Player Matchup

Bellona
Bellona
DineBlackHawk
Bellona
Level 36
God Stats
1W - 0L
1,228 SR
Queue Stats
11W - 15L
1,291 Elo+
Solo
Izanami
Izanami
OVIRALATA
Izanami
Level 69
God Stats
2W - 0L
1,518 SR
Queue Stats
90W - 112L
1,402 Elo+
Solo
Da Ji
Da Ji
caltin31
Da Ji
Level 126
God Stats
6W - 2L
1,803 SR
Queue Stats
171W - 175L
1,507 Elo+
Party 1
Cthulhu
Cthulhu
the-assasin24013
Cthulhu
Level 65
God Stats
6W - 2L
1,583 SR
Queue Stats
72W - 66L
1,467 Elo+
Party 1
Baron Samedi
Baron Samedi
xFran_Alonsox
Baron Samedi
Level 85
God Stats
15W - 13L
1,423 SR
Queue Stats
116W - 101L
1,443 Elo+
Solo
Team Averages
Level 76
1,511 SR
1,422 Elo+

VS

Team Averages
Level 66
1,362 SR
1,405 Elo+
Ah Muzen Cab
Ah Muzen Cab
NarutoJump8
Ah Muzen Cab
Level 43
God Stats
1W - 2L
1,445 SR
Queue Stats
7W - 3L
1,616 Elo+
Solo
Loki
Loki
OsmerKaliko
Loki
Level 42
God Stats
1W - 5L
1,067 SR
Queue Stats
8W - 22L
1,208 Elo+
Solo
Guan Yu
Guan Yu
cream_gobbler420
Guan Yu
Level 58
God Stats
0W - 4L
1,191 SR
Queue Stats
6W - 15L
1,316 Elo+
Solo
Hel
Hel
oogabooga_caspur
Hel
Level 124
God Stats
5W - 2L
1,609 SR
Queue Stats
199W - 200L
1,502 Elo+
Solo
Bake Kujira
Bake Kujira
sebastian_FS17
Bake Kujira
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 18L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
2 / 1 / 0
7,194
553
3,511
10,153
9,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
OVIRALATA
Izanami
13
1 / 1 / 1
7,518
578
1,930
5,591
1,910
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Da Ji
caltin31
Da Ji
14
7 / 1 / 7
8,537
657
11,534
12,320
5,449
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

12
5 / 0 / 10
8,186
630
8,271
12,228
9,013
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Baron Samedi
xFran_Alonsox
Baron Samedi
12
5 / 0 / 6
7,443
573
7,695
8,304
3,515
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
NarutoJump8
Ah Muzen Cab
6
1 / 2 / 0
4,936
380
5,538
5,190
1,423
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

7
0 / 6 / 0
4,974
383
2,482
9,697
2,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

9
1 / 4 / 0
5,686
437
5,403
12,423
6,251
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
1 / 5 / 0
6,676
514
7,995
12,583
4,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bake Kujira
sebastian_FS17
Bake Kujira
7
0 / 4 / 1
5,494
423
4,867
12,981
8,733
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
4
20
Kills
3
3
Deaths
21
24
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
2
1
0
2
L
Ah Muzen Cab
NarutoJump8
Ah Muzen Cab
1
2
0
0.5
W
Izanami
OVIRALATA
Izanami
1
1
1
1.5
L
0
6
0
0
W
Da Ji
caltin31
Da Ji
7
1
7
10.5
L
1
4
0
0.25
L
1
5
0
0.2
L
Bake Kujira
sebastian_FS17
Bake Kujira
0
4
1
0.13
W
5
0
10
10
W
Baron Samedi
xFran_Alonsox
Baron Samedi
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,941
Damage
26,285
48,596
Taken
52,874
29,451
Mitigated
23,658
20,422
Healing
12,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
3,511
1,022
0
3,667
10,153
9,564
964
0
10,153
0
35,902
L
Ah Muzen Cab
NarutoJump8
Ah Muzen Cab
5,538
2,052
0
1,201
5,190
1,423
0
1,656
3,534
0
21,878
W
Izanami
OVIRALATA
Izanami
1,930
1,416
0
2,565
5,591
1,910
3,583
409
5,182
0
54,830
L
2,482
403
0
2,910
9,697
2,662
0
2,978
6,719
0
20,108
W
Da Ji
caltin31
Da Ji
11,534
2,654
0
5,590
12,320
5,449
0
3,512
8,808
0
72,681
L
5,403
1,502
182
1,640
12,423
6,251
0
1,898
10,525
0
33,588
L
7,995
1,362
483
3,344
12,583
4,589
267
4,168
8,415
56,576
0
L
Bake Kujira
sebastian_FS17
Bake Kujira
4,867
3,009
70
2,233
12,981
8,733
0
5,266
7,715
28,337
0
W
8,271
976
2,133
2,379
12,228
9,013
0
3,967
8,261
29,055
0
W
Baron Samedi
xFran_Alonsox
Baron Samedi
7,695
964
318
3,770
8,304
3,515
829
5,052
3,252
37,455
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,878
Gold Earned
27,766
357
Minions Killed
234
0
Camps Cleared
0
1,312,880
Distance Traveled
1,164,713
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,194
553
51
4
0
232,434
0
L
Ah Muzen Cab
4,936
380
33
3
0
158,330
0
W
Izanami
7,518
578
106
8
0
235,931
0
L
Loki
4,974
383
33
3
0
272,801
1
W
Da Ji
8,537
657
110
8
0
303,690
0
L
Guan Yu
5,686
437
44
3
0
266,961
0
L
Hel
6,676
514
83
6
0
228,627
0
L
Bake Kujira
5,494
423
41
3
0
237,994
0
W
Cthulhu
8,186
630
30
2
0
296,738
0
W
Baron Samedi
7,443
573
60
5
0
244,087
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role