Player Matchup

Scylla
Scylla
Gold IV
 
Scylla
Gold IV
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Osiris
Osiris
Bronze III
JoakimSunje
Osiris
Bronze III
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,562 MMR
Party 1
Atlas
Atlas
Bronze III
Mister-Toxicity
Atlas
Bronze III
Level 69
God Stats
2W - 3L
1,680 SR
Queue Stats
7W - 13L
1,275 MMR
Solo
Ao Kuang
Ao Kuang
Silver III
matrixxand1
Ao Kuang
Silver III
Level 84
God Stats
0W - 1L
1,473 SR
Queue Stats
6W - 13L
1,306 MMR
Solo
Izanami
Izanami
Bronze III
thom_d010548
Izanami
Bronze III
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,400 MMR
Party 1
Team Averages
Silver V
Silver V
Average Tier
Level 92
1,530 SR
1,409 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 120
1,611 SR
1,401 MMR
Athena
Athena
Gold III
Evolol
Athena
Gold III
Level 149
God Stats
3W - 3L
1,590 SR
Queue Stats
220W - 223L
1,406 MMR
Solo
Susano
Susano
Silver I
FrGZ_gamer57
Susano
Silver I
Level 88
God Stats
22W - 13L
1,573 SR
Queue Stats
63W - 78L
1,441 MMR
Solo
Janus
Janus
Gold IV
L1nc0ln
Janus
Gold IV
Level 159
God Stats
1W - 0L
1,684 SR
Queue Stats
18W - 12L
1,433 MMR
Solo
Hercules
Hercules
Gold III
TuskarMan
Hercules
Gold III
Level 91
God Stats
3W - 0L
1,530 SR
Queue Stats
41W - 34L
1,447 MMR
Solo
Medusa
Medusa
Silver IV
lolorec
Medusa
Silver IV
Level 115
God Stats
1W - 0L
1,678 SR
Queue Stats
6W - 10L
1,278 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
14
3 / 1 / 1
7,945
568
6,335
6,478
2,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
10
1 / 5 / 0
5,937
424
3,609
12,576
11,654
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

11
1 / 2 / 6
7,159
511
4,880
12,816
9,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ao Kuang
matrixxand1
Ao Kuang
13
0 / 3 / 0
7,193
514
3,209
12,706
5,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Izanami
thom_d010548
Izanami
12
1 / 3 / 1
6,707
479
4,265
11,300
4,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
BellonaArachneKaliThanatos

VS

Bans
ThorMaman BrigitteAgniAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Evolol
Athena
12
1 / 1 / 5
7,484
535
5,941
9,141
6,733
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Susano
13
5 / 3 / 1
7,736
553
5,608
10,922
3,986
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
L1nc0ln
Janus
13
1 / 0 / 3
7,809
558
6,166
5,472
1,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
TuskarMan
Hercules
14
4 / 1 / 3
9,143
653
10,230
10,483
8,610
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Medusa
lolorec
Medusa
14
3 / 2 / 2
8,478
606
10,296
10,204
4,167
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
6
Kills
14
14
Deaths
7
8
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
1
1
3.5
W
Athena
Evolol
Athena
1
1
5
3.5
W
Susano
5
3
1
1.83
L
Osiris
1
5
0
0.2
W
Janus
L1nc0ln
Janus
1
0
3
2.5
L
1
2
6
2
W
Hercules
TuskarMan
Hercules
4
1
3
5.5
W
Medusa
lolorec
Medusa
3
2
2
2
L
Ao Kuang
matrixxand1
Ao Kuang
0
3
0
0
L
Izanami
thom_d010548
Izanami
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,298
Damage
38,241
55,876
Taken
46,222
32,702
Mitigated
25,458
9,799
Healing
13,377
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
6,335
459
0
500
6,478
2,295
0
3,748
2,558
52,586
0
W
Athena
Evolol
Athena
5,941
1,678
0
2,640
9,141
6,733
0
3,121
6,020
20,795
0
W
Susano
5,608
1,694
0
1,512
10,922
3,986
0
3,380
7,542
0
52,895
L
Osiris
3,609
890
0
2,555
12,576
11,654
36
788
10,829
0
26,571
W
Janus
L1nc0ln
Janus
6,166
300
0
1,260
5,472
1,962
0
3,348
2,124
62,108
0
L
4,880
1,738
0
2,089
12,816
9,451
0
3,593
9,006
16,850
0
W
Hercules
TuskarMan
Hercules
10,230
3,767
0
3,692
10,483
8,610
648
1,956
8,527
0
63,091
W
Medusa
lolorec
Medusa
10,296
4,815
0
4,273
10,204
4,167
1,061
2,396
7,808
0
73,687
L
Ao Kuang
matrixxand1
Ao Kuang
3,209
932
0
1,573
12,706
5,015
0
2,400
10,156
65,947
1,520
L
Izanami
thom_d010548
Izanami
4,265
2,762
0
3,082
11,300
4,287
0
1,184
10,116
0
45,552

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,941
Gold Earned
40,650
340
Minions Killed
438
0
Camps Cleared
0
1,408,675
Distance Traveled
1,502,815
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,945
568
99
7
0
280,050
2
W
Athena
7,484
535
25
2
0
315,413
0
W
Susano
7,736
553
66
5
0
302,704
0
L
Osiris
5,937
424
35
3
0
287,444
0
W
Janus
7,809
558
122
9
0
332,726
6
L
Atlas
7,159
511
16
1
0
307,885
2
W
Hercules
9,143
653
113
8
0
274,249
4
W
Medusa
8,478
606
112
8
0
277,723
1
L
Ao Kuang
7,193
514
101
7
0
257,684
0
L
Izanami
6,707
479
89
6
0
275,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role