Player Matchup

Athena
Athena
BOOMERANG-PR
Athena
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
327W - 339L
1,464 Elo+
Solo
Rama
Rama
Dhawan24
Rama
Level 74
God Stats
3W - 1L
1,617 SR
Queue Stats
33W - 37L
1,399 Elo+
Solo
Pele
Pele
Tartenpion4219
Pele
Level 68
God Stats
16W - 2L
1,886 SR
Queue Stats
238W - 230L
1,561 Elo+
Solo
Anubis
Anubis
YrUxCappin
Anubis
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 79L
1,423 Elo+
Solo
Surtr
Surtr
weli48
Surtr
Level 156
God Stats
2W - 1L
1,830 SR
Queue Stats
6W - 8L
1,484 Elo+
Solo
Team Averages
Level 110
1,666 SR
1,466 Elo+

VS

Team Averages
Level 103
1,436 SR
1,345 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 183
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
DJ_Shazam111
Geb
Level 62
God Stats
0W - 2L
1,411 SR
Queue Stats
3W - 13L
1,145 Elo+
Party 1
Mercury
Mercury
NijiShadows
Mercury
Level 121
God Stats
2W - 3L
1,491 SR
Queue Stats
126W - 152L
1,450 Elo+
Solo
Apollo
Apollo
ShiestyNoodles23
Apollo
Level 28
God Stats
0W - 1L
1,469 SR
Queue Stats
2W - 12L
1,079 Elo+
Party 1
Mulan
Mulan
llNotHimII
Mulan
Level 119
God Stats
0W - 2L
1,308 SR
Queue Stats
111W - 95L
1,550 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
8
1 / 0 / 4
5,074
564
3,576
4,894
3,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
9
4 / 0 / 0
5,740
638
4,397
3,631
1,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
2 / 1 / 1
5,860
651
2,799
6,299
2,032
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
YrUxCappin
Anubis
10
2 / 3 / 0
5,595
622
3,457
4,261
2,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Surtr
weli48
Surtr
10
4 / 1 / 2
6,152
684
5,773
8,517
7,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
9
2 / 2 / 2
5,235
582
1,832
6,308
2,662
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

7
0 / 0 / 0
4,311
479
829
5,017
2,906
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mercury
NijiShadows
Mercury
8
2 / 3 / 1
4,796
533
3,262
6,748
2,223
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

6
0 / 3 / 0
3,746
416
1,858
5,272
1,489
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mulan
8
1 / 5 / 0
5,056
562
5,740
9,311
4,738
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
8
13
Kills
5
5
Deaths
13
7
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
 
Bake Kujira
2
2
2
1.5
W
Athena
1
0
4
3
L
0
0
0
0
W
Rama
4
0
0
4
L
Mercury
NijiShadows
Mercury
2
3
1
0.83
L
0
3
0
0
W
2
1
1
2.5
W
Anubis
YrUxCappin
Anubis
2
3
0
0.67
L
Mulan
1
5
0
0.2
W
Surtr
weli48
Surtr
4
1
2
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,002
Damage
13,521
27,602
Taken
32,656
16,462
Mitigated
14,018
8,608
Healing
7,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
 
Bake Kujira
1,832
700
0
1,375
6,308
2,662
0
2,349
3,959
27,054
0
W
Athena
3,576
1,516
0
1,638
4,894
3,896
50
426
4,468
19,102
0
L
829
144
48
1,979
5,017
2,906
0
1,678
3,339
10,971
0
W
Rama
4,397
3,891
132
1,752
3,631
1,180
356
403
3,228
0
32,941
L
Mercury
NijiShadows
Mercury
3,262
864
0
250
6,748
2,223
0
1,434
5,273
0
23,708
L
1,858
1,494
0
758
5,272
1,489
0
1,642
3,630
0
14,549
W
2,799
905
0
1,002
6,299
2,032
0
567
5,573
0
42,609
W
Anubis
YrUxCappin
Anubis
3,457
240
0
954
4,261
2,050
0
1,265
2,996
42,108
0
L
Mulan
5,740
1,535
0
2,611
9,311
4,738
0
130
8,668
0
32,900
W
Surtr
weli48
Surtr
5,773
2,436
0
3,130
8,517
7,304
0
0
8,065
509
35,210

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,421
Gold Earned
23,144
270
Minions Killed
177
0
Camps Cleared
0
886,785
Distance Traveled
886,636
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
5,235
582
64
7
0
148,991
0
W
Athena
5,074
564
27
3
0
169,749
2
L
Geb
4,311
479
8
1
0
195,315
0
W
Rama
5,740
638
45
5
0
147,965
0
L
Mercury
4,796
533
35
4
0
206,907
2
L
Apollo
3,746
416
20
2
0
178,279
0
W
Pele
5,860
651
79
9
0
212,740
0
W
Anubis
5,595
622
62
7
0
175,889
0
L
Mulan
5,056
562
50
6
0
157,144
1
W
Surtr
6,152
684
57
6
0
180,442
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role