Player Matchup

Neith
Neith
Scofield_Flavio
Neith
Level 57
God Stats
14W - 13L
1,370 SR
Queue Stats
60W - 70L
1,452 Elo+
Party 3
Scylla
Scylla
VantaVentura
Scylla
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
124W - 146L
1,396 Elo+
Party 2
Anubis
Anubis
Zagrouuu
Anubis
Level 44
God Stats
5W - 2L
1,386 SR
Queue Stats
83W - 80L
1,449 Elo+
Party 3
Athena
Athena
black1 pearl
Athena
Level 26
God Stats
14W - 14L
1,439 SR
Queue Stats
25W - 38L
1,362 Elo+
Party 2
Fenrir
Fenrir
hugo77d
Fenrir
Level 62
God Stats
7W - 12L
1,242 SR
Queue Stats
86W - 93L
1,452 Elo+
Party 3
Team Averages
Level 62
1,388 SR
1,422 Elo+

VS

Team Averages
Level 83
1,514 SR
1,426 Elo+
Ullr
Ullr
Anger_of_God007
Ullr
Level 67
God Stats
1W - 1L
1,658 SR
Queue Stats
30W - 33L
1,459 Elo+
Solo
Artemis
Artemis
Dark--kurama
Artemis
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,268 Elo+
Solo
Chronos
Chronos
Espefjert
Chronos
Level 86
God Stats
1W - 3L
1,418 SR
Queue Stats
56W - 44L
1,504 Elo+
Party 1
Tsukuyomi
Tsukuyomi
OsgoNNM
Tsukuyomi
Level 68
God Stats
32W - 33L
1,532 SR
Queue Stats
240W - 266L
1,444 Elo+
Solo
Ymir
Ymir
Schteez
Ymir
Level 127
God Stats
2W - 3L
1,460 SR
Queue Stats
124W - 136L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 3
6,439
644
5,326
5,903
2,061
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Scylla
12
3 / 0 / 6
7,279
728
8,950
2,846
834
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Anubis
Zagrouuu
Anubis
11
1 / 2 / 1
6,508
651
4,244
6,042
2,388
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Athena
9
0 / 1 / 7
5,757
576
2,101
7,823
4,865
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
hugo77d
Fenrir
12
8 / 2 / 5
7,372
737
5,443
8,470
3,466
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 2 / 0
5,772
577
3,462
7,643
1,960
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
Dark--kurama
Artemis
6
0 / 4 / 2
4,536
454
3,578
7,016
2,038
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chronos
Espefjert
Chronos
9
1 / 4 / 0
5,145
515
717
6,256
2,107
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
OsgoNNM
Tsukuyomi
11
3 / 5 / 1
6,497
650
7,013
11,199
3,911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ymir
Schteez
Ymir
8
1 / 2 / 2
5,668
567
4,373
9,128
6,644
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
11
17
Kills
6
6
Deaths
17
22
Assists
5
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Artemis
Dark--kurama
Artemis
0
4
2
0.25
L
Chronos
Espefjert
Chronos
1
4
0
0.25
L
Tsukuyomi
OsgoNNM
Tsukuyomi
3
5
1
0.7
L
Ymir
Schteez
Ymir
1
2
2
1
W
5
1
3
6.5
W
Scylla
3
0
6
6
W
Anubis
Zagrouuu
Anubis
1
2
1
0.75
W
Athena
0
1
7
3.5
W
Fenrir
hugo77d
Fenrir
8
2
5
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,064
Damage
19,143
31,084
Taken
41,242
13,614
Mitigated
16,660
12,731
Healing
6,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,462
599
0
2,004
7,643
1,960
0
4,062
3,581
0
33,873
L
Artemis
Dark--kurama
Artemis
3,578
2,526
0
661
7,016
2,038
0
1,801
5,215
0
16,787
L
Chronos
Espefjert
Chronos
717
277
0
387
6,256
2,107
0
4,544
1,712
26,557
0
L
Tsukuyomi
OsgoNNM
Tsukuyomi
7,013
2,459
0
983
11,199
3,911
0
2,009
9,190
0
48,365
L
Ymir
Schteez
Ymir
4,373
1,346
0
2,347
9,128
6,644
0
2,879
6,249
22,523
0
W
5,326
2,243
0
3,279
5,903
2,061
585
1,632
4,271
0
37,091
W
Scylla
8,950
823
0
968
2,846
834
508
197
2,649
56,033
0
W
Anubis
Zagrouuu
Anubis
4,244
476
0
2,241
6,042
2,388
0
0
6,042
37,303
0
W
Athena
2,101
522
0
2,102
7,823
4,865
0
2,717
5,106
10,945
0
W
Fenrir
hugo77d
Fenrir
5,443
836
0
4,141
8,470
3,466
0
544
7,926
0
37,855

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,355
Gold Earned
27,618
278
Minions Killed
218
0
Camps Cleared
0
964,831
Distance Traveled
1,025,043
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
5,772
577
54
5
0
223,599
0
L
Artemis
4,536
454
24
2
0
179,852
0
L
Chronos
5,145
515
46
5
0
198,832
1
L
Tsukuyomi
6,497
650
73
7
0
229,268
0
L
Ymir
5,668
567
21
2
0
193,492
1
W
Neith
6,439
644
58
6
0
162,399
2
W
Scylla
7,279
728
79
8
0
200,857
1
W
Anubis
6,508
651
59
6
0
155,144
2
W
Athena
5,757
576
17
2
0
202,268
0
W
Fenrir
7,372
737
65
7
0
244,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role