Player Matchup

Artio
Artio
 
Artio
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Susano
Susano
GranMadara
Susano
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Hachiman
Hachiman
embergold
Hachiman
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Chaac
Chaac
lordeyy
Chaac
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
yNix5828
Nu Wa
Level 118
God Stats
8W - 9L
1,611 SR
Queue Stats
112W - 119L
1,490 Elo+
Solo
Team Averages
Level 67
1,522 SR
1,498 Elo+

VS

Team Averages
Level 100
1,382 SR
1,454 Elo+
Thor
Thor
 
Thor
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Izanami_main
Bacchus
Level 32
God Stats
1W - 1L
1,253 SR
Queue Stats
5W - 10L
1,313 Elo+
Solo
Ra
Ra
gabrielpahop
Ra
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
108W - 107L
1,509 Elo+
Solo
Jing Wei
Jing Wei
gianlucapc
Jing Wei
Level 150
God Stats
2W - 0L
1,474 SR
Queue Stats
313W - 302L
1,488 Elo+
Solo
Chaac
Chaac
jpcacador
Chaac
Level 87
God Stats
1W - 1L
1,183 SR
Queue Stats
37W - 44L
1,461 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
2 / 1 / 1
5,770
525
3,505
11,403
5,229
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Susano
GranMadara
Susano
4
0 / 6 / 0
3,990
363
2,357
8,409
2,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
embergold
Hachiman
8
0 / 3 / 0
4,536
412
2,386
7,024
2,487
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chaac
lordeyy
Chaac
7
1 / 3 / 0
4,827
439
2,453
7,922
4,086
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nu Wa
yNix5828
Nu Wa
9
1 / 4 / 1
5,074
461
5,773
6,892
1,979
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
12
5 / 0 / 2
7,334
667
3,723
8,298
3,248
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
Izanami_main
Bacchus
9
0 / 1 / 3
5,922
538
3,504
6,067
5,427
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

12
6 / 0 / 0
7,116
647
6,387
6,297
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
gianlucapc
Jing Wei
11
2 / 2 / 2
6,195
563
7,964
8,595
3,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
jpcacador
Chaac
11
3 / 1 / 1
6,963
633
8,130
9,594
4,953
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
24
4
Kills
16
17
Deaths
4
2
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
2
1
1
2.5
W
Thor
 
Thor
5
0
2
6
L
Susano
GranMadara
Susano
0
6
0
0
W
Bacchus
Izanami_main
Bacchus
0
1
3
1.5
L
Hachiman
embergold
Hachiman
0
3
0
0
W
6
0
0
6
W
Jing Wei
gianlucapc
Jing Wei
2
2
2
1.5
W
Chaac
jpcacador
Chaac
3
1
1
3.5
L
Chaac
lordeyy
Chaac
1
3
0
0.33
L
Nu Wa
yNix5828
Nu Wa
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,474
Damage
29,708
41,650
Taken
38,851
16,214
Mitigated
19,250
5,970
Healing
14,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
3,505
271
1,190
2,684
11,403
5,229
0
2,440
8,963
14,645
0
W
Thor
 
Thor
3,723
1,138
0
1,190
8,298
3,248
0
218
8,080
0
64,072
L
Susano
GranMadara
Susano
2,357
699
0
1,018
8,409
2,433
0
1,389
7,020
0
13,462
W
Bacchus
Izanami_main
Bacchus
3,504
446
49
3,047
6,067
5,427
29
3,493
2,574
17,727
0
L
Hachiman
embergold
Hachiman
2,386
1,590
0
0
7,024
2,487
0
4,427
2,481
0
19,511
W
6,387
790
420
3,574
6,297
2,511
273
655
5,642
50,422
0
W
Jing Wei
gianlucapc
Jing Wei
7,964
5,673
0
4,046
8,595
3,111
107
4,174
4,421
0
58,075
W
Chaac
jpcacador
Chaac
8,130
1,776
0
2,583
9,594
4,953
0
738
8,856
0
46,868
L
Chaac
lordeyy
Chaac
2,453
783
0
610
7,922
4,086
0
0
7,922
0
15,143
L
Nu Wa
yNix5828
Nu Wa
5,773
1,389
0
468
6,892
1,979
0
1,519
5,373
38,122
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,197
Gold Earned
33,530
138
Minions Killed
373
0
Camps Cleared
0
952,611
Distance Traveled
1,031,830
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,770
525
18
2
0
189,303
0
W
Thor
7,334
667
94
9
0
232,351
3
L
Susano
3,990
363
16
1
0
200,973
0
W
Bacchus
5,922
538
17
2
0
207,890
2
L
Hachiman
4,536
412
24
2
0
197,099
0
W
Ra
7,116
647
83
8
0
203,972
0
W
Jing Wei
6,195
563
96
9
0
190,776
0
W
Chaac
6,963
633
83
8
0
196,841
0
L
Chaac
4,827
439
19
2
0
172,779
0
L
Nu Wa
5,074
461
61
6
0
192,457
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role