Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 270
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
BlaringCashew77
Cabrakan
Level 66
God Stats
2W - 0L
1,737 SR
Queue Stats
106W - 101L
1,376 Elo+
Solo
Ao Kuang
Ao Kuang
MariGabu
Ao Kuang
Level 132
God Stats
3W - 0L
1,861 SR
Queue Stats
24W - 20L
1,479 Elo+
Solo
Chernobog
Chernobog
SkwishyQc
Chernobog
Level 87
God Stats
2W - 0L
1,673 SR
Queue Stats
50W - 59L
1,428 Elo+
Solo
Ishtar
Ishtar
职业打深井
Ishtar
Level 118
God Stats
2W - 1L
1,399 SR
Queue Stats
265W - 286L
1,479 Elo+
Solo
Team Averages
Level 135
1,634 SR
1,452 Elo+

VS

Team Averages
Level 106
1,535 SR
1,429 Elo+
Horus
Horus
 
Horus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
LILmama9600
Jing Wei
Level 46
God Stats
1W - 2L
1,521 SR
Queue Stats
70W - 110L
1,385 Elo+
Solo
Janus
Janus
SpotTrain847717
Janus
Level 87
God Stats
1W - 3L
1,323 SR
Queue Stats
94W - 107L
1,391 Elo+
Solo
Hun Batz
Hun Batz
UnderALunaLight
Hun Batz
Level 184
God Stats
2W - 3L
1,520 SR
Queue Stats
641W - 659L
1,399 Elo+
Solo
Kuzenbo
Kuzenbo
new-37065789
Kuzenbo
Level 60
God Stats
2W - 1L
1,809 SR
Queue Stats
34W - 41L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
16
0 / 1 / 17
9,104
910
5,956
15,511
14,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cabrakan
14
3 / 2 / 15
8,871
887
5,527
9,409
11,314
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ao Kuang
MariGabu
Ao Kuang
15
9 / 2 / 10
9,542
954
11,373
10,257
6,500
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
SkwishyQc
Chernobog
16
6 / 3 / 12
9,462
946
11,441
9,842
4,895
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

16
6 / 2 / 12
9,269
927
12,387
8,355
4,337
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
13
0 / 3 / 4
7,207
721
4,588
12,750
9,177
Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jing Wei
LILmama9600
Jing Wei
13
2 / 7 / 5
7,656
766
7,942
11,628
8,366
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

15
5 / 4 / 2
8,540
854
12,727
7,963
3,516
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hun Batz
11
2 / 4 / 2
7,047
705
2,976
5,768
3,086
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Kuzenbo
new-37065789
Kuzenbo
11
1 / 6 / 4
7,466
747
6,706
15,625
17,864
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
27
24
Kills
10
10
Deaths
24
66
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
0
1
17
8.5
L
Horus
 
Horus
0
3
4
0.67
W
Cabrakan
3
2
15
5.25
L
Jing Wei
LILmama9600
Jing Wei
2
7
5
0.64
W
Ao Kuang
MariGabu
Ao Kuang
9
2
10
7
W
Chernobog
SkwishyQc
Chernobog
6
3
12
4
L
5
4
2
1.5
L
Hun Batz
2
4
2
0.75
L
Kuzenbo
new-37065789
Kuzenbo
1
6
4
0.5
W
6
2
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,684
Damage
34,939
53,374
Taken
53,734
41,875
Mitigated
42,009
29,454
Healing
12,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
5,956
1,779
6,318
8,091
15,511
14,829
454
5,173
10,338
14,757
0
L
Horus
 
Horus
4,588
1,628
3,146
5,686
12,750
9,177
0
5,470
7,280
553
9,282
W
Cabrakan
5,527
354
4,285
3,902
9,409
11,314
715
4,417
4,992
11,258
0
L
Jing Wei
LILmama9600
Jing Wei
7,942
5,259
28
1,029
11,628
8,366
0
4,352
7,276
0
17,209
W
Ao Kuang
MariGabu
Ao Kuang
11,373
2,202
654
3,213
10,257
6,500
751
3,098
7,159
14,631
0
W
Chernobog
SkwishyQc
Chernobog
11,441
7,408
252
1,760
9,842
4,895
1,952
4,121
5,721
0
30,267
L
12,727
716
88
317
7,963
3,516
0
5,339
2,624
29,441
0
L
Hun Batz
2,976
394
207
180
5,768
3,086
0
2,347
3,421
0
5,832
L
Kuzenbo
new-37065789
Kuzenbo
6,706
2,589
901
1,206
15,625
17,864
0
5,348
10,277
8,159
0
W
12,387
8,989
249
730
8,355
4,337
3,313
3,097
5,258
0
27,954

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,248
Gold Earned
37,916
125
Minions Killed
94
0
Camps Cleared
0
828,719
Distance Traveled
836,111
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
9,104
910
14
1
0
172,996
0
L
Horus
7,207
721
17
2
0
235,670
0
W
Cabrakan
8,871
887
9
1
0
142,626
0
L
Jing Wei
7,656
766
12
1
0
145,205
0
W
Ao Kuang
9,542
954
11
1
0
211,026
0
W
Chernobog
9,462
946
45
5
0
163,925
0
L
Janus
8,540
854
54
5
0
152,930
0
L
Hun Batz
7,047
705
8
1
0
126,831
0
L
Kuzenbo
7,466
747
3
0
0
175,475
0
W
Ishtar
9,269
927
46
5
0
138,146
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role