Player Matchup

Awilix
Awilix
Hey Tisumi
Awilix
Level 46
God Stats
39W - 28L
1,578 SR
Queue Stats
57W - 66L
1,478 Elo+
Solo
Ra
Ra
Jb__Lock
Ra
Level 156
God Stats
3W - 2L
1,316 SR
Queue Stats
187W - 180L
1,381 Elo+
Party 3
Athena
Athena
Knightsy1904
Athena
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,570 Elo+
Party 2
Bellona
Bellona
Reformed_RoLL
Bellona
Level 90
God Stats
5W - 7L
1,339 SR
Queue Stats
165W - 163L
1,354 Elo+
Party 3
Neith
Neith
UnKn0wN ThReAt
Neith
Level 119
God Stats
10W - 2L
1,886 SR
Queue Stats
20W - 14L
1,506 Elo+
Party 2
Team Averages
Level 85
1,524 SR
1,458 Elo+

VS

Team Averages
Level 122
1,513 SR
1,469 Elo+
Sol
Sol
 
Sol
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Surtr
Surtr
EzbeginsYT
Surtr
Level 128
God Stats
10W - 13L
1,531 SR
Queue Stats
129W - 130L
1,467 Elo+
Party 1
Medusa
Medusa
FiRDaniets
Medusa
Level 128
God Stats
12W - 9L
1,611 SR
Queue Stats
140W - 145L
1,471 Elo+
Party 1
Serqet
Serqet
Ikees
Serqet
Level 149
God Stats
0W - 2L
1,238 SR
Queue Stats
12W - 12L
1,439 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
kaneki97400
Morgan Le Fay
Level 76
God Stats
6W - 3L
1,683 SR
Queue Stats
109W - 105L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Hey Tisumi
Awilix
12
5 / 1 / 3
6,844
684
7,046
8,355
3,125
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

13
3 / 0 / 1
7,115
712
3,569
6,558
2,466
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Athena
9
0 / 0 / 2
5,246
525
1,506
6,574
5,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
10
1 / 0 / 1
6,201
620
1,529
10,082
6,551
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

10
3 / 1 / 2
6,036
604
5,222
5,759
1,918
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
10
0 / 2 / 1
5,806
581
8,246
6,018
2,187
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Surtr
9
1 / 2 / 0
5,260
526
4,124
8,990
5,899
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Medusa
FiRDaniets
Medusa
9
0 / 4 / 0
4,961
496
3,474
6,974
2,290
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Serqet
Ikees
Serqet
9
1 / 1 / 0
5,112
511
3,674
6,076
2,252
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Morgan Le Fay
kaneki97400
Morgan Le Fay
9
0 / 3 / 0
4,976
498
4,102
5,539
2,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
12
Kills
2
2
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
0
2
1
0.25
L
Surtr
1
2
0
0.5
L
Medusa
FiRDaniets
Medusa
0
4
0
0
W
Awilix
Hey Tisumi
Awilix
5
1
3
6.5
L
Serqet
Ikees
Serqet
1
1
0
1
W
3
0
1
3.5
W
Athena
0
0
2
1
W
Bellona
1
0
1
1.5
W
3
1
2
4
L
Morgan Le Fay
kaneki97400
Morgan Le Fay
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,872
Damage
23,620
37,328
Taken
33,597
19,079
Mitigated
14,733
14,306
Healing
8,570
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
8,246
3,125
0
2,760
6,018
2,187
0
0
6,018
35,120
6,645
L
Surtr
4,124
1,088
35
2,299
8,990
5,899
66
1,164
7,826
1,183
26,811
L
Medusa
FiRDaniets
Medusa
3,474
1,610
0
753
6,974
2,290
446
992
5,982
0
32,914
W
Awilix
Hey Tisumi
Awilix
7,046
2,527
0
1,673
8,355
3,125
0
1,868
6,487
0
50,043
L
Serqet
Ikees
Serqet
3,674
638
0
1,668
6,076
2,252
0
1,108
4,968
0
34,498
W
3,569
347
564
4,326
6,558
2,466
0
2,573
3,523
60,754
0
W
Athena
1,506
735
0
865
6,574
5,019
0
139
6,435
18,962
0
W
Bellona
1,529
435
0
4,043
10,082
6,551
0
7,495
2,587
0
38,305
W
5,222
1,613
0
2,835
5,759
1,918
0
64
5,695
0
39,925
L
Morgan Le Fay
kaneki97400
Morgan Le Fay
4,102
863
0
1,055
5,539
2,105
0
1,744
3,728
36,694
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,442
Gold Earned
26,115
383
Minions Killed
272
0
Camps Cleared
0
1,137,867
Distance Traveled
940,493
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
5,806
581
69
7
0
177,832
6
L
Surtr
5,260
526
44
4
0
217,862
4
L
Medusa
4,961
496
60
6
0
170,036
1
W
Awilix
6,844
684
78
8
0
254,494
1
L
Serqet
5,112
511
56
6
0
213,856
0
W
Ra
7,115
712
114
11
0
215,356
1
W
Athena
5,246
525
34
3
0
236,779
0
W
Bellona
6,201
620
89
9
0
229,923
0
W
Neith
6,036
604
68
7
0
201,315
0
L
Morgan Le Fay
4,976
498
43
4
0
160,907
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role