Player Matchup

Cthulhu
Cthulhu
BlckVipr_IV
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 4L
1,708 Elo+
Party 2
Hun Batz
Hun Batz
I_shot_a_Angel_
Hun Batz
Level 155
God Stats
0W - 2L
1,419 SR
Queue Stats
37W - 36L
1,482 Elo+
Party 2
The Morrigan
The Morrigan
MaloyV
The Morrigan
Level 79
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 34L
1,444 Elo+
Party 1
King Arthur
King Arthur
MyJungleMyRules
King Arthur
Level 69
God Stats
3W - 1L
1,700 SR
Queue Stats
81W - 78L
1,474 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
RuneDevil
Ah Muzen Cab
Level 158
God Stats
3W - 6L
1,381 SR
Queue Stats
345W - 361L
1,497 Elo+
Solo
Team Averages
Level 98
1,500 SR
1,521 Elo+

VS

Team Averages
Level 112
1,552 SR
1,483 Elo+
Charybdis
Charybdis
 
Charybdis
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Cornetti
Artemis
Level 101
God Stats
3W - 1L
1,974 SR
Queue Stats
92W - 90L
1,461 Elo+
Party 3
Bastet
Bastet
Denchik221
Bastet
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,515 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Terrible12
Morgan Le Fay
Level 121
God Stats
1W - 2L
1,129 SR
Queue Stats
127W - 121L
1,462 Elo+
Party 3
Bellona
Bellona
pacifist1987
Bellona
Level 147
God Stats
10W - 4L
1,656 SR
Queue Stats
287W - 255L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BlckVipr_IV
Cthulhu
18
4 / 11 / 12
11,829
696
13,078
29,510
36,096
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hun Batz
19
10 / 10 / 12
13,175
775
23,452
22,705
14,262
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

The Morrigan
MaloyV
The Morrigan
20
7 / 9 / 9
12,837
755
15,477
13,847
6,285
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

King Arthur
MyJungleMyRules
King Arthur
16
1 / 8 / 13
10,166
598
9,584
29,914
26,006
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Ah Muzen Cab
RuneDevil
Ah Muzen Cab
20
6 / 4 / 15
12,220
719
14,685
19,156
10,104
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
20
6 / 5 / 27
12,965
763
14,723
17,176
8,353
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Artemis
Cornetti
Artemis
20
11 / 7 / 19
13,304
783
26,896
17,651
8,943
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
Denchik221
Bastet
20
12 / 4 / 19
14,579
858
18,208
19,831
10,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Morgan Le Fay
Terrible12
Morgan Le Fay
20
6 / 5 / 28
13,067
769
30,165
18,060
9,324
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
pacifist1987
Bellona
18
7 / 7 / 20
12,436
732
14,986
23,429
26,209
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
155
28
Kills
42
42
Deaths
28
61
Assists
113
Player
Kills
Deaths
Assists
KDA
W
Charybdis
 
Charybdis
6
5
27
3.9
L
Cthulhu
BlckVipr_IV
Cthulhu
4
11
12
0.91
W
Artemis
Cornetti
Artemis
11
7
19
2.93
W
Bastet
Denchik221
Bastet
12
4
19
5.38
L
Hun Batz
10
10
12
1.6
L
The Morrigan
MaloyV
The Morrigan
7
9
9
1.28
L
King Arthur
MyJungleMyRules
King Arthur
1
8
13
0.94
L
Ah Muzen Cab
RuneDevil
Ah Muzen Cab
6
4
15
3.38
W
Morgan Le Fay
Terrible12
Morgan Le Fay
6
5
28
4
W
Bellona
pacifist1987
Bellona
7
7
20
2.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,276
Damage
104,978
115,132
Taken
96,147
92,753
Mitigated
63,780
21,228
Healing
30,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
 
Charybdis
14,723
7,533
1,452
4,625
17,176
8,353
1,168
3,885
13,291
0
44,338
L
Cthulhu
BlckVipr_IV
Cthulhu
13,078
567
64
1,579
29,510
36,096
348
6,866
22,644
20,171
645
W
Artemis
Cornetti
Artemis
26,896
17,945
906
1,622
17,651
8,943
2,823
4,339
13,312
0
53,924
W
Bastet
Denchik221
Bastet
18,208
6,640
1,071
5,924
19,831
10,951
1,740
5,808
14,023
0
33,763
L
Hun Batz
23,452
2,901
1,223
3,455
22,705
14,262
768
5,676
17,029
0
31,518
L
The Morrigan
MaloyV
The Morrigan
15,477
6,315
556
1,297
13,847
6,285
0
3,927
9,806
28,758
8,028
L
King Arthur
MyJungleMyRules
King Arthur
9,584
1,122
532
6,082
29,914
26,006
196
8,053
21,861
0
17,020
L
Ah Muzen Cab
RuneDevil
Ah Muzen Cab
14,685
6,790
1,290
5,150
19,156
10,104
2,996
5,901
13,255
0
37,822
W
Morgan Le Fay
Terrible12
Morgan Le Fay
30,165
4,944
503
4,411
18,060
9,324
2,088
3,696
14,364
61,154
0
W
Bellona
pacifist1987
Bellona
14,986
3,355
3,479
6,703
23,429
26,209
1,119
5,187
18,242
291
23,233

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,227
Gold Earned
66,351
144
Minions Killed
229
0
Camps Cleared
0
1,291,787
Distance Traveled
1,440,818
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
12,965
763
61
4
0
258,877
0
L
Cthulhu
11,829
696
21
1
0
270,876
0
W
Artemis
13,304
783
49
3
0
239,483
0
W
Bastet
14,579
858
36
2
0
323,747
0
L
Hun Batz
13,175
775
20
1
0
266,734
0
L
The Morrigan
12,837
755
47
3
0
241,836
0
L
King Arthur
10,166
598
13
1
0
275,992
0
L
Ah Muzen Cab
12,220
719
43
3
0
236,349
0
W
Morgan Le Fay
13,067
769
57
3
0
293,244
0
W
Bellona
12,436
732
26
2
0
325,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role