Player Matchup

Lancelot
Lancelot
BYtheHORNs
Lancelot
Level 258
God Stats
5W - 2L
1,653 SR
Queue Stats
377W - 296L
1,555 Elo+
Solo
Ao Kuang
Ao Kuang
Fucyo
Ao Kuang
Level 109
God Stats
1W - 2L
1,500 SR
Queue Stats
163W - 152L
1,509 Elo+
Solo
Anhur
Anhur
GalaxyxHyper610
Anhur
Level 101
God Stats
11W - 9L
1,544 SR
Queue Stats
259W - 281L
1,479 Elo+
Solo
Hercules
Hercules
Tengotousen
Hercules
Level 65
God Stats
3W - 5L
1,376 SR
Queue Stats
62W - 58L
1,464 Elo+
Solo
Maui
Maui
jjwarrior22
Maui
Level 144
God Stats
3W - 1L
1,823 SR
Queue Stats
130W - 130L
1,421 Elo+
Solo
Team Averages
Level 135
1,579 SR
1,485 Elo+

VS

Team Averages
Level 104
1,467 SR
1,471 Elo+
Apollo
Apollo
 
Apollo
Level 175
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
EchoKnight97
Athena
Level 37
God Stats
1W - 2L
1,319 SR
Queue Stats
18W - 19L
1,482 Elo+
Solo
Camazotz
Camazotz
LilTuna
Camazotz
Level 44
God Stats
0W - 1L
1,276 SR
Queue Stats
29W - 34L
1,422 Elo+
Solo
Vulcan
Vulcan
RequiredLotus10
Vulcan
Level 138
God Stats
7W - 7L
1,523 SR
Queue Stats
157W - 142L
1,419 Elo+
Solo
Bastet
Bastet
ToastyHebrew
Bastet
Level 124
God Stats
0W - 1L
1,718 SR
Queue Stats
368W - 377L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
BYtheHORNs
Lancelot
11
0 / 2 / 4
6,043
549
7,024
10,205
4,167
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ao Kuang
Fucyo
Ao Kuang
10
5 / 3 / 0
5,929
539
3,856
8,380
2,555
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

12
3 / 0 / 1
7,493
681
3,662
5,592
2,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hercules
Tengotousen
Hercules
11
0 / 0 / 0
6,642
604
3,535
5,175
2,772
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

10
2 / 2 / 4
5,869
534
3,418
11,030
7,654
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
1 / 2 / 0
6,055
550
4,160
6,658
1,745
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Athena
9
0 / 3 / 4
5,635
512
4,528
11,232
6,969
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
LilTuna
Camazotz
10
0 / 1 / 0
5,048
459
2,551
7,831
3,356
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
2 / 5 / 2
5,666
515
6,657
7,057
2,330
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
12
4 / 0 / 0
6,595
600
4,493
8,541
3,275
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
13
10
Kills
7
7
Deaths
11
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Apollo
 
Apollo
1
2
0
0.5
W
Lancelot
BYtheHORNs
Lancelot
0
2
4
1
L
Athena
0
3
4
0.67
W
Ao Kuang
Fucyo
Ao Kuang
5
3
0
1.67
W
3
0
1
3.5
L
Camazotz
LilTuna
Camazotz
0
1
0
0
L
2
5
2
0.6
W
Hercules
Tengotousen
Hercules
0
0
0
0
L
Bastet
4
0
0
4
W
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,495
Damage
22,389
40,382
Taken
41,319
19,174
Mitigated
17,675
12,904
Healing
13,174
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
 
Apollo
4,160
2,941
0
2,679
6,658
1,745
0
450
6,172
0
53,628
W
Lancelot
BYtheHORNs
Lancelot
7,024
1,536
0
3,369
10,205
4,167
0
2,522
7,683
0
48,068
L
Athena
4,528
2,195
239
3,871
11,232
6,969
0
2,295
8,330
15,487
0
W
Ao Kuang
Fucyo
Ao Kuang
3,856
371
0
1,806
8,380
2,555
0
2,127
6,253
21,016
0
W
3,662
2,754
0
3,574
5,592
2,026
0
396
5,196
0
56,940
L
Camazotz
LilTuna
Camazotz
2,551
687
0
2,565
7,831
3,356
0
0
7,831
0
27,000
L
6,657
4,607
0
1,353
7,057
2,330
0
2,487
4,525
34,608
0
W
Hercules
Tengotousen
Hercules
3,535
2,006
0
2,213
5,175
2,772
0
0
5,175
0
45,611
L
Bastet
4,493
1,309
0
2,467
8,541
3,275
66
1,354
7,187
0
53,899
W
3,418
838
0
1,942
11,030
7,654
0
6,140
4,890
26,883
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,976
Gold Earned
28,999
353
Minions Killed
308
0
Camps Cleared
0
1,119,550
Distance Traveled
1,090,037
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
6,055
550
86
8
0
194,653
4
W
Lancelot
6,043
549
78
7
0
269,669
0
L
Athena
5,635
512
29
3
0
242,708
0
W
Ao Kuang
5,929
539
32
3
0
232,049
0
W
Anhur
7,493
681
113
10
0
204,213
3
L
Camazotz
5,048
459
52
5
0
198,066
1
L
Vulcan
5,666
515
55
5
0
208,914
0
W
Hercules
6,642
604
91
8
0
209,194
0
L
Bastet
6,595
600
86
8
0
245,696
0
W
Maui
5,869
534
39
4
0
204,425
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role