Player Matchup

Anhur
Anhur
DOUDAKIN
Anhur
Level 59
God Stats
2W - 0L
1,740 SR
Queue Stats
91W - 77L
1,513 Elo+
Solo
Zeus
Zeus
FrostySausage
Zeus
Level 109
God Stats
1W - 0L
1,789 SR
Queue Stats
6W - 5L
1,460 Elo+
Party 1
Skadi
Skadi
KenshinSlice84
Skadi
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 45L
1,469 Elo+
Solo
Geb
Geb
gnomeggedon
Geb
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,284 Elo+
Solo
Izanami
Izanami
lAvatar9347l
Izanami
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,526 Elo+
Party 1
Team Averages
Level 106
1,606 SR
1,451 Elo+

VS

Team Averages
Level 131
1,363 SR
1,466 Elo+
Ganesha
Ganesha
 
Ganesha
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Cappin51
Ah Muzen Cab
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,389 Elo+
Solo
Lancelot
Lancelot
HandysBehindDQ
Lancelot
Level 105
God Stats
3W - 7L
1,338 SR
Queue Stats
220W - 240L
1,491 Elo+
Solo
Arachne
Arachne
KrimsonKy
Arachne
Level 109
God Stats
0W - 2L
1,244 SR
Queue Stats
159W - 156L
1,473 Elo+
Solo
Bastet
Bastet
Seancho
Bastet
Level 152
God Stats
1W - 4L
1,233 SR
Queue Stats
338W - 352L
1,477 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DOUDAKIN
Anhur
16
10 / 2 / 11
9,963
996
10,386
8,923
5,546
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
2 / 4 / 13
8,450
845
9,128
9,091
3,002
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
2 / 2 / 14
8,697
870
7,801
7,371
2,883
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 3 / 17
8,895
890
5,570
11,827
8,359
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
lAvatar9347l
Izanami
17
9 / 3 / 11
10,550
1,055
18,914
11,387
4,920
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 5 / 8
6,859
686
5,020
12,201
7,867
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
Cappin51
Ah Muzen Cab
15
4 / 3 / 4
8,106
811
9,245
9,246
4,381
Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Lancelot
11
2 / 7 / 7
7,034
703
6,829
11,572
4,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Arachne
KrimsonKy
Arachne
15
5 / 2 / 7
8,086
809
6,402
10,391
11,706
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

Bastet
Seancho
Bastet
12
3 / 7 / 7
7,634
763
11,064
12,461
5,076
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
47
24
Kills
14
14
Deaths
24
66
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
5
8
0.8
L
Ah Muzen Cab
Cappin51
Ah Muzen Cab
4
3
4
2
W
Anhur
DOUDAKIN
Anhur
10
2
11
7.75
W
2
4
13
2.13
L
Lancelot
2
7
7
0.79
W
2
2
14
4.5
L
Arachne
KrimsonKy
Arachne
5
2
7
4.25
L
Bastet
Seancho
Bastet
3
7
7
0.93
W
1
3
17
3.17
W
Izanami
lAvatar9347l
Izanami
9
3
11
4.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,799
Damage
38,560
48,599
Taken
55,871
24,710
Mitigated
33,438
14,155
Healing
10,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
5,020
131
0
1,667
12,201
7,867
0
3,203
8,998
13,913
0
L
Ah Muzen Cab
Cappin51
Ah Muzen Cab
9,245
2,134
0
0
9,246
4,381
0
1,689
7,557
0
25,844
W
Anhur
DOUDAKIN
Anhur
10,386
6,592
1,363
1,081
8,923
5,546
835
1,185
7,642
0
18,140
W
9,128
774
967
1,596
9,091
3,002
482
793
8,171
24,537
0
L
Lancelot
6,829
464
736
952
11,572
4,408
0
3,321
8,251
0
9,236
W
7,801
2,638
845
1,262
7,371
2,883
512
488
6,844
0
21,163
L
Arachne
KrimsonKy
Arachne
6,402
4,604
1,114
3,122
10,391
11,706
0
3,373
7,018
0
12,892
L
Bastet
Seancho
Bastet
11,064
2,727
907
1,503
12,461
5,076
0
3,112
9,349
0
13,621
W
5,570
451
2,045
1,502
11,827
8,359
81
1,613
10,124
7,591
0
W
Izanami
lAvatar9347l
Izanami
18,914
14,493
868
2,626
11,387
4,920
2,920
941
10,359
0
43,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,555
Gold Earned
37,719
206
Minions Killed
75
0
Camps Cleared
0
888,033
Distance Traveled
863,938
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
6,859
686
0
0
0
125,685
0
L
Ah Muzen Cab
8,106
811
30
3
0
181,731
1
W
Anhur
9,963
996
35
4
0
181,075
0
W
Zeus
8,450
845
35
4
0
182,154
0
L
Lancelot
7,034
703
2
0
0
180,168
0
W
Skadi
8,697
870
42
4
0
167,651
0
L
Arachne
8,086
809
31
3
0
204,113
0
L
Bastet
7,634
763
12
1
0
172,241
1
W
Geb
8,895
890
7
1
0
197,331
0
W
Izanami
10,550
1,055
87
9
0
159,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role