terrakh97
The Morrigan
14
5 / 4 / 2
8,387
559
8,299
11,531
4,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Anubis
garo33440
Anubis
13
0 / 2 / 1
7,296
486
5,168
6,812
3,181
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
17
18
Kills
9
9
Deaths
18
16
Assists
8
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Bacchus
CiosseDK8
Bacchus
2
1
3
3.5
W
0
1
3
1.5
L
Cerberus
ItsRosé
Cerberus
3
1
1
3.5
W
Gilgamesh
Marissha
Gilgamesh
1
1
1
1.5
W
5
2
5
3.75
L
Anhur
Sauroner
Anhur
0
5
3
0.3
L
The Morrigan
Terrakh97
The Morrigan
5
4
2
1.5
L
Anubis
garo33440
Anubis
0
2
1
0.25
W
Da Ji
zim4ak
Da Ji
10
4
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,180
Damage
26,061
48,187
Taken
50,624
25,808
Mitigated
23,521
12,064
Healing
14,064
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,514
190
0
1,168
7,052
1,494
0
2,247
4,805
24,358
0
W
Bacchus
CiosseDK8
Bacchus
6,566
442
0
3,546
9,807
8,509
197
3,928
5,879
27,969
0
W
9,503
5,641
98
2,463
8,292
2,618
463
3,122
5,170
0
53,412
L
Cerberus
ItsRosé
Cerberus
6,256
181
0
3,981
13,488
10,820
0
2,791
10,697
21,108
0
W
Gilgamesh
Marissha
Gilgamesh
4,402
736
0
1,782
11,492
6,731
406
5,811
5,681
0
54,799
W
4,925
0
0
3,605
7,765
3,709
3,410
4,006
3,707
63,162
0
L
Anhur
Sauroner
Anhur
4,824
3,000
0
2,268
11,741
3,935
0
3,344
8,397
0
37,442
L
The Morrigan
Terrakh97
The Morrigan
8,299
1,420
24
3,813
11,531
4,091
0
2,677
8,854
59,672
0
L
Anubis
garo33440
Anubis
5,168
213
0
2,810
6,812
3,181
0
767
6,045
55,019
0
W
Da Ji
zim4ak
Da Ji
9,784
1,093
0
570
10,831
4,241
0
4,263
6,513
0
45,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,601
Gold Earned
35,257
358
Minions Killed
322
0
Camps Cleared
0
1,413,385
Distance Traveled
1,199,717
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
5,915
394
28
2
0
157,592
0
W
Bacchus
8,284
552
35
2
0
299,894
2
W
Skadi
6,966
464
70
5
0
264,564
0
L
Cerberus
7,225
482
49
3
0
283,397
2
W
Gilgamesh
8,341
556
85
6
0
273,637
0
W
Anubis
9,812
654
117
8
0
280,903
3
L
Anhur
6,434
429
74
5
0
243,495
0
L
The Morrigan
8,387
559
95
6
0
282,314
0
L
Anubis
7,296
486
76
5
0
232,919
1
W
Da Ji
9,198
613
51
3
0
294,387
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role