Player Matchup

He Bo
He Bo
 
He Bo
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Eset
Eset
Bi_nN_achladenN
Eset
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 11L
1,403 Elo+
Party 1
Merlin
Merlin
Marky McK5
Merlin
Level 126
God Stats
3W - 6L
1,307 SR
Queue Stats
309W - 304L
1,483 Elo+
Solo
Ganesha
Ganesha
NeX xiPaCo gL
Ganesha
Level 233
God Stats
13W - 8L
1,663 SR
Queue Stats
1,185W - 1,226L
1,466 Elo+
Solo
Nu Wa
Nu Wa
Toyboy___xD
Nu Wa
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,395 Elo+
Party 1
Team Averages
Level 112
1,494 SR
1,450 Elo+

VS

Team Averages
Level 88
1,399 SR
1,460 Elo+
Merlin
Merlin
 
Merlin
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Jacew22
Ymir
Level 159
God Stats
0W - 1L
1,428 SR
Queue Stats
13W - 10L
1,568 Elo+
Solo
Bellona
Bellona
Maffio
Bellona
Level 82
God Stats
0W - 5L
1,084 SR
Queue Stats
31W - 97L
1,319 Elo+
Party 2
Ne Zha
Ne Zha
Nephtj
Ne Zha
Level 29
God Stats
1W - 2L
1,480 SR
Queue Stats
31W - 100L
1,317 Elo+
Party 2
Artio
Artio
delir80
Artio
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,593 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
14
2 / 2 / 13
8,451
845
12,342
7,766
2,975
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
5 / 1 / 13
8,938
894
11,679
3,661
1,480
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
Marky McK5
Merlin
16
7 / 1 / 10
9,272
927
10,287
6,381
2,777
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Ganesha
14
0 / 2 / 17
8,513
851
6,215
11,540
9,674
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
5 / 2 / 12
8,647
865
9,664
5,281
1,692
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
15
2 / 2 / 3
7,975
798
6,520
7,187
3,573
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
Jacew22
Ymir
13
3 / 5 / 3
7,328
733
5,107
11,999
4,712
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
Maffio
Bellona
13
2 / 2 / 3
7,047
705
6,373
10,361
9,619
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ne Zha
Nephtj
Ne Zha
12
1 / 5 / 5
6,730
673
7,894
10,252
4,055
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Artio
delir80
Artio
10
0 / 5 / 4
6,746
675
1,785
14,021
15,429
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
26
19
Kills
8
8
Deaths
19
65
Assists
18
Player
Kills
Deaths
Assists
KDA
W
He Bo
 
He Bo
2
2
13
4.25
L
Merlin
 
Merlin
2
2
3
1.75
W
5
1
13
11.5
L
Ymir
Jacew22
Ymir
3
5
3
0.9
L
Bellona
Maffio
Bellona
2
2
3
1.75
W
Merlin
Marky McK5
Merlin
7
1
10
12
W
Ganesha
0
2
17
4.25
L
Ne Zha
Nephtj
Ne Zha
1
5
5
0.7
W
5
2
12
5.5
L
Artio
delir80
Artio
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,187
Damage
27,679
34,629
Taken
53,820
18,598
Mitigated
37,388
11,705
Healing
13,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
He Bo
 
He Bo
12,342
641
542
1,434
7,766
2,975
224
2,724
4,737
19,674
0
L
Merlin
 
Merlin
6,520
190
911
1,091
7,187
3,573
0
6,918
269
24,961
0
W
11,679
394
544
283
3,661
1,480
610
1,189
2,472
22,660
0
L
Ymir
Jacew22
Ymir
5,107
333
0
1,915
11,999
4,712
0
11,385
614
12,943
0
L
Bellona
Maffio
Bellona
6,373
324
1,788
2,321
10,361
9,619
0
9,708
653
0
10,067
W
Merlin
Marky McK5
Merlin
10,287
0
916
1,152
6,381
2,777
1,053
2,261
4,076
17,718
0
W
Ganesha
6,215
416
1,755
4,072
11,540
9,674
131
4,854
6,486
12,831
0
L
Ne Zha
Nephtj
Ne Zha
7,894
565
625
798
10,252
4,055
0
9,436
816
0
19,365
W
9,664
2,245
240
767
5,281
1,692
1,390
2,384
2,808
21,001
0
L
Artio
delir80
Artio
1,785
81
1,653
2,896
14,021
15,429
0
12,740
1,281
5,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,821
Gold Earned
35,826
102
Minions Killed
83
0
Camps Cleared
0
958,692
Distance Traveled
898,566
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
8,451
845
23
2
0
186,507
0
L
Merlin
7,975
798
45
5
0
176,946
0
W
Eset
8,938
894
43
4
0
212,874
0
L
Ymir
7,328
733
13
1
0
163,717
0
L
Bellona
7,047
705
7
1
0
203,645
0
W
Merlin
9,272
927
17
2
0
203,985
0
W
Ganesha
8,513
851
0
0
0
179,957
0
L
Ne Zha
6,730
673
9
1
0
183,333
0
W
Nu Wa
8,647
865
19
2
0
175,369
0
L
Artio
6,746
675
9
1
0
170,925
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role