Player Matchup

The Morrigan
The Morrigan
Dr2Med7USA
The Morrigan
Level 83
God Stats
1W - 5L
1,283 SR
Queue Stats
190W - 190L
1,517 Elo+
Party 2
Lancelot
Lancelot
Explozin
Lancelot
Level 110
God Stats
0W - 1L
1,576 SR
Queue Stats
33W - 28L
1,496 Elo+
Solo
Jormungandr
Jormungandr
Hzttt Yuna
Jormungandr
Level 36
God Stats
10W - 17L
1,392 SR
Queue Stats
47W - 50L
1,449 Elo+
Party 2
Discordia
Discordia
NoFFiK
Discordia
Level 167
God Stats
5W - 7L
1,466 SR
Queue Stats
262W - 263L
1,498 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
kudeiro74
Ah Muzen Cab
Level 103
God Stats
10W - 3L
1,796 SR
Queue Stats
411W - 457L
1,486 Elo+
Solo
Team Averages
Level 100
1,503 SR
1,489 Elo+

VS

Team Averages
Level 98
1,482 SR
1,536 Elo+
Arachne
Arachne
 
Arachne
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
Eon066
Janus
Level 128
God Stats
12W - 16L
1,412 SR
Queue Stats
131W - 140L
1,500 Elo+
Solo
Charon
Charon
HakiiS
Charon
Level 120
God Stats
3W - 0L
1,500 SR
Queue Stats
11W - 11L
1,442 Elo+
Solo
Izanami
Izanami
LyCkYGoD
Izanami
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 10L
1,504 Elo+
Party 1
Merlin
Merlin
xXMinSerXx
Merlin
Level 20
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 2L
1,734 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Dr2Med7USA
The Morrigan
14
0 / 4 / 1
8,722
969
7,135
6,743
2,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lancelot
Explozin
Lancelot
15
0 / 5 / 1
8,955
995
8,885
12,646
5,060
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
Hzttt Yuna
Jormungandr
14
1 / 2 / 0
9,021
1,002
7,221
15,606
12,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
NoFFiK
Discordia
15
1 / 3 / 1
9,628
1,070
12,704
7,648
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ah Muzen Cab
kudeiro74
Ah Muzen Cab
14
0 / 1 / 0
8,641
960
3,295
3,487
1,201
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Team 1 Tickets

194

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
16
5 / 0 / 7
11,126
1,236
11,102
11,748
6,219
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Janus
Eon066
Janus
15
1 / 0 / 4
9,387
1,043
9,015
3,882
1,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon
HakiiS
Charon
16
2 / 1 / 9
11,241
1,249
6,918
11,198
14,004
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
LyCkYGoD
Izanami
15
2 / 0 / 4
9,449
1,050
8,298
8,163
3,177
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Merlin
xXMinSerXx
Merlin
16
5 / 1 / 5
10,493
1,166
8,083
6,250
2,585
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
44
2
Kills
15
15
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
0
7
8.5
L
The Morrigan
Dr2Med7USA
The Morrigan
0
4
1
0.13
W
Janus
Eon066
Janus
1
0
4
3
L
Lancelot
Explozin
Lancelot
0
5
1
0.1
W
Charon
HakiiS
Charon
2
1
9
6.5
L
Jormungandr
Hzttt Yuna
Jormungandr
1
2
0
0.5
W
Izanami
LyCkYGoD
Izanami
2
0
4
4
L
Discordia
NoFFiK
Discordia
1
3
1
0.5
L
Ah Muzen Cab
kudeiro74
Ah Muzen Cab
0
1
0
0
W
Merlin
xXMinSerXx
Merlin
5
1
5
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,240
Damage
43,416
46,130
Taken
41,241
23,601
Mitigated
27,435
2,157
Healing
6,492
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
11,102
7,809
0
4,167
11,748
6,219
0
4,717
6,978
0
36,805
L
The Morrigan
Dr2Med7USA
The Morrigan
7,135
374
0
500
6,743
2,457
0
2,802
3,885
18,897
0
W
Janus
Eon066
Janus
9,015
130
0
280
3,882
1,450
0
3,051
757
35,716
0
L
Lancelot
Explozin
Lancelot
8,885
974
0
280
12,646
5,060
0
7,433
5,063
0
24,177
W
Charon
HakiiS
Charon
6,918
1,354
25
1,086
11,198
14,004
0
7,636
3,258
12,493
638
L
Jormungandr
Hzttt Yuna
Jormungandr
7,221
1,225
58
1,215
15,606
12,227
0
6,950
8,366
19,858
0
W
Izanami
LyCkYGoD
Izanami
8,298
5,075
0
934
8,163
3,177
0
5,941
2,055
0
33,555
L
Discordia
NoFFiK
Discordia
12,704
369
0
0
7,648
2,656
0
4,101
3,485
42,527
0
L
Ah Muzen Cab
kudeiro74
Ah Muzen Cab
3,295
805
0
104
3,487
1,201
0
1,534
1,953
0
15,062
W
Merlin
xXMinSerXx
Merlin
8,083
252
0
0
6,250
2,585
0
5,089
1,133
22,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,967
Gold Earned
51,696
215
Minions Killed
251
5
Camps Cleared
10
910,108
Distance Traveled
1,024,895
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
11,126
1,236
51
6
9
255,806
0
L
The Morrigan
8,722
969
26
3
1
176,731
0
W
Janus
9,387
1,043
85
9
0
196,308
0
L
Lancelot
8,955
995
38
4
0
220,162
0
W
Charon
11,241
1,249
13
1
0
191,640
0
L
Jormungandr
9,021
1,002
20
2
0
182,479
0
W
Izanami
9,449
1,050
60
7
0
214,185
0
L
Discordia
9,628
1,070
107
12
1
177,388
0
L
Ah Muzen Cab
8,641
960
24
3
3
153,348
0
W
Merlin
10,493
1,166
42
5
1
166,956
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role