Player Matchup

Chronos
Chronos
DeluxMaT92
Chronos
Level 148
God Stats
3W - 8L
1,311 SR
Queue Stats
353W - 342L
1,497 Elo+
Solo
Fafnir
Fafnir
Ghostz
Fafnir
Level 152
God Stats
2W - 0L
1,752 SR
Queue Stats
174W - 195L
1,522 Elo+
Solo
Sol
Sol
Oo-Vulgrim-oO
Sol
Level 153
God Stats
2W - 2L
1,367 SR
Queue Stats
847W - 859L
1,537 Elo+
Solo
Olorun
Olorun
R15H1-Zz0
Olorun
Level 125
God Stats
3W - 3L
1,521 SR
Queue Stats
384W - 348L
1,538 Elo+
Solo
Neith
Neith
SinkingMoon
Neith
Level 104
God Stats
2W - 2L
1,387 SR
Queue Stats
136W - 123L
1,493 Elo+
Solo
Team Averages
Level 136
1,467 SR
1,517 Elo+

VS

Team Averages
Level 129
1,501 SR
1,476 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 38
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
JumalanMuna
Cupid
Level 152
God Stats
2W - 2L
1,644 SR
Queue Stats
192W - 170L
1,504 Elo+
Party 1
He Bo
He Bo
LeonSsS
He Bo
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,386 Elo+
Solo
Xing Tian
Xing Tian
Metallocyte
Xing Tian
Level 183
God Stats
3W - 3L
1,550 SR
Queue Stats
589W - 611L
1,480 Elo+
Solo
Charybdis
Charybdis
Swagrath
Charybdis
Level 148
God Stats
0W - 2L
1,310 SR
Queue Stats
56W - 60L
1,509 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
DeluxMaT92
Chronos
17
4 / 2 / 8
10,411
744
8,514
13,316
7,413
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Fafnir
Ghostz
Fafnir
18
2 / 1 / 15
11,212
801
8,910
17,279
29,368
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heroism

Heroism

+350
Health
+20
Hp 5
+20
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. When an ally god within 55 units of you is hit by a hard crowd control effect, give them a shield equal to 15% of your Maximum Health. This effect can only occur once every 15s.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

17
1 / 1 / 12
10,384
742
7,806
10,499
6,261
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 8% of the target's maximum Health. This effect can only occur once every 10s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Olorun
R15H1-Zz0
Olorun
18
5 / 1 / 13
11,417
816
12,073
10,616
6,878
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

19
7 / 1 / 9
11,398
814
12,952
9,073
5,410
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
17
1 / 5 / 3
9,203
657
7,927
13,276
7,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

17
2 / 4 / 4
9,281
663
9,228
14,638
8,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

He Bo
LeonSsS
He Bo
18
1 / 3 / 4
9,243
660
8,803
11,220
5,436
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
Metallocyte
Xing Tian
1
0 / 1 / 0
3,504
250
0
792
258
Charybdis
Swagrath
Charybdis
16
2 / 6 / 3
9,155
654
9,638
13,958
6,702
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
20
19
Kills
6
6
Deaths
19
57
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
1
5
3
0.5
W
Chronos
DeluxMaT92
Chronos
4
2
8
4
W
Fafnir
Ghostz
Fafnir
2
1
15
9.5
L
2
4
4
1
L
He Bo
LeonSsS
He Bo
1
3
4
1
L
Xing Tian
Metallocyte
Xing Tian
0
1
0
0
W
1
1
12
7
W
Olorun
R15H1-Zz0
Olorun
5
1
13
11.5
W
7
1
9
11.5
L
Charybdis
Swagrath
Charybdis
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,255
Damage
35,596
60,783
Taken
53,884
55,330
Mitigated
27,470
26,290
Healing
16,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
7,927
4,684
297
630
13,276
7,000
0
9,826
3,450
0
27,015
W
Chronos
DeluxMaT92
Chronos
8,514
2,190
938
2,800
13,316
7,413
2,385
2,561
10,755
21,799
0
W
Fafnir
Ghostz
Fafnir
8,910
1,916
3,641
4,273
17,279
29,368
303
2,723
14,556
14,454
0
L
9,228
3,737
7,293
6,006
14,638
8,074
0
9,810
4,828
0
23,148
L
He Bo
LeonSsS
He Bo
8,803
807
176
1,261
11,220
5,436
0
6,649
4,571
25,738
0
L
Xing Tian
Metallocyte
Xing Tian
0
0
0
0
792
258
0
249
543
0
0
W
7,806
1,413
820
1,951
10,499
6,261
2,467
1,000
9,499
27,693
2,131
W
Olorun
R15H1-Zz0
Olorun
12,073
4,267
3,722
3,277
10,616
6,878
2,597
915
9,701
36,402
0
W
12,952
4,037
2,505
2,363
9,073
5,410
448
1,604
7,469
0
30,860
L
Charybdis
Swagrath
Charybdis
9,638
3,201
244
813
13,958
6,702
0
10,654
3,304
0
17,765

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,822
Gold Earned
40,386
170
Minions Killed
121
0
Camps Cleared
0
1,313,160
Distance Traveled
915,065
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,203
657
45
3
0
220,290
0
W
Chronos
10,411
744
26
2
0
272,378
0
W
Fafnir
11,212
801
9
1
0
226,096
0
L
Cupid
9,281
663
21
2
0
227,576
0
L
He Bo
9,243
660
32
2
0
252,423
0
L
Xing Tian
3,504
250
0
0
0
0
0
W
Sol
10,384
742
41
3
0
268,384
0
W
Olorun
11,417
816
64
5
0
270,790
0
W
Neith
11,398
814
30
2
0
275,512
0
L
Charybdis
9,155
654
23
2
0
214,776
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role