Player Matchup

Thor
Thor
Gleeboy
Thor
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,671 Elo+
Solo
Aphrodite
Aphrodite
MercuryCocktail
Aphrodite
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,441 Elo+
Solo
Cernunnos
Cernunnos
hS__Harkenstone
Cernunnos
Level 89
God Stats
24W - 23L
1,537 SR
Queue Stats
563W - 597L
1,417 Elo+
Solo
Team Averages
Level 79
1,512 SR
1,510 Elo+

VS

Team Averages
Level 68
1,482 SR
1,515 Elo+
Hercules
Hercules
 
Hercules
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
GiggerDigger
Chang'e
Level 3
God Stats
1W - 1L
1,267 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Izanami
Izanami
Jemoederenvader
Izanami
Level 100
God Stats
6W - 4L
1,678 SR
Queue Stats
74W - 70L
1,546 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Gleeboy
Thor
12
5 / 6 / 4
9,826
756
7,321
14,435
11,393
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
MercuryCocktail
Aphrodite
12
5 / 6 / 4
10,055
773
8,996
10,578
5,226
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Cernunnos
hS__Harkenstone
Cernunnos
11
0 / 5 / 9
9,244
711
8,369
10,376
4,490
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
14
4 / 3 / 13
11,256
866
8,829
15,045
19,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Chang'e
GiggerDigger
Chang'e
11
1 / 6 / 9
9,637
741
1,906
10,660
3,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
12 / 1 / 4
12,554
966
18,098
9,782
4,349
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
43
10
Kills
17
17
Deaths
10
17
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
4
3
13
3.5
W
Chang'e
GiggerDigger
Chang'e
1
6
9
0.92
L
Thor
Gleeboy
Thor
5
6
4
1.17
W
12
1
4
14
L
Aphrodite
MercuryCocktail
Aphrodite
5
6
4
1.17
L
Cernunnos
hS__Harkenstone
Cernunnos
0
5
9
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,686
Damage
28,833
35,389
Taken
35,487
21,109
Mitigated
27,341
5,882
Healing
11,562
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
8,829
2,266
353
5,651
15,045
19,514
277
4,857
10,188
312
20,506
W
Chang'e
GiggerDigger
Chang'e
1,906
529
280
676
10,660
3,478
45
3,263
7,397
14,314
0
L
Thor
Gleeboy
Thor
7,321
1,822
0
0
14,435
11,393
87
1,255
12,736
0
21,569
W
18,098
10,926
0
4,602
9,782
4,349
2,151
1,245
8,537
0
94,730
L
Aphrodite
MercuryCocktail
Aphrodite
8,996
1,889
2,651
2,176
10,578
5,226
54
1,456
8,920
29,455
0
L
Cernunnos
hS__Harkenstone
Cernunnos
8,369
3,917
0
1,055
10,376
4,490
176
521
9,662
0
43,656

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,125
Gold Earned
33,447
117
Minions Killed
163
0
Camps Cleared
0
561,569
Distance Traveled
618,472
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
11,256
866
25
2
0
220,399
0
W
Chang'e
9,637
741
18
1
0
190,973
0
L
Thor
9,826
756
15
1
0
180,996
0
W
Izanami
12,554
966
120
9
0
207,100
0
L
Aphrodite
10,055
773
44
3
0
179,522
0
L
Cernunnos
9,244
711
58
4
0
201,051
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role