Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fafnir
Fafnir
KingzProdigy
Fafnir
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 2L
1,552 Elo+
Party 1
Atlas
Atlas
SCAPHlZM
Atlas
Level 145
God Stats
2W - 0L
1,737 SR
Queue Stats
146W - 135L
1,523 Elo+
Solo
King Arthur
King Arthur
SirNeaaa
King Arthur
Level 126
God Stats
1W - 0L
1,731 SR
Queue Stats
66W - 61L
1,544 Elo+
Party 1
Anubis
Anubis
Skelly1998
Anubis
Level 148
God Stats
1W - 0L
1,533 SR
Queue Stats
34W - 34L
1,511 Elo+
Party 1
Team Averages
Level 138
1,600 SR
1,526 Elo+

VS

Team Averages
Level 113
1,445 SR
1,458 Elo+
Fenrir
Fenrir
BATBAKE
Fenrir
Level 160
God Stats
7W - 10L
1,390 SR
Queue Stats
426W - 452L
1,553 Elo+
Solo
Apollo
Apollo
JetFire080
Apollo
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
186W - 188L
1,512 Elo+
Party 2
Athena
Athena
PHILCUPCAKE
Athena
Level 109
God Stats
2W - 5L
1,349 SR
Queue Stats
142W - 131L
1,481 Elo+
Party 3
Thanatos
Thanatos
RTV_quinngaming
Thanatos
Level 26
God Stats
0W - 2L
1,276 SR
Queue Stats
7W - 23L
1,276 Elo+
Party 2
Chaac
Chaac
Tatsuheidie671
Chaac
Level 142
God Stats
5W - 3L
1,711 SR
Queue Stats
151W - 162L
1,469 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
14
2 / 2 / 11
8,103
810
8,064
7,598
4,340
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Fafnir
16
4 / 0 / 13
9,610
961
7,908
9,191
12,628
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Atlas
SCAPHlZM
Atlas
15
4 / 0 / 15
9,028
903
12,439
11,783
9,829
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

King Arthur
SirNeaaa
King Arthur
15
6 / 3 / 10
8,771
877
13,417
12,530
15,327
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Anubis
Skelly1998
Anubis
13
5 / 2 / 10
8,471
847
15,507
8,943
5,742
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
BATBAKE
Fenrir
13
1 / 3 / 3
7,107
711
9,113
17,407
12,014
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
JetFire080
Apollo
15
3 / 1 / 2
8,021
802
11,113
8,737
4,693
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
13
1 / 5 / 3
7,397
740
7,093
15,421
13,480
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
10
1 / 7 / 2
6,725
673
4,220
8,516
3,409
The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
1 / 5 / 5
7,026
703
10,824
13,957
12,570
Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

80
Kill Participation
22
21
Kills
7
7
Deaths
21
59
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
 
Jing Wei
2
2
11
3.75
L
Fenrir
BATBAKE
Fenrir
1
3
3
0.83
L
Apollo
JetFire080
Apollo
3
1
2
4
W
Fafnir
4
0
13
10.5
L
Athena
1
5
3
0.5
L
Thanatos
1
7
2
0.29
W
Atlas
SCAPHlZM
Atlas
4
0
15
11.5
W
King Arthur
SirNeaaa
King Arthur
6
3
10
3.67
W
Anubis
Skelly1998
Anubis
5
2
10
5
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,335
Damage
42,363
50,045
Taken
64,038
47,866
Mitigated
46,166
18,488
Healing
19,907
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
 
Jing Wei
8,064
5,783
43
113
7,598
4,340
760
1,125
6,473
0
21,992
L
Fenrir
BATBAKE
Fenrir
9,113
1,511
234
6,213
17,407
12,014
0
10,804
6,603
0
14,935
L
Apollo
JetFire080
Apollo
11,113
7,705
502
3,019
8,737
4,693
0
5,376
3,361
0
27,217
W
Fafnir
7,908
2,551
1,606
1,849
9,191
12,628
243
1,195
7,996
12,389
0
L
Athena
7,093
964
2,527
2,769
15,421
13,480
0
9,502
5,919
11,356
0
L
Thanatos
4,220
501
0
1,241
8,516
3,409
0
5,186
3,330
0
5,461
W
Atlas
SCAPHlZM
Atlas
12,439
4,592
1,151
6,237
11,783
9,829
0
1,267
10,516
19,172
0
W
King Arthur
SirNeaaa
King Arthur
13,417
1,240
1,154
2,171
12,530
15,327
0
1,496
11,034
4,129
19,609
W
Anubis
Skelly1998
Anubis
15,507
679
701
3,463
8,943
5,742
375
2,010
6,933
25,802
0
L
10,824
388
496
2,906
13,957
12,570
0
8,000
5,957
0
22,015

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,983
Gold Earned
36,276
112
Minions Killed
94
0
Camps Cleared
0
957,596
Distance Traveled
881,649
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
8,103
810
40
4
0
186,879
0
L
Fenrir
7,107
711
13
1
0
184,459
0
L
Apollo
8,021
802
44
4
0
176,940
0
W
Fafnir
9,610
961
9
1
0
198,169
0
L
Athena
7,397
740
11
1
0
177,946
0
L
Thanatos
6,725
673
4
0
0
157,555
0
W
Atlas
9,028
903
13
1
0
232,468
0
W
King Arthur
8,771
877
20
2
0
174,130
0
W
Anubis
8,471
847
30
3
0
165,950
0
L
Chaac
7,026
703
22
2
0
184,749
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role