Player Matchup

Izanami
Izanami
Aurvandill123
Izanami
Level 54
God Stats
5W - 4L
1,431 SR
Queue Stats
8W - 22L
1,204 Elo+
Solo
Yemoja
Yemoja
DannyBrown2005
Yemoja
Level 105
God Stats
2W - 7L
1,290 SR
Queue Stats
213W - 239L
1,381 Elo+
Party 2
Bastet
Bastet
OnkelT40724
Bastet
Level 54
God Stats
0W - 2L
1,145 SR
Queue Stats
0W - 2L
1,211 Elo+
Solo
Kukulkan
Kukulkan
ZaTrashPanda
Kukulkan
Level 69
God Stats
3W - 2L
1,482 SR
Queue Stats
144W - 172L
1,365 Elo+
Party 2
Achilles
Achilles
mob explosion 1
Achilles
Level 107
God Stats
1W - 2L
1,289 SR
Queue Stats
346W - 351L
1,450 Elo+
Party 2
Team Averages
Level 78
1,327 SR
1,322 Elo+

VS

Team Averages
Level 84
1,377 SR
1,418 Elo+
Medusa
Medusa
GaiusBoNuS2017
Medusa
Level 89
God Stats
17W - 25L
1,380 SR
Queue Stats
410W - 450L
1,404 Elo+
Solo
Bellona
Bellona
ImmerNurAmSaufen
Bellona
Level 118
God Stats
4W - 8L
1,297 SR
Queue Stats
563W - 559L
1,446 Elo+
Party 1
Kumbhakarna
Kumbhakarna
PantherZilla
Kumbhakarna
Level 42
God Stats
3W - 2L
1,469 SR
Queue Stats
18W - 27L
1,418 Elo+
Solo
Janus
Janus
Sebeross28
Janus
Level 107
God Stats
4W - 3L
1,383 SR
Queue Stats
421W - 429L
1,436 Elo+
Party 1
Arachne
Arachne
driiloon
Arachne
Level 66
God Stats
2W - 3L
1,358 SR
Queue Stats
273W - 291L
1,387 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
9
0 / 1 / 0
5,265
479
4,681
7,188
2,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

9
1 / 1 / 0
5,629
512
2,069
8,527
5,468
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
1
0 / 0 / 0
2,244
204
0
0
0
Kukulkan
ZaTrashPanda
Kukulkan
12
0 / 2 / 0
6,799
618
4,567
5,341
2,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Achilles
12
3 / 1 / 0
6,801
618
7,773
11,894
11,689
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 1
5,495
500
6,911
6,184
2,089
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 3 / 1
6,197
563
6,023
13,300
11,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Kumbhakarna
PantherZilla
Kumbhakarna
10
1 / 1 / 1
6,136
558
2,750
7,263
4,738
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Janus
11
0 / 1 / 1
6,108
555
1,945
4,827
1,924
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
driiloon
Arachne
12
3 / 0 / 0
6,781
616
2,409
8,309
3,398
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
9
4
Kills
5
5
Deaths
5
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
0
1
0
0
L
1
1
0
1
W
1
0
1
1.5
W
0
3
1
0.17
L
Bastet
0
0
0
0
W
Kumbhakarna
PantherZilla
Kumbhakarna
1
1
1
1.5
W
Janus
0
1
1
0.5
L
Kukulkan
ZaTrashPanda
Kukulkan
0
2
0
0
W
Arachne
driiloon
Arachne
3
0
0
3
L
Achilles
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,090
Damage
20,038
32,950
Taken
39,883
21,582
Mitigated
23,290
9,788
Healing
12,652
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
4,681
3,863
0
1,969
7,188
2,385
0
1,049
6,139
0
41,330
L
2,069
754
1,753
787
8,527
5,468
0
1,701
6,826
18,331
0
W
6,911
3,281
0
3,166
6,184
2,089
461
984
5,200
0
40,099
W
6,023
2,435
0
4,554
13,300
11,141
46
0
12,318
0
42,383
L
Bastet
0
0
0
0
0
0
0
0
0
0
0
W
Kumbhakarna
PantherZilla
Kumbhakarna
2,750
63
0
2,823
7,263
4,738
301
1,085
6,178
24,213
0
W
Janus
1,945
0
0
500
4,827
1,924
0
3,654
1,173
43,058
0
L
Kukulkan
ZaTrashPanda
Kukulkan
4,567
676
0
740
5,341
2,040
905
1,809
3,396
58,584
0
W
Arachne
driiloon
Arachne
2,409
1,765
0
1,609
8,309
3,398
67
913
7,302
0
48,156
L
Achilles
7,773
1,371
0
4,539
11,894
11,689
0
0
11,894
0
38,975

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,738
Gold Earned
30,717
260
Minions Killed
313
0
Camps Cleared
0
782,204
Distance Traveled
1,130,044
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,265
479
74
7
0
136,608
0
L
Yemoja
5,629
512
22
2
0
180,461
0
W
Medusa
5,495
500
56
5
0
220,573
0
W
Bellona
6,197
563
62
6
0
174,323
0
L
Bastet
2,244
204
0
0
0
0
0
W
Kumbhakarna
6,136
558
37
3
0
246,653
0
W
Janus
6,108
555
81
7
0
217,383
0
L
Kukulkan
6,799
618
113
10
0
217,754
0
W
Arachne
6,781
616
77
7
0
271,112
0
L
Achilles
6,801
618
51
5
0
247,381
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role