Player Matchup

Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
 
Cerberus
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Mulenko
Cthulhu
Level 89
God Stats
2W - 1L
1,429 SR
Queue Stats
13W - 11L
1,433 Elo+
Party 1
He Bo
He Bo
Tiaru
He Bo
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
56W - 59L
1,428 Elo+
Party 1
Ares
Ares
sGPYTHON78
Ares
Level 66
God Stats
3W - 2L
1,439 SR
Queue Stats
143W - 161L
1,492 Elo+
Solo
Team Averages
Level 105
1,473 SR
1,471 Elo+

VS

Team Averages
Level 92
1,454 SR
1,492 Elo+
Sun Wukong
Sun Wukong
KronozRus
Sun Wukong
Level 31
God Stats
0W - 1L
1,268 SR
Queue Stats
8W - 10L
1,452 Elo+
Solo
Geb
Geb
Nisando
Geb
Level 48
God Stats
1W - 1L
1,754 SR
Queue Stats
117W - 118L
1,522 Elo+
Solo
Ymir
Ymir
Reaperflight21
Ymir
Level 126
God Stats
0W - 2L
1,311 SR
Queue Stats
36W - 24L
1,529 Elo+
Solo
Izanami
Izanami
n00parA
Izanami
Level 127
God Stats
2W - 3L
1,310 SR
Queue Stats
233W - 221L
1,483 Elo+
Solo
Bellona
Bellona
raptornase
Bellona
Level 128
God Stats
2W - 2L
1,629 SR
Queue Stats
506W - 537L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
17
7 / 0 / 12
9,736
974
14,267
9,052
5,906
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Cerberus
 
Cerberus
12
1 / 3 / 12
7,722
772
3,978
10,932
9,588
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
Mulenko
Cthulhu
15
3 / 2 / 14
8,774
877
9,461
10,776
11,749
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
Tiaru
He Bo
16
7 / 2 / 12
9,345
935
15,670
9,271
6,505
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
3 / 0 / 16
8,620
862
5,000
9,158
11,254
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
KronozRus
Sun Wukong
11
1 / 4 / 3
6,736
674
5,118
9,408
6,036
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Geb
12
1 / 3 / 6
7,312
731
7,964
11,988
11,048
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 6 / 3
7,239
724
5,583
12,635
6,273
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
n00parA
Izanami
16
3 / 5 / 2
8,907
891
11,505
9,353
4,092
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
raptornase
Bellona
14
1 / 3 / 5
7,636
764
7,767
9,865
9,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
26
21
Kills
7
7
Deaths
21
66
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
 
Ah Muzen Cab
7
0
12
13
W
Cerberus
 
Cerberus
1
3
12
2.33
L
Sun Wukong
KronozRus
Sun Wukong
1
4
3
0.63
W
Cthulhu
Mulenko
Cthulhu
3
2
14
5
L
Geb
1
3
6
1.33
L
1
6
3
0.42
W
He Bo
Tiaru
He Bo
7
2
12
6.5
L
Izanami
n00parA
Izanami
3
5
2
0.8
L
Bellona
raptornase
Bellona
1
3
5
1.17
W
3
0
16
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,376
Damage
37,937
49,189
Taken
53,249
45,002
Mitigated
36,986
14,247
Healing
11,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
 
Ah Muzen Cab
14,267
3,725
1,254
2,116
9,052
5,906
1,389
3,544
5,459
0
36,883
W
Cerberus
 
Cerberus
3,978
435
1,366
2,628
10,932
9,588
471
2,056
8,618
5,983
0
L
Sun Wukong
KronozRus
Sun Wukong
5,118
429
751
911
9,408
6,036
0
6,967
2,441
0
5,417
W
Cthulhu
Mulenko
Cthulhu
9,461
324
2,398
1,091
10,776
11,749
300
3,124
7,320
21,250
0
L
Geb
7,964
587
1,905
3,397
11,988
11,048
65
6,243
5,745
13,504
0
L
5,583
487
0
393
12,635
6,273
0
8,451
4,184
15,423
0
W
He Bo
Tiaru
He Bo
15,670
1,847
1,282
895
9,271
6,505
1,488
3,351
5,827
24,597
0
L
Izanami
n00parA
Izanami
11,505
8,894
0
1,149
9,353
4,092
0
6,292
3,061
0
30,802
L
Bellona
raptornase
Bellona
7,767
821
839
1,958
9,865
9,537
0
6,156
3,709
0
15,128
W
5,000
390
483
734
9,158
11,254
382
1,472
7,522
8,435
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,197
Gold Earned
37,830
113
Minions Killed
127
0
Camps Cleared
0
976,771
Distance Traveled
990,697
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
9,736
974
27
3
0
200,272
0
W
Cerberus
7,722
772
6
1
0
173,158
0
L
Sun Wukong
6,736
674
2
0
0
220,241
0
W
Cthulhu
8,774
877
34
3
0
211,024
0
L
Geb
7,312
731
11
1
0
207,108
0
L
Ymir
7,239
724
23
2
0
174,633
0
W
He Bo
9,345
935
35
4
0
185,224
0
L
Izanami
8,907
891
73
7
0
165,988
0
L
Bellona
7,636
764
18
2
0
222,727
0
W
Ares
8,620
862
11
1
0
207,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role