Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 139
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Guan Yu
Guan Yu
 
Guan Yu
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
 
Serqet
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Guyzmood
Hades
Level 66
God Stats
2W - 1L
1,913 SR
Queue Stats
18W - 17L
1,474 Elo+
Solo
Ao Kuang
Ao Kuang
TeK-SQuIrT-08
Ao Kuang
Level 99
God Stats
2W - 5L
1,301 SR
Queue Stats
124W - 125L
1,481 Elo+
Solo
Team Averages
Level 99
1,543 SR
1,491 Elo+

VS

Team Averages
Level 113
1,445 SR
1,457 Elo+
Terra
Terra
 
Terra
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
ElviraMadigan
Ah Muzen Cab
Level 158
God Stats
6W - 9L
1,326 SR
Queue Stats
488W - 502L
1,482 Elo+
Solo
Khepri
Khepri
MrsBerserker83
Khepri
Level 115
God Stats
9W - 5L
1,579 SR
Queue Stats
602W - 612L
1,409 Elo+
Solo
Zhong Kui
Zhong Kui
Silberadler1234
Zhong Kui
Level 109
God Stats
1W - 0L
1,473 SR
Queue Stats
97W - 99L
1,507 Elo+
Solo
Agni
Agni
Storm100
Agni
Level 126
God Stats
2W - 2L
1,346 SR
Queue Stats
170W - 199L
1,386 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
14
2 / 3 / 7
7,482
748
6,278
15,110
12,944
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Guan Yu
 
Guan Yu
13
0 / 4 / 9
7,418
742
5,402
16,617
14,955
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Caduceus Club

Caduceus Club

+20
Physical Power
+200
Health
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 70 units have 10% increased Crowd Control Reduction and 3% Movement Speed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
 
Serqet
12
0 / 2 / 6
7,406
741
3,351
10,218
10,130
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Hades
Guyzmood
Hades
15
6 / 6 / 4
8,487
849
18,728
14,545
10,615
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
TeK-SQuIrT-08
Ao Kuang
15
3 / 2 / 7
7,720
772
11,868
12,270
10,638
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
12
0 / 3 / 13
7,796
780
6,455
12,471
7,576
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ah Muzen Cab
ElviraMadigan
Ah Muzen Cab
14
3 / 3 / 9
8,156
816
15,724
9,637
5,568
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
1 / 2 / 11
7,308
731
4,724
9,283
8,282
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Zhong Kui
Silberadler1234
Zhong Kui
18
7 / 0 / 10
10,360
1,036
19,711
10,645
12,270
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Agni
15
6 / 3 / 7
9,068
907
15,664
9,926
5,148
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
67
11
Kills
17
17
Deaths
11
33
Assists
50
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
2
3
7
1.83
L
Guan Yu
 
Guan Yu
0
4
9
1.13
L
Serqet
 
Serqet
0
2
6
1.5
W
Terra
 
Terra
0
3
13
2.17
W
Ah Muzen Cab
ElviraMadigan
Ah Muzen Cab
3
3
9
2.5
L
Hades
Guyzmood
Hades
6
6
4
1.33
W
1
2
11
3.25
W
Zhong Kui
Silberadler1234
Zhong Kui
7
0
10
12
W
Agni
6
3
7
3.17
L
Ao Kuang
TeK-SQuIrT-08
Ao Kuang
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,627
Damage
62,278
68,760
Taken
51,962
59,282
Mitigated
38,844
28,625
Healing
18,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
6,278
433
402
2,871
15,110
12,944
0
9,474
5,636
10,518
0
L
Guan Yu
 
Guan Yu
5,402
370
7,632
4,920
16,617
14,955
0
11,777
4,840
63
10,957
L
Serqet
 
Serqet
3,351
459
601
1,830
10,218
10,130
0
7,515
2,703
0
8,791
W
Terra
 
Terra
6,455
430
3,537
3,261
12,471
7,576
0
9,923
2,192
8,143
0
W
Ah Muzen Cab
ElviraMadigan
Ah Muzen Cab
15,724
4,265
582
1,332
9,637
5,568
231
6,298
3,215
0
31,059
L
Hades
Guyzmood
Hades
18,728
976
2,785
3,485
14,545
10,615
0
9,786
4,759
31,933
0
W
4,724
419
1,637
1,874
9,283
8,282
0
7,084
2,023
8,014
0
W
Zhong Kui
Silberadler1234
Zhong Kui
19,711
1,623
1,688
4,167
10,645
12,270
495
6,956
3,272
35,598
0
W
Agni
15,664
1,640
0
536
9,926
5,148
0
5,650
3,745
25,490
0
L
Ao Kuang
TeK-SQuIrT-08
Ao Kuang
11,868
2,014
547
3,552
12,270
10,638
0
8,002
4,268
22,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,513
Gold Earned
42,688
99
Minions Killed
115
0
Camps Cleared
0
1,015,852
Distance Traveled
1,041,997
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
7,482
748
8
1
0
224,544
0
L
Guan Yu
7,418
742
13
1
0
221,539
0
L
Serqet
7,406
741
15
2
0
187,304
0
W
Terra
7,796
780
1
0
0
217,959
0
W
Ah Muzen Cab
8,156
816
37
4
0
197,433
0
L
Hades
8,487
849
46
5
0
178,945
0
W
Khepri
7,308
731
19
2
0
216,750
0
W
Zhong Kui
10,360
1,036
42
4
0
229,975
0
W
Agni
9,068
907
16
2
0
179,880
0
L
Ao Kuang
7,720
772
17
2
0
203,520
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role