Player Matchup

Thanatos
Thanatos
CastArtifact582
Thanatos
Level 129
God Stats
3W - 4L
1,456 SR
Queue Stats
39W - 39L
1,498 Elo+
Party 1
Surtr
Surtr
Kruemel_0815_
Surtr
Level 105
God Stats
9W - 11L
1,397 SR
Queue Stats
160W - 155L
1,543 Elo+
Solo
Bakasura
Bakasura
OgrNinja1337
Bakasura
Level 144
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 29L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
ZhaloTurkcell
Morgan Le Fay
Level 62
God Stats
7W - 1L
1,859 SR
Queue Stats
48W - 59L
1,457 Elo+
Solo
Arachne
Arachne
nitraria
Arachne
Level 60
God Stats
23W - 4L
1,901 SR
Queue Stats
112W - 105L
1,570 Elo+
Solo
Team Averages
Level 100
1,623 SR
1,514 Elo+

VS

Team Averages
Level 119
1,520 SR
1,499 Elo+
The Morrigan
The Morrigan
NicolaSturge
The Morrigan
Level 106
God Stats
3W - 4L
1,437 SR
Queue Stats
151W - 135L
1,505 Elo+
Party 2
Fenrir
Fenrir
Zmo_86
Fenrir
Level 158
God Stats
0W - 4L
1,403 SR
Queue Stats
285W - 276L
1,585 Elo+
Solo
King Arthur
King Arthur
acrayon17
King Arthur
Level 81
God Stats
2W - 3L
1,434 SR
Queue Stats
17W - 18L
1,461 Elo+
Party 2
Bake Kujira
Bake Kujira
krrauller
Bake Kujira
Level 147
God Stats
1W - 1L
1,878 SR
Queue Stats
412W - 423L
1,447 Elo+
Solo
Izanami
Izanami
weemitch15
Izanami
Level 101
God Stats
3W - 4L
1,450 SR
Queue Stats
114W - 108L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
19
7 / 6 / 10
12,354
537
19,309
21,408
12,184
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

18
2 / 7 / 3
11,837
515
16,995
27,662
29,591
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
OgrNinja1337
Bakasura
19
6 / 2 / 8
13,204
574
10,038
21,401
23,238
War Banner

War Banner

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - You gain 8 GP5 if you have the lowest gold on your team. Getting an assist for an enemy dying provides a stack that provides 2% Movement Speed and 4% Attack Speed for 10s to nearby allies up to 10 stacks. When you've gained 4 or more stacks from assists, once per ability, each time you damage an enemy god you restore 1% Health and 1.25% Mana to nearby allies within 55 units and refresh the duration of these stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Morgan Le Fay
ZhaloTurkcell
Morgan Le Fay
20
6 / 4 / 5
13,117
570
14,633
12,869
5,822
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
nitraria
Arachne
20
17 / 2 / 6
14,803
644
23,705
20,830
11,180
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
NicolaSturge
The Morrigan
20
3 / 4 / 4
12,514
544
9,433
13,770
6,038
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fenrir
Zmo_86
Fenrir
18
7 / 8 / 2
11,529
501
11,394
26,040
10,850
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
acrayon17
King Arthur
19
6 / 8 / 3
12,981
564
23,061
31,482
48,855
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Bake Kujira
krrauller
Bake Kujira
14
2 / 9 / 7
10,474
455
12,036
24,637
24,111
Izanami
weemitch15
Izanami
14
3 / 9 / 1
10,002
435
9,086
14,943
3,634
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
38
38
Kills
21
21
Deaths
38
32
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Thanatos
7
6
10
2
W
2
7
3
0.5
L
The Morrigan
NicolaSturge
The Morrigan
3
4
4
1.25
W
Bakasura
OgrNinja1337
Bakasura
6
2
8
5
W
Morgan Le Fay
ZhaloTurkcell
Morgan Le Fay
6
4
5
2.13
L
Fenrir
Zmo_86
Fenrir
7
8
2
1
L
King Arthur
acrayon17
King Arthur
6
8
3
0.94
L
Bake Kujira
krrauller
Bake Kujira
2
9
7
0.61
W
Arachne
nitraria
Arachne
17
2
6
10
L
Izanami
weemitch15
Izanami
3
9
1
0.39

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,680
Damage
65,010
104,170
Taken
110,872
82,015
Mitigated
93,488
38,646
Healing
6,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
19,309
6,176
0
16,400
21,408
12,184
388
5,523
15,885
0
94,892
W
16,995
6,590
0
4,717
27,662
29,591
0
854
26,808
4,297
91,005
L
The Morrigan
NicolaSturge
The Morrigan
9,433
1,486
0
1,237
13,770
6,038
0
5,675
7,465
115,447
3,648
W
Bakasura
OgrNinja1337
Bakasura
10,038
5,944
0
6,872
21,401
23,238
36
4,154
17,193
0
48,934
W
Morgan Le Fay
ZhaloTurkcell
Morgan Le Fay
14,633
1,936
0
896
12,869
5,822
1,970
5,537
7,332
103,774
0
L
Fenrir
Zmo_86
Fenrir
11,394
1,201
0
1,906
26,040
10,850
0
1,703
22,866
0
81,260
L
King Arthur
acrayon17
King Arthur
23,061
2,398
0
500
31,482
48,855
211
4,086
27,286
0
134,180
L
Bake Kujira
krrauller
Bake Kujira
12,036
7,633
0
1,919
24,637
24,111
0
4,214
19,036
63,067
0
W
Arachne
nitraria
Arachne
23,705
18,172
0
9,761
20,830
11,180
1,657
4,692
16,138
0
148,416
L
Izanami
weemitch15
Izanami
9,086
5,127
0
1,154
14,943
3,634
220
586
13,334
0
74,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,315
Gold Earned
57,500
715
Minions Killed
734
0
Camps Cleared
0
2,358,403
Distance Traveled
2,064,618
20
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,354
537
120
5
0
506,294
2
W
Surtr
11,837
515
135
6
0
408,267
12
L
The Morrigan
12,514
544
202
9
0
469,603
0
W
Bakasura
13,204
574
110
5
0
485,130
2
W
Morgan Le Fay
13,117
570
176
8
0
440,590
0
L
Fenrir
11,529
501
104
5
0
448,427
3
L
King Arthur
12,981
564
207
9
0
384,688
0
L
Bake Kujira
10,474
455
89
4
0
429,616
5
W
Arachne
14,803
644
174
8
0
518,122
4
L
Izanami
10,002
435
132
6
0
332,284
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role